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mynusdono

Accent Core I-no: Discussion and Thoughts

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I know alot of UF follow-up combos. I was looking for a low tension combo. Something that follows a jc, js, jh, cl, frc, ad. I've been doing s, vcl but the damage is just pathetic. Since this is discussion. Anyone else notice you can catch Johnny with a combo P-Dive midscreen. Maybe it's old news to everyone else but it's the coolest new discovery to me.

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yesterday I was trying some new inputs X.x i have problems making HCL > HS. dive my input is 632146 K, frc 236 HS (but before that i can push HS) she makes K dive. >_> maybe I must make the frc with P, S and HS? and something little XD I make this: 63214789 66, S she makes a very farst airdash + chemical, sometimes is useful for okizemes if you make frc VCL.

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If you do 632146 k 236 FRC (KSHS), she will do whichever button you release first. If you release them at the same time, the weakest attack will take priority, in your case kick.

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thanks for the info :3, sorry for the late reply

some matchs o Uzen

Kazu (JA) vs U-Zen (IN)

http://www.youtube.com/watch?v=F73V1d6dzUc

http://www.youtube.com/watch?v=CVrR1faXV7w

http://www.youtube.com/watch?v=BS7tt0xduf8

http://www.youtube.com/watch?v=a42T9yI__Zs

http://www.youtube.com/watch?v=A4lfv7bS0WQ

is mine or he are improving his skills?

some interesting combos, I like this matchs more than how plays Ten

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I think U-Zen is horrible. He's way too predictable. He uses the same stratedgy and even when it fails he sticks with it. Besides he misses out on alot of oppertunities in order to save tension which is okay but then he blows all the tension on flashy low damage combos.

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While U-zen does do some questionable things and miss some opportunities, I wouldn't go so far as to say he is horrible. He obviously isn't quite on the same level that Ten, Yossan and Koichi are, but he is a good player and just needs some work. The part U-zen does worst on is also the hardest part about playing I-no, which is when you don't have the knockdown. U-zen's okizeme and mixups were fine.

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You're right, horrible was a bad choice of words on my part. I think his biggest error is in his thinking not his execution. He doesn't want to play I-No like I-No. His play style reminds me more of Testement or even a bit of Potemkin.

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Was it when I was fighting Ky? I was trying to do a tensionless variant of the combo, but I think I was out of range and it turned into a black beat.

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You're right, horrible was a bad choice of words on my part. I think his biggest error is in his thinking not his execution. He doesn't want to play I-No like I-No. His play style reminds me more of Testement or even a bit of Potemkin.

Why?? X.x yeah he plays diferent but i dont understand why like testu or potem loL.

you could explain it, please? thx :3

I try this como in characters like ky, robo an Jo, tensioneless, but i thinkthat you need stand in exact distance from him (if you hit with the last hits of this attack) you can continue it in combo.

but i think that in midscreen is better look for a combo into knockdown ?

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Hey i just saw this but ill explain my comments when im not on my cell and can rewatch the vids. Off hand i remember his cl loop making me think of a tension expensive badlands loop.

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yeah her force break sucks. only used for combos or to get on the other side of the screen. meaty vcl after 666-6 gives her good options damage wise she still does great damage and has more than enough oppurtunities to get damage she can get a decent combo off of just about everything she does. instant overhead is definitely not as good as baiken's hard to determine what combo you can get off of it.

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i think for us to judge the japanese i-no's we would first have to get our i-no game to their level. saying they suck is one thing; but saying that we are better than them is in a whole different ball game.

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get out of corner? and leave the enemy on corner? i mean u are presured on corner and do this to escape and switch places

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