KayEff Report post Posted December 30, 2011 Discuss the Ragna vs. Hazama matchup here. Share this post Link to post Share on other sites
VR-Raiden Report post Posted March 31, 2012 Block Punishes vs Hazama: Guaranteed: 6A - 5A - IB > 5B 214D~B - dash 5B Jayoku - dash FC 2C - During flash BK > FC 2C Mizuchi Rekkazan - far CH HF - closer dash 5C CH - During flash CS - During flash BK > run FC 2C Astral - dash 2C - BK > dash 2C Anyone let me know if something isn't true or feel free to add anything I miss. Share this post Link to post Share on other sites
SolheartStud Report post Posted April 30, 2012 Is there any easy way to deal with Hazama's wake-up flash kick? Maybe it's just because I was playing online but I'm not sure how to answer this move. By the way, there's no invincibility on this move right? So if you're close enough to him, you can beat it out with a meaty (such as 5B) right? Share this post Link to post Share on other sites
LuminAbyss Report post Posted April 30, 2012 If you mean Gashoukyaku ( aka 214D > B ) he can't cancel into it the first 7 frames of stance. So I think it would lose to meaties. Share this post Link to post Share on other sites
Zeron_X25 Report post Posted April 30, 2012 Flash kick has invincibility. But like Lumin said, it doesn't activate immediately so it loses to meaties. Share this post Link to post Share on other sites
SolheartStud Report post Posted April 30, 2012 Thought so, so spacing is important when you knock Hazama down. At least I know that now thanks! What about tips for approaching him? Any specific tips like what should be respected from Hazama? Share this post Link to post Share on other sites
Godlike Assault Report post Posted April 30, 2012 Except if he have a Jayoku in stock,you can stay close from him without fears IMO,only his 3C as counter can be a pain(4k incoming)6D is very useful against him.His 214D~B took time,so try to block him in a corner and anticipates if he escape with his D. Anti-airs can help you too you know lol. Share this post Link to post Share on other sites
Fluck Report post Posted May 31, 2012 Avoid going into 5C during blockstrings against him at a distance when he has 50 meter, because he can IB and punish with Jayoku. You can avoid this if you're close enough to cancel into 2C or 3C without whiffing those moves. Alternatively you can cancel into ID or Hell's Fang but those aren't much safer either. You can probably RC if you have the meter too. Share this post Link to post Share on other sites
KayEff Report post Posted May 31, 2012 or, if you're expecting the jayoku to happen after 5C has been IB'd, you can actually cancel 5C into either inferno divider or blood kain for a guaranteed punish. Share this post Link to post Share on other sites