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zeth07

[CP] Azrael vs. Carl Match-up Discussion

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Discussion about the Carl match-up goes here.

First post may be edited as important information arises. If any information seems wrong please feel free to correct it, hopefully with actual proof / examples. Anyone is free to post info as long as it is constructive and helps with the discussion of the match-up.

  • Carl's gameplan comes down to using Nirvana to land attacks or setups while putting himself in as little danger as possible.
  • Carl has low health so in theory you only need to successfully combo him about 3 times, but this is easier said than done because of needing weakpoints first AND him bursting.
  • The worst possible situation to be in is when you're sandwiched between Carl and Nirvana. Pay very close attention to where they are on the screen and try to avoid this situation whenever possible. This is made harder by the fact that Carl players will purposely do things that entice you into going after him, which in turn causes you to be put in-between them.
  • If Carl manages to confirm a combo he will either knock you down into a setup or he will reset you into even more damage. Both of these things are hard to avoid and at times unblockable.
  • For some of Carl's setups you can actually backdash through Nirvana to avoid the mixup. The Carl player could eventually adjust to this, but it is something to consider.
  • Any time Carl goes for a setup you can take a gamble by using Growler Field (214B), if you hit Carl it should work and allow you to go back to neutral, if you hit Nirvana more than likely Carl is about to hit you in return. You're taking a risk by doing this.
  • One approach to this match-up is to be more passive aggressive than you might usually be in other match-ups. This is due to the fact that any time you are trying to get in and do damage you could be putting yourself into a dangerous position, like sandwiched in-between them.
  • Being fullscreen in this match-up isn't as bad as it sounds since you are at little risk of actually being hit as Carl's only "direct" fullscreen attack is Nirvana's projectile. Unfortunately certain Nirvana attacks will cause you to have to move into a different position since they will put neutral pressure on you, which the Carl player could be looking for, thus the sandwich.
  • Be careful when attacking Nirvana as the Carl player can attack you after you do so, which is also something he could be doing on purpose to bait you into it. Nirvana's 4D has armor, do not try to hit her out of this move like you might try the others.
  • In the corner Carl may do a setup involving Nirvana's projectile+Carl throw, if you see this you can try to absorb the projectile with Growler. Growler is NOT throw invul. however so I'm not sure it will work 100% of the time, the one time I saw it "work" for Azrael the Carl player didn't go for the throw. There might be some weird frame timing if that setup truly works because if Growler absorbs the projectile first he shouldn't be able to throw Azrael since Azrael is somewhat invul. during part of the projectile absorbing.

Notable Matches:

Tahichi (AZ) vs. Carl

Dio (CA) vs. Tahichi (AZ)

Dio (CA) vs. Dogura (AZ)

Dogura (AZ) vs. Carl *N

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This discussion needs to happen between the players

 

Imo both Puppeteer characters have a slight advantage against Az, with carl doing better than relius

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