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Blade

Justice Matchups?!! Huh? Whut?!

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Okay so, I've been thinking about either how to fight this NEW Justice, or how to fight AS her... Not sure how she's able to handle the likes of Slayer/Testament/Eddie but I am curious, as it's ABOUT FREAKIN' TIME somebody showed those three what Top Tier is all about! :keke: Likewise, since Justice isn't my main, I'm curious how people would handle her in a match. Sure, there won't be any tournies or the like, but it's still nice to know these things.

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General strat for everyone. Get up in their face. For Justice the best defence is a good offence. There's alot of ways to get in there and things like the NB blast are good for using as cover. Basic mixups like the 2K and 6P work very well since 6P is crazy good. Can try for more flashy advanced stuff as well like NB okizieme. Justice gains tension very fast, so don't be afraid to abuse things like Imperial Ray okizieme or FB whoring. In Slash, what I did was pretty much basic okizieme like 2K and 6P and it works pretty well against characters. Now in AC the damage output and new moves and properties are in, matches should be more in favour of Justice than it was in Slash. Slayer: - outranges Slayer by a fair bit - Does good damage so you'll be able to at least almost keep up with Slayer in big combos. - big hitbox as well as not too good at taking damage. At least has good guts rating. - Don't get hit by stuff like BBU and Pilebunker. - 6P will beat out alot of shit like Mappa, Cross Wise Heel and 6K. - SBT is always good for getting out of pressure - aerial, just has supremacy with more jumps and airdashes as well as longer range moves - range, NB blast to force Slayer to do something Testament: - NB blast as cover when charging in. Will eat up EXE Beasts and nests. Best to FRC to avoid back EXE. - most moves have good range for catching Testament trying to summon Hitomi or something. - Does big damage on Testament. Simple dust combo will net around 175dmg Eddie: - Same as every other character. Stay on the offence and don't get caught in the pressure strings cause you'll eat shit. - Eddie eats alot of damage as well. - Jackhound will get you through Eddie's drills and the shadow up in Eddie's face very quickly. So use it if you're at a distance and are trying to get in. - If they're using the Ogawa tactic, I don't really know what to do there. Depending on your positioning, NB will do the trick but make sure to FRC since the recovery time is very slow and you'll most likely get hit by the shadow if you don't. - DAA is pretty good during pressure strings, since it's 2 hits, so you won't really have to worry about whether it'll hit Eddie or the shadow and getting punished, cause it'll most likely hit both.

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gravedig For those FACING a Justice, I noticed a few tactics to use with different characters while hammering on a CPU. They haven't been tested in real play, so they're bound to be baited. Slayer: S Dandy Step (or if you have good timing, a normal dash) can avoid a horizontal NB blast, but could easily be baited. Dizzy: A fish will eat up both NB blasts, so use them(make sure you use the right one, depending on angle, S for arc, K for horizontal) if one's been launched. Order Sol: j.HS tends to be a good entry, but don't attempt it if Justice has half tension, as you're going to eat an Imperial Ray. Also, Charge Burst(214D>HS) will nullify a Michael Sword, if timed correctly.(not hard to do, with the absurd Invincible frames the charge burst has) Oh, and Gunblaze at any level on a horizontal NB blast is asking for a free combo 90% of the time.

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