Jump to content
Sign in to follow this  
Hideki

[GGAC] Baiken - short Q&A Thread (merged)

Recommended Posts

personally, i'd say you should consider practicing that combo on a character that's easier to perform it on, like venom or testament (if you haven't already). that way when you practice it on ky, who can be a bit tougher to dustloop consistently, you may have a better understanding of where you need to be to make the magic happen. make sure you're somewhat close after the air tatami relaunch, because otherwise you'll simply be too far out to go back in for the final ad j.SD. eventually, you'll be able to tell if the combo's gonna fall apart, so i sometimes compensate with an ad j.PD to try to hold it together (at the cost of overall combo damage). it's definitely better to be able to do the combo the right way every time though!

if you're looking for footage of the combo, i'm sure you can find it in just about any high-level match, since it's a very common corner loop.

How do you ensure that you're close after the air tatami relaunch? I thought you pretty much have to immediately jump after the tatami

And I've only practiced this combo on Ky. In fact I've only practiced all my Baiken combos on ky and no one else....

Share this post


Link to post
Share on other sites

Onemic, this is actually the million dollar question that has stumped me really profoundly in the past.

For a bit over half the cast, Baiken will benefit from doing a dashing regular jump forward after the ground tatami FRC. The secret to her dustloops in the corner are in part about character height, but even more importantly it's about how deep Baiken is with her j.SD. By doing gatling>tatami FRC > dash-jump> j.SD, you carry some momentum from your dash into the jump that counteracts the blowback of the j.D. We're talking about pixels here but it actually makes difference.

For Ky specifically i have to admit that doing a dash forward after the tatami FRC can backfire. However, you should try doing a dash forward after landing from the j.D FRC

gatling> tatami FRC, j.SD FRC, air tatami, land, dash-jump forward, j.SD.

There are characters that this does not work well with and they are usually light-weighted enough that you wouldn't need to do this against them anyway (Jam, Sol, Slayer, etc). And there are characters where you absolutely must do this in order to combo them properly (Johnny)

The dash has to be so short that you do not actually see it happen, you will notice the dirt on the ground have both the jumping and dashing effects when you do it right.

Edit: when +R comes out, none of this will matter so don't worry about it, too much !

Edited by kaeru

Share this post


Link to post
Share on other sites

Ky is one of the harder character to dustloop in general because of his hitbox. As kaeru said you generally need to dash jump when you hit the ground, and dash super-jumping is sometimes necessary depending on distance and height. Super-jump version is usually needed for lighter characters.

When you actually do j.SD after air-dashing in a corner dustloop, you can adjust the timing of the D after j.S to try and be 'deeper'. This allows you to j.D frc and tatami slightly lower/closer, giving more time for the relaunch. It is important to note that you can only delay j.SD earlier in the combo, if you already launched into j.SD ad j.SD and relaunched, your second j.SD ad j.SD typically cannot be delayed.

Make sure you aren't launching them too close to the corner, not only can this complicate the combo (you may have to jump straight up), but it's unrealistic to launch off of a single ground hit into tatami completely in the corner (except maybe 6K, but if you are that close you can 5h afterward). Start with something like youzansen RC j.tatami or 2K 5S 2D/5H tatami.

Keep in mind heavy characters and small hitboxes can require j.P thrown in for height in the combo. Against Ky you should try the dustloop version that uses airdash j.SPSD and doesn't use extra meter. For more on character weight and hitbox look at http://www.dustloop.com/forums/showthread.php?3195-GGAC-Baiken-Guide-Read-this-first%21&p=156079&viewfull=1#post156079 .

Edited by Hellmonkey

Share this post


Link to post
Share on other sites
Sign in to follow this  

×