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Circuitous

Speed Comparison: AC+R to Xrd (data!)

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Notes:

  • AC+R speed and range numbers are measured in "dots", which are roughly-but-not-quite equal to a pixel. Xrd numbers are measured with an arbitrary, unnamed unit of measurement, equivalent to 1,750 dots.
  • This list compares:
    • Forward Walk Speed
    • Backward Walk Speed
    • Initial Dash Velocity
    • Dash Acceleration
    • Dash Deceleration
    • Airdash Distance
  • AC+R tracks Backdash Velocity and Backdash Time, while Xrd tracks Backdash Distance and Backdash Duration. To compare them, use:

    Xrd Backdash Distance \ 1750 \ Xrd Duration = AC+R Velocity

  • AC+R "Dash Stop Velocity" is equivalent to Xrd "Dash Resistance"
  • AC+R Air (Back)dash VX is equivalent to Xrd Air Dash listing
  • Xrd data does not list airdash startups or durations, so changes to airdash data are incomplete.
Axl

No changes.

Chipp

No changes.

Eddie/Zato

Forward walk increased: 2.8 (4,900) -> 3.14 (5,500)

Air Dash distance increased: 16 (28,000) -> 17 (29,750)

Faust

No changes.

I-No

Ground dash charted differently, can't compare.

Ky

Initial Dash Velocity decreased: 8.96 (15,680) -> 8.56 (14,980)

May

Forward walk increased: 3.2 (5,600) -> 3.54 (6,200)

Millia

No changes.

Potemkin

No changes.

Slayer

Ground dash charted differently. Distance equivalent to 174 (348) dots.

Sol

No changes.

Venom

Forward walk increased: 3.2 (5,600) -> 3.45 (6,037)

Backward walk increased: 2.6 (4,550) -> 2.75 (4,812)

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maybe for i-no it would be helpful to compare the heights/number of frames after initiating a dash that an attack can be performed?  It feels like it's longer in Xrd

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