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Sontawila

GGXrd: Ground hit to IAD

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Hello all,

 

I am new here and trying to get a grasp of GGXrd mechanics. I seem to be progressing ok but still struggling on one aspect of the game: executing ground hit then jump cancel/high jump cancel to air dash for extended combos. Example:

 

http://www.youtube.com/watch?v=9bedHBjXoDI

at the 4:55 mark.

 

I'm trying to do :db:  :uf:  :f:  for IAD but I always find myself jumping only after HS. and the same goes for normal jump IAD after ground hit.

 

Any advise?  :eng101:

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Not a whole lot to say.

The timing's pretty strict. That's all there is to it. Make sure you don't input the 66 too soon, I guess.

Really, you just need to practise. IAD combos are generally some of the most difficult combos in ASW games.

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Maybe I don't know well how is in your case, because I use Millia and not I-no, but compared to other games, IADs in ASW games are very easy.

 

Something that works for me (in pad), is pressing 9 and pressing hard the 6, that way the system doesn't get it as another 9 but as the real 6.

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For that challenge with I-no you have to buffer a super jump during the s.hs then IAD j.k. It is a character specific thing as well on some of the cast. Will take quite a bit of practice to get used to it.

 

ex: :h: ( :d::u: ) :f: :f:  :k:

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