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Donutholes

List of guardpoints for AC+R?

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I don't play Anji, but I think he retains all of his guard points from the previous version of the game. Someone correct or add if I am wrong, they are 6K, 6S, 6HS (?), 5D, and Rin.

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Using the FRC: short gatling > 6H > FRC > throw

(a very good throw setup ! Thanks Klaige)

That apart, the guardpoint and the throw invulnerability are good to catch people mashing.

You can cancel 6H into Shitsu or Fuujin.

I may be wrong, but I think the main drawback of 6H is his long startup. If you do it too often, the opponent could backdash to make it whiff and punish.

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