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Moroha

A.B.A vs. Jam

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don't do Danzai. play guessing games with her 2s pokes and punish it with iad j.hs. Rekkas is good to put space on your games ... i'll add more later, i got my first ABA fight 2 weeks ago and it's pretty fucked up on Jam sides

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don't do Danzai.

umm... it's not entirely correct. Danzai is very good against puffballs.

play guessing games with her 2s pokes and punish it with iad j.hs

Punish 2S with iad j.HS? How are you imaging that? IMHO, never do iad with Jam!

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err i mean don't Danzai out of the blue even for wake up option, if u go against PB Danzai is good though and when you think she'll 2s and she does it, your iad j.hs will hit her hard =/

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You can stuff her puffballs with 5H for that juicy counterhit. Even the force break is completely vulnerable on the last frame before it hits! I suspect that would leave you vulnerable to the crossup version, but even still...

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OK I tested this and it's a bit different than I initially thought. If you hit the EX puffball late, you'll trade. Not so good since you get knocked down. What you actually need to do is hit the puffball EARLY, during the "normal" part of the move. That and the first couple frames of the EX are vulnerable. So yeah, anticipatory 5H's ftw.

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I had a chance to play a jam yesterday for about a good 2 hours. What he kept doing was running in and hitting me with 2D and jumping out. Her speed is blinding! At first I thought I could danzai it but he could hit me with 2D, it'd get eaten by danzai, and he'd be able to IAD back out with me still in danzai animation...I couldn't hit him with 5S because I'd be too close and his 2D would come out faster than my 5S, but I could hit him with 5HS to outrange him and sometimes get counterhits, but I had to be pretty precise on spacing. When I could finally catch up to him it was okay, but he'd parry some of the normal pressure strings and then I'd be across the screen and the headache of catching up to him started again. So I guess 5HS is our friend.

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Actually, something important to note here is that 5H loses cleanly to her 6P, which can be very bad since that combos into a knockdown. Your far S beats the 6P, though, which leads to a guessing game on the ground with puffball vs. 6P. IAD j.H is also worth keeping in mind. Oh yeah, and after a corner knockdown, DO NOT try the force break bloodball into unblockable - that shit gets parried for free. In fact, you should rarely ever use the unblockable for that reason.

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just like the slayer match...very cvs2 lol jam better play her cards right jam gets hit by the orbs a couple times, shes dizzied...then she dies xD

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