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AtTheGates

A.b.a.

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-rush her down before she has a chance to switch modes from the get go. -beware of anti airs; 2s and 6p are really good which lead to air combo to key grab. -watch for ex command dash or wut i call ex slide when ur rushing. usually they will try to throw so be on gaurd to tech this. -ground throw as much as u can if she gets a chance to switch! but try not to be as predictable also...when shes activated try to hold on to ur meter so when u get her out of moroha u can dash her body to the corner for a FB combo from 2hs. always remember to maximize ur dmg on this heffer when she comes out of moroha. -if she defensive bursts on u and she tries to switch modes, always iad D. thats a free KD so try to react to the situation. DON'TS -when shes in moroha dont expect to out prioritize her in anyway. even anti air 6p.. *6p is great on the ground only if they start to spam 5hs and even still thats risky imo. keep jumping and wait for whiffs and punish accordingly. always remember she has the priority on the ground when in moroha! her 5s will beat out all ur pokes no problem so watch ur spacing and move swift. -dont attempt to air throw this character much when shes in moroha! *eat CH's and die, plain and simple...its very difficult to air throw her so if u do go for it always remember theres a chance u can mess up and eat a big combo that may or may not lead to a key to re-key. thats never good for chipp ever lol -dont get hit lol

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I used to know alot more about this match-up but I haven't played against an A.B.A. for a little while.

2D is your best and only reliable friend in this match-up, it stuffs her Morhia mode and allows you to screw up her patterns. This is the only poke I will mention for now.

When she is in normal mode she is tricky to be 100% safe against but as long as you play catious pressure you should be okay. 2S is a good anti-air, if you try to FDC j.HS over her, her 2S will either trade or win in my experience, if it trades, your second hit should win but that isn't anything you want to be risking. 6P is also a really good normal so when she is in normal mode don't bother doing FDC on her if you haven't already knocked her down, if you have there isn't much she can do against you but try all the standard non attacking options or FB Slide/Dash thingy.

Also one VERY important thing to remember and one I constantly forget. The first few frames of her key grab are of a normal command grab, so you can't block it like normal, so if you see her comming towards you with the FB slide, normal slide and she gets close enough, even if you clam up she will get you. Secondly on that point, many a time at the beginning of a round I have tried to put a limb out and start pressure straight away and she has done Key grab, catching my limb I believe. My point of this is that you can't whiff normals against her in either mode.

I'll add to this later.

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