Guymam Report post Posted December 18, 2013 hey guys, hey guys, hey guys. Yosuke doesn't have projectile invince SB run. tee hee Share this post Link to post Share on other sites
diospyros Report post Posted December 18, 2013 Rly? THEN PSSYCH LIED TO ME D:. I wonder if suku 5a will make a trade with yukari's 5b. Or, if a Garu normal is set up for yukari, will yukari's arrow normals and specials beat it out ? I wonder how sb mirage slash and d mirage slash work here. Share this post Link to post Share on other sites
GreekAngel Report post Posted December 18, 2013 hey guys, hey guys, hey guys. Yosuke doesn't have projectile invince SB run. tee hee The world has indeed taken a turn for the worse..... Share this post Link to post Share on other sites
GreekAngel Report post Posted December 19, 2013 Blah Blah, double posting, whatever.. J2D passes through people.... ok? Share this post Link to post Share on other sites
heavymetalmixer Report post Posted December 20, 2013 What about this combo? http://www.youtube.com/watch?v=zJOeMgpMQEI#t=7m46s Or this one: https://www.youtube.com/watch?v=bFOqCf2y4QQ#t=5m44s Share this post Link to post Share on other sites
heavymetalmixer Report post Posted December 20, 2013 This is kinda weird, the new Sukukaja only super: Here spends 25 meter on it: http://www.youtube.com/watch?v=tQ3pSZ9Hr9g#t=4m56s And here it doesn't spend meter at all: http://www.youtube.com/watch?v=tQ3pSZ9Hr9g#t=6m35s And here too: http://www.youtube.com/watch?v=tQ3pSZ9Hr9g#t=8m50s Share this post Link to post Share on other sites
Guymam Report post Posted December 20, 2013 Sukukaja only super is free. The 25 meter he spent made it the SB version. Share this post Link to post Share on other sites
Pssych Report post Posted December 20, 2013 I feel like I should start posting stuff we talk about in the Yosuke Skype group. like Guymam said, It's free but ends Sukukaja and using the SB version will take 25 SP. Share this post Link to post Share on other sites
diospyros Report post Posted December 21, 2013 I feel like I should start posting stuff we talk about in the Yosuke Skype group. Agreed. Some of the important info gets lost with discussions about sonic in 999+ postings. Share this post Link to post Share on other sites
diospyros Report post Posted December 22, 2013 From the a.cho vid, I noted a few combos... 14:15 fc j2c>2c>b run>d v-slash>j2c>5b>jab>a moonsault x 2>d v-slash>j2c (4.6k dmg) Didn't cite the time stamp for this one (Suku) 5aaa>a moon>b moon>d v-slash>a moon x2> suku special (around 4k dmg) Feel free to correct me as I was just eyeballing it from the descriptions on the given specials Share this post Link to post Share on other sites
Ohno Report post Posted December 25, 2013 Is it already known that j.ab > SB Moonsault works on regular hit (not sure if it's j.ab, I mean the old j.2b)? http://www.youtube.com/watch?v=w27GoQ1Z20k#t=11m40 I like how you can extend his combos with SB moves now, like SB rush launching on regular hit, etc. Hoping there's something similar for SB V slasher and SB Kunai. Share this post Link to post Share on other sites
Phones01 Report post Posted December 26, 2013 From the a.cho vid, I noted a few combos... 14:15 fc j2c>2c>b run>d v-slash>j2c>5b>jab>a moonsault x 2>d v-slash>j2c (4.6k dmg) Didn't cite the time stamp for this one (Suku) 5aaa>a moon>b moon>d v-slash>a moon x2> suku special (around 4k dmg) Feel free to correct me as I was just eyeballing it from the descriptions on the given specials on the first combo after the 5b it was 2b to J.ab. Share this post Link to post Share on other sites
Guymam Report post Posted December 26, 2013 You know what's a combo? Do you want to know? It's retarded. Midscreen: 5C (CH) AB 18 hits D followup 236B j.236C j.2C and the stuff after that I forgot. It's retarded. Share this post Link to post Share on other sites
OutlawVinegar Report post Posted December 26, 2013 5C (CH) AB 18 hits D followup 236B j.236C j.2C and the stuff after that I forgot. It's retarded. I've seen Yosukes try that a few times and drop it in videos so far. Good to know it was just execution errors on their part. We can combo AoA~D midscreen, that sounds really cool. On an aside, we can also apparently loop 5AAA mash in Sukukaja a little. Is new the Suku auto-combo still dash-cancelable? If so, I can see us having an almost totally Burst-safe combo with it this way. Also, maybe the new AUB tech punish option? tech? Share this post Link to post Share on other sites
diospyros Report post Posted December 30, 2013 on the first combo after the 5b it was 2b to J.ab 14:15 fc j2c>2c>b run>d v-slash>j2c>5b>2b>jab>a moonsault x 2>d v-slash>j2c (4.6k dmg) Thx phones :3 Share this post Link to post Share on other sites
heavymetalmixer Report post Posted January 5, 2014 Did anyone already posted this combo? 5A 5B 5C 2C 236B j.236AB j.236AA j.236D j.2C Share this post Link to post Share on other sites
diospyros Report post Posted January 9, 2014 Did anyone already posted this combo? 5A 5B 5C 2C 236B j.236AB j.236AA j.236D j.2C no not yet More combos and shadow mode stuff http://www.youtube.com/watch?v=H1dl-QMFt9g http://www.youtube.com/watch?v=E1UQZL_Hhu4 Shadow yosuke doesn't seem that much different in terms of damage. Though, I think more dmg can be squeezed out of fc j2c. Share this post Link to post Share on other sites
Elochai Report post Posted January 13, 2014 Probably a stupid question, but I'd like to ask anyway: Does anyone know why Yosukes combo into AoA? Does it prorate well or something? Share this post Link to post Share on other sites
HoudiniJr100 Report post Posted January 13, 2014 Probably a stupid question, but I'd like to ask anyway: Does anyone know why Yosukes combo into AoA? Does it prorate well or something? if they keep doing combos and do that while the foe is in the air...presumably the groundbounce Share this post Link to post Share on other sites
Elochai Report post Posted January 13, 2014 Not exactly with an airborne opponent. The most common route I've seen is 2C > AOA. It's just kinda weird I guess. Share this post Link to post Share on other sites
OutlawVinegar Report post Posted January 13, 2014 I was typing up a long response to this, with samples of proration and frame data, but then decided against it. Basically you're right. Right now Yosuke players are comboing 2C CH > AoA because it's the fastest route to damage, and the meter gain is probably better than just about any other option to boot. Share this post Link to post Share on other sites
heavymetalmixer Report post Posted January 14, 2014 236AB is still proyectile-invencible? https://www.youtube.com/watch?v=QFhUWbmTw1E#t=5m34s Share this post Link to post Share on other sites
Ninjaelephant Report post Posted January 15, 2014 Yosuke can cancel J.C into a backdash on whiff http://youtu.be/rnlHkl6v8yM?t=8m25s Share this post Link to post Share on other sites
heavymetalmixer Report post Posted January 15, 2014 Yosuke can cancel J.C into a backdash on whiff http://youtu.be/rnlHkl6v8yM?t=8m25s Interesting, so now j.C could work as a zoning tool. Share this post Link to post Share on other sites
Pssych Report post Posted January 15, 2014 ASW knew how much I loved jC so they buffed the hell out of it. I'm completely okay with this. Share this post Link to post Share on other sites