Spiteful Report post Posted October 16, 2009 We all know doing 2K, 2S, into hammer fall stop is great pressure and mind games. Go into bustah, hi-low mix up, heat fist, cross up, all sorts of things. But good players always back dash after the stop. My question is, what do you do to punish the back dash? From my experience, 5S works sometimes, but it usually just hits them once and they tech far away. Any suggestions? Share this post Link to post Share on other sites
4r5 Report post Posted October 16, 2009 5S-2S>HeatKnuckle then? Share this post Link to post Share on other sites
raekw0n187 Report post Posted October 16, 2009 We all know doing 2K, 2S, into hammer fall stop is great pressure and mind games. Go into bustah, hi-low mix up, heat fist, cross up, all sorts of things. But good players always back dash after the stop. My question is, what do you do to punish the back dash? From my experience, 5S works sometimes, but it usually just hits them once and they tech far away. Any suggestions? U got mad options bro after HF break slight delay>2S Slight delay>Far slash No delay>HF No delay>Slide head 5k/2k if there BD is awful 6HS HS HF>HF break> PB Megafist forward 2d Also the majority of those on block keeps pressure. I miss GG:( no Share this post Link to post Share on other sites