Jump to content

Archived

This topic is now archived and is closed to further replies.

MikelAL93

[CSE] Platinum vs. Tager

Recommended Posts

Discuss this match-up here.

Given from Tager's buffs, this seems much harder in Extend.

Share this post


Link to post
Share on other sites

Let's see here...

Neutral

The Missiles and Bombs are amazing in this match. Given his fat ass hit-box he'll either be forced to block it or Sledge through them. You want the latter to happen as you can punish it with 3C for a mid-screen CH combo or with 5B/Mami for a close to the corner/in the corner combo. If he blocks them then that's your chance to get in and use Rising j.B instant overheads during pressure. Other than that, you know the drill, poke him to death with 2B, 5B, 3C, j.C, and Cat Face. The good thing about this match is that you can cycle through weapons like it's nothing, maybe accidentally hitting him with one of those stray Mystique Momos lol.

Your Offense

Rising j.B works in such a way that it creates an air tight block-string (not counting IBs). So you can do something like [66 5A > 2A > 5A > Rising j.B > (Delayed) j.2C] x N and if he IBs the j.2C then you have to back off and go back to neutral where you pretty much rape his ass. That's assuming that he blocks the instant OH Rising j.B lol. The Frying Pan is obsolete in your offense but it will turn your Rising j.Bs into 3.1-3.4K combos. Don't risk it with command throws and IAD Hammer cross-ups; if he gets a read on the former or mashes on the latter then you're fucked. In a similar note, please don't try to reset him. If he mashes something then you're pretty much going to lose the match.

You're God after you score a 236B knockdown in the corner. Bubble oki + TK Swallow prevents him from rolling out and forces him to block high. He can't use any of his Busters here because you're airborne after the TK Swallow. If he tries to mash he'll get hit by j.B. You can't just use TK Swallow all the time though, you're going to have to mix it up and use meaty 2Bs as well to catch A Buster before the I-frames kick in. You have to watch out when he gets 50 to a 100 Heat. With 50 he'll be able to use 720 which beats your meaty 2B and he will be able to risk it with MTW. With 100 Heat he has a guaranteed way out MTW and he'll put you put in the guessing game after he RCs it. You could always try to bait it though.

Stopping his Approach

Use Mystique Momo (Melee Item) and the Bombs to keep him from closing the gap in the air by using his super jump > j.C > Barrier crap. Alternatively, you can use that chance to dash under him and either attempt a cross under with one of your pokes or just run away. Don't try to go air-to-air with him because his j.B CH HURTS. If you can react to him doing j.2C then counter it with your 2C for anywhere from 4 to 5K.

If he's using charged Sledge to close the gap then laugh at him and use 3C mid-screen and Mami Circular if he's close to the corner. The real threat on the ground is his 2D. If you don't react to it by jumping over it and he uses it at its max range then you're as good as fucked. 2D is + for him on block, that and he'll be right up in your face where he can employ his nasty guessing game. So yeah, go to training mode, set up a bunch of different block strings with one of them being 2D, set it to random and learn to react to it. It is imperative that you avoid 2D at all costs.

Bait his Spark Bolt by jumping over it or go through it with Air Persia if you're trying to be funny. It's also worth noting that your 2B low profiles under Spark Bolt. If you fail to avoid Spark Bolt and he magnetizes you then you have to be extremely careful when trying to poke him from long range as his 5D and its 7 active frames as well as the magnetic pull will fuck you up. He can use 4D in a similar fashion when you're closer. If he uses 5D to try and pull you from across the screen and he whiffs it then you can punish him with 5B. If he uses charged 6A then you can try and risk it with 2B/3C.

You Fucked Up and He Caught You/GF

Well, what can I say? You're pretty much fucked. If you have the Bat, you want to delay it just barely so that it goes through A Buster. If you don't delay it then A Buster I-frames will last enough to go through the Bat's active frames and punish you. Other than that, rock-paper-scissors with jumps, back dashes, Bats, and attacks except that the risk/reward here is highly in his favor.

Share this post


Link to post
Share on other sites

×