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BBCS News only. Anything else = TEMPBAN BlazBlue Chrono Phantasm announced! Izayoi added!

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Attempt at achievement translations

Rachel Tried Hard!

[TUTORIAL] Finish all your homework

Arcade Cleared

[ARCADE] Clear Arcade

Fluffy Cloud Heaven

[ARCADE] Be challenged by one of the secret bosses and defeat them

Don't Call it a Comeback

[sCORE ATTACK] Clear Score Attack

Unlimited Power

[uNLIMITEDMARS] Try this mode 10 times

Baptism of Fire

[uNLIMITEDMARS] When fighting Taokaka, get hit by the bomb carried by the Chibi-kaka she calls out in her new Distortion

Good Heavens, Look at the Time!

[TRAINING] Spend 30 minutes in Training Mode in one sitting

Back to the Basics

[CHALLENGE] Clear 50 challenges

Technorogy!

[CHALLENGE[ Clear 100 challenges

Welcome to the Abyss Hole

[ABYSS] Defeat the boss at DEPTH100

I'd Say I'm Already Halfway There!

[ABYSS] Defeat the boss at DEPTH500

It is a Stanza

[ABYSS] Defeat the final boss at DEPTH999

Complete Abyss!

[ABYSS] Acquired every SHOP ITEM

Roid Rage

[ABYSS] Fill out all parameters for your character

Ancient Memories

[sTORY] Remember the good old days of Calamity Trigger's story

O' Brave New World

[sTORY] Clear Makoto, Valkenhayn, Platinum, and Relius' stories

To Be Continued...?

[sTORY] Clear the True End...again

King Midas

Accumulate $100,000 Platinum Dollars (pd)

Half the World is Mine!

[GALLERY] Collect half of the...collectibles

The World is Mine!

[GALLERY] Collect all of the...collectibles

Studying Now!

[REPLAY THEATER] Save and watch 10 replays

Playing to Win!

Play a team battle and win without losing a teammate

Trust Me, I'm a Professional

Get 200 or more PSR with a character

Level 20

Reached level 20

I'm Winning!

[Ranked Match] Get 3 wins in a row

It's over 100!

[Ranked Match] Play 100 Ranked Matches

Play Well With Others

[Player Match] Play a team battle

Gift of the Magi

[Player Match] Win a team battle

And then there's a bunch of secret achievements.

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Playing to Win!

Play a team battle and win without losing a teammate

If this is the one with Relius sitting down in a chair, that's not what it is.

戦わずして勝つ! 10

勝抜きチーム対戦時、対戦せずに勝利した

It says to win a team match without fighting. It's an achievement for basically having a team mate who can do all the winning for you.

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http://game.watch.impress.co.jp/docs/news/20111124_493172.html

Would love to have a translation (is only so I can run it on SRK's front page).

Didn't want to spend too much time on it so some editing will be needed, but here's the general gist of it~

____

Arc, AC "Blazblue Continuum Shift II"

Nationwide tournament "Blazblue Revolution" announced!!

Scheduled to start 1/21, 2012

Venue for finals: Differ Ariake

(caption) Top page of teaser site

Arc System Works has announced a nationwide tourney "Blazblue Revolution" for their currently-running 2D arcade fighting game, "Blazblue Continuum Shift II". The venue for the finals is Differ Ariake

Unlike previous large tournaments, "Blazblue Revolution" will use a 3 on 3 team format. Details will be announced on the Blazblue Revolution website, scheduled to be open on 12/17.

"Blazblue Revolution Overview"

- Tournament name

"Blazblue Revolution" (abbrev. Bluerevo)

- Tourney dates

Qualifiers: 1/21~3/4 2012

Finals: 3/24 2012

- Finals venue

Differ Ariake

- Game

"Blazblue Continuum Shift II" AC vers.

- Rules

Team battle (3on3, 3 people a team)

No char duplicates in a team and no char swapping

Must have a NESiCA card, played "Blazblue Continuum Shift II" with it, and be registered in the "Blazblue Continuum Shift II Player's Guild"

* For details, please refer to the event site which will be available on 12/17

- Event website

Open on 12/17 (11/24 for teaser site)

URL: http://blue-revo.info (search for bluerevo)

* Teaser site will be available 11/24~29

- Sponsor

Arc System Works

- Management

Blazblue Revolution Management Office

TEL: 03-5545-9970 FAX:03-5545-1738

E-mail: support@blue-revo.info

© ARC SYSTEM WORKS

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First known DLC for Extend was accidentally revealed and then taken down, but our friend Jay managed to see them anyway.

http://jaysonic.blog42.fc2.com/blog-entry-1941.html

7 New System Voice arrangements (Announcers) being released once a week from release (taking a 2 week break for New Years), starting with Kanako Kondou (Noel).

Will be released in the following order (excuse the European dating order (day/month), as an Australian I use it)

17/12 - System Voice Arrangement "Noel" Type A, B

22/12 - System Voice Arrangement "Rachel" Type A, B

12/1 - System Voice Arrangement "Litchi" Type A, B

19/1 - System Voice Arrangement "Tsubaki" Type A, B

26/1 - System Voice Arrangement "Makoto" Type A, B

2/2 - System Voice Arrangement "Platinum" Type A, B

9/2 - System Voice Arrangement "Kokonoe" Type A, B

Edited by Tokkan

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Taken from the link.

BlazBlue: Continuum Shift EXTEND (PS3/360/PS Vita): Shipping to stores on 2/14/2012. PS Vita PSN download version available on 2/14/2012.

Standard Edition ($39.99)

Limited Edition to be announced!

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https://www.ebgames.com.au/search?title=BlazBlue%3a+Continuum+Shift+Extend

Nothing official, but if these Australian listings are anything accurate, EU release of Extend apparently comes a week after the US one (since Australia is suddenly a part of Europe when it comes to console gaming, just like how its suddenly apart of South East Asia when it comes to PC gaming).

Also, it means another crazy LE from Zen United is confirmed, featuring a poster, character relation map, Phase 0 Prologue manga, artbook and soundtrack.

Edited by Tokkan

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There are now 3 Gamerpic Packs for BBCS: EX on the Xbox Live Marketplace.

One contains Story Mode Art with the new characters like Relius and Plat which is 80 MSP, Another with High Quality Character Select Art and a few more Story Mode Art Pictures for 160 MSP, and the Third with Bururaji Chibi Art for 160 MSP.

EDIT: 126fiif.jpg

I took a picture of what's inside both the Picture Packs 1 and 3, I didn't get 2, bu I hope this helps in making a decision on which to get.

Edited by PhoenonX

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Blazblue: Continuum Shift: Extend OP "Sokyu no Hikari" will be release on 1/25

http://blazblue.jp/topics.html#topics333

http://www.cdjapan.co.jp/detailview.html?KEY=LACM-4897

*Please buy the album/song and support all musical artists, meaning NO ILLEGAL DOWNLOADS or YOUTUBE (or any type) AUDIO RECORDING (you know who you are):mad:

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There are now 3 Gamerpic Packs for BBCS: EX on the Xbox Live Marketplace.

One contains Story Mode Art with the new characters like Relius and Plat which is 80 MSP, Another with High Quality Character Select Art and a few more Story Mode Art Pictures for 160 MSP, and the Third with Bururaji Chibi Art for 160 MSP.

Except for the story art, Jpn PSN has already release the character art and chibi versions avatars of every character for 50 yen apiece.

EDIT: Note: avatars can not be shared on any other users on the same console from Jpn to NA accounts and vice-versa.

Edited by Jigoku_Roa

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Are the EX Gamer pictures a US exclusive (Again) ?

Edited by YukiBlue

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JP PSN now has a BBCSEX Theme up for 200y. Also Rachel DLC Announcer is now available for purchase.

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Bo from Aksys tweeted the link to the BBCSEX NA LE amazon product page. Finally we all know what the bonus items are.

"Bonus items for limited edition include CD soundtrack, Calendar and Artbook"

Amazon PS3 Product Page: http://www.amazon.com/BlazBlue-Continuum-Shift-EXTEND-sony-playstation3/dp/B006VB2V7W/ref=sr_1_14?ie=UTF8&qid=1326179210&sr=8-14

Amazon 360 Product Page: http://www.amazon.com/BlazBlue-Continuum-EXTEND-microsoft-xbox-360/dp/B006VB2V7M/ref=sr_1_2?s=videogames&ie=UTF8&qid=1326185522&sr=1-2

GameStop PS3 Product Page: http://www.gamestop.com/ps3/games/blazblue-continuum-shift-extend-limited-edition/98819

GameStop 360 Product Page: http://www.gamestop.com/xbox-360/games/blazblue-continuum-shift-extend-limited-edition/98818

Will not be a Vita LE.

Taken from Bo's twitter:

@Kurushii Unfortunately only the PS3 and 360 versions will. Vita will be Standard Edition only~

Aksys now has a article up for the LE release: http://www.aksysgames.com/2012/01/11/bbcs-extend-limited-edition-contents-announced/

  • 2012 Calamity x Continuum Calendar!
  • 40-page, full color art book with event scenes, artist illustrations, and art of the newer characters!
  • 17-song Soundtrack CD.

Soundtrack CD Tracklist:

01 SOUKYU no HIKARI

02 Shinsou

03 Gluttony Fang

04 Condemnation Wings

05 Sword of Doom

06 Alexandrite

07 Howling Moon

08 Active Angel

09 Plastic Night

10 Endless Despair

11 Nightmare Fiction

12 Memory of Tears

13 X-Matic

14 Cross Line

15 Pandora Tears

16 Childish Killer

17 Blue Bloom

Edited by Kurushii
Added more info

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http://bbdabun.blog.fc2.com/blog-entry-9.html

this japanese blog entry is to note out the errors that the BBCSEX mook has. it doesn't make much of a difference to non-translators, but it's helpful to those who have pre-ordered the mook.

it also gives some sneak peeks at a few things.

Data in CS2 mook that the CSEX mook does not have:

  • Dash intial velocity and acceleration
  • Jump initial velocity and gravity value
  • Double jump initial velocity and gravity value
  • High jump initial velocity and gravity value
  • Arakune's height restriction for his airdash
  • Backstep and backdash invincibility
  • Burst frame data
  • Diagram showing the possible actions for teching
  • When exactly after a forward or back roll you are able to perform an action, or when proration resets after no tech
  • Doesn't say if neutral tech and emergency tech can be done at the same time (o-okay)


    System
    • p.131 - The frame data labels for back roll is listed as "1~3F, 11~17F" (actually 1~10F, 11~17F)
    • p.132~133 - Litchi, Arakune, and Bang's values aerial duration, air dash, air backdash are mixed up so that it is listed as Arakune, Bang, and Litchi in that order.


      Rachel
      • p.138 - 6A is listed to have upper body guardpoint against head, body, and foot attribute attacks (actually full body guardpoint against head attribute attacks)
      • Sword Iris P2 is actually 86


        Taokaka
        • p.139 - "Dancing Edge~C Cancel" is mistakenly listed as "Hell's Fang"


          Tager
          • p.140 - 6A's super armor breaking point is listed as 1500 (actually 2000)


            Arakune
            • p.143 - Startup, Active, Recovery, Frame Advantage, Counter Hit State, and Untechable are listed in this order: Untechable, Startup, Active, Recovery, Frame Advantage, Counter Hit State. (this is why Arakune's 6A startup is listed as 2 frames; the startup has been switched with the active frames)
            • Wall backdash, or "画面端でジャンプ←←" is listed as "画面端でジャンプaa"


              Carl
              • p.145 - The data for Nirvana's health, normal usage cost, and descriptions about Carl's drive and continuation cost are not listed.


                Hakumen
                • p.146 - The wallbounce from 6A is not listed. The additional hitstun from the wallbounce is also not listed.
                • The data that denotes when j.A can be cancelled into j.B is not listed.
                • The hitstops for 6D, 2D, and j.D are not listed.
                • Kishuu's projectile invincibility (it actually does exist)
                • CH 3C is listed to not be emergency techable (this actually only applies to when the opponent is on the ground)
                • The hitstop value on 5D is wrong, the invincibility frames on Shippuu are wrong (not yet confirmed according to the OP)

                Lambda

                [*]p.147 - Forward throw's P1 is listed as "0, 289" (values are most likely the same as back throw, where it's listed as "90, 100")

                Tsubaki

                [*]p.148~149 - The recovery for j.236D is listed the same as its landing recovery. The frames where you can followup j.236D are not listed.

                Hazama

                [*]p.150 - The attack level, frame values, and notes for Ouroboros still has CS2 values. The frames where you can follow up with after D followup of Ouroboros is still the same.

                Makoto

                [*]p.152~153 - Notes 15~24 are actually supposed to be 16~25. Note 25 is actually note 15. (Note 15 on the front, which refers to →+B・C, is also listed below note 25, maybe the order got changed?)

                Valkenhayn

                [*]p.154 - 2B's frame advantage is listed as -11 (probably should be -3)

                [*]Geschwind Wolf and Razen Wolf's directions are notated as Nord版、zorxorc版、a版、q版、and wore版. Nord = Nor6版、zorxorc = 1, 2, or 3版、a = 4版、q = 7版、wore = 8 or 9 (most likely)

                Platinum

                [*]p.155 - 2C does not have its repeat proration listed (should have 70% repeat prorate)

                Relius

                [*]p.156 - j.B is listed to have fatal properties and to have wall bounce (actually has neither)

                [*]j.2D is not listed. (p.113 doesn't have it either)

                man they fucked up

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