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Moy_X7

[CP] Jin vs Valkenhayn

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Match Start



Neutral

Full Screen
Long-Mid Range
Point Blank


Offense and Defense

Your Offense vs His Defense
His Offense vs Your Defense


Gimmicks and Miscellaneous Info

Gimmicks
Misc. Info


Frame Advantage, Disadvantage, and Punishes

Frame Advantage
Frame Disadvantage
Punishes


Summary

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6C is +5 on block. you can't punish that.... if you read that they gonna do that you can probably DP since it has a slower startup but still not recommended.

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Neutral is pretty hard for Jin. Whiffing anything meaty will get you blown up and catching valk is a feat in its own.

From my experience, a lot of valks will wait for you to whiff a move or jump at him. Avoid jumping in during neutral as most of them will eat a wolf 5b stuffing you/trading in almost every situation. To close the gap, run in and try to start pressure with your 5c or 2a. If valk jumps, a well timed 623b or jumping after him with jb or jc will catch him on the way up. If the valk lets his guard down while in wolf form, 214D can catch him from full screen.

Defending against valk is pretty much 50/50 guessing. His wolf block strings are airtight so try to IB and make a gap for a quick 623D input to get him off you or barrier to force him to spend a bit more meter to stay on you. Care for wolf command grab, you can mash 2a or dp if you think he's going to do it.

If you're blocking his human form mixup, after shoulder tackle or his sweeping kicks, valks tend to wolf out so chase him down with 5b or a dashing 623b.

On the offense, just go ham. He has no dp besides his super. Valk's knee attack doesn't have low guardpoint so it's not a move you should be worried about unless you decide to jump in on him during pressure. As long as you don't let him out of your pressure you'll be okay.

Matchup is generally in Valk's favor, but the 1.1 patch made it a lot more bearable. Just be patient and take advantage of him if you create an opening or if his wolf meter is low.

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6C is +5 on block. you can't punish that.... if you read that they gonna do that you can probably DP since it has a slower startup but still not recommended.

I`d advise against punishing 6C with dp because we can cancel into wolf dash and punish it. If you try to punish wolf mode you`d better know what you`re doing, as Valk can 7D/4D to bait pretty much everything and then it`s hello to the 50/50 show.

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I find most Vals like to use the same starter in wolf form. He bites a few times, sweeps with his tail, then goes to the air. This is the best time to dragon punch, otherwise you'll have to deal with the mix ups.

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