Jump to content

Archived

This topic is now archived and is closed to further replies.

A.X.I.S.

[CP 1.1] Iron Tager Combo Thread

Recommended Posts

Fuckshit combo I've been playing with. Don't use this in a real match, but looks really cool and still does respectable damage.

Tager Cornered on magnetized opponent

2C > AC > 6C > 2D > RC > Spark Bolt > AC (whiff) > walk forward 5B > 4D > 5C > 6B > j.C > j.D > GP (like 4.2k damage, almost a real combo)

 

2C > AC > 6C > 2D > RC > Spark Bolt > AC (whiff) > 3C > AC (Whiff) > AC > RC > AC (like 3.8k damage)

 

2C > ODC > AC > 6C > 2D > Spark Bolt > etc etc etc (bhaven't tested this fully, but OD 2D has longer slide, so you don't need to RC for 50 meter)

 

 

 

 

You can change any of the 2C starters into Counterhit 2C > 3C (whiff) > AC to be an extra jerk.

 

 

Hard to see how weird it looks unless you look at it in a real match, but looks super silly and the situation happens often enough.

 

 

 

EDIT:

 

Something else that is surprisingly legitimate is

 

Midscreen Magnetized 

CH 2C > A Sledge (whiff) > Hammer > 5C > slight charge 6A > A Sledge > 3C > AC (whiff) > 5C > 6B > sj.B > j.C > j.D > GP [4265|31]

CH 2C > A Sledge (whiff) > Hammer > Astral

 

It does like 4.3k, can definitely be optimized more. Will be hard to compete with the 5C punish into 4.3k GF oki but if someone plays with it more, maybe? Also looks super cool. The spacing is kind-of specific (anywhere between "very close" and "max distance", but it looks like an optimal mid-screen punish against baited reversal DD's and DPs.that are too fast on recovery to punish with 6C. Works against things like Ragna ID (which is difficult to punish correctly with 6C), Kagura's flash kick, Makoto's DP, Tsubaki's DP

Share this post


Link to post
Share on other sites

I didnt see one of his best 5A combos listed in the 1.1 5A list in the OP.

5A Grounded Magnetized

5A>2B>3C>AC WHIFF>6B>j2C>GF 2002

 

Also dont forget one of tagers actual buffs in 1.1 is that you can use 2D in corner combos now. im sure there are better ones than these

http://www.youtube.com/watch?v=mJ7IzT0MItQ&feature=youtu.be&t=7m25s

http://www.youtube.com/watch?v=3xSmeZxEfFc&feature=youtu.be&t=10m56s

 

 

Also making sure this info is not forgotten from the other thread. Just remove the old 1.0 5A combos and replace with the new 1.1 5A ones

 

 

http://www.youtube.com/watch?v=CaGIPhM4MCo Part One
http://www.youtube.com/watch?v=kX6ky65CJ9c Part Two
http://www.youtube.com/watch?v=251OseovdYU Part Three

http://www.youtube.com/watch?v=xNLmt1Kk_w0 Combo Collection by igaruku
http://www.youtube.com/watch?v=fyREm2i0v0U GETB Setups

Further EDIT:

Part One Notations Edited: http://pastebin.com/S3Tz7Ssf
Part Two Notations: http://pastebin.com/w5ffc9Gy
Part Three Notations: http://pastebin.com/Bc6vxx7i
Igaruku Combo Notation: http://pastebin.com/34B68EAV
GETB Setups (NO GUARANTEES ON QUALITY HERE AT ALL): http://pastebin.com/FN8sCFFy

If anyone wants to write out screen positioning/magnetization status and add this stuff to the OP or Wiki, that'd be fantastic.

Rewatching the videos by Yandere, I see that a part four is mentioned at the end of part three. Because of this, I have renamed the former part four.

Share this post


Link to post
Share on other sites

I didnt see one of his best 5A combos listed in the 1.1 5A list in the OP.

5A Grounded Magnetized

5A>2B>3C>AC WHIFF>6B>j2C>GF 2002

 

Also dont forget one of tagers actual buffs in 1.1 is that you can use 2D in corner combos now. im sure there are better ones than these

http://www.youtube.com/watch?v=mJ7IzT0MItQ&feature=youtu.be&t=7m25s

http://www.youtube.com/watch?v=3xSmeZxEfFc&feature=youtu.be&t=10m56s

 

2D just isn't optimal though as far as I've found.

Share this post


Link to post
Share on other sites

 

In this situation, he landed AC with his back in the corner. This means he can go straight to 6C. So if he comboed another 6C, it would have SMP and drop the combo.

 

What's nice about 2D though is that it will apply more magnetism. That factor alone makes it a tool worth considering. The damage isn't so suboptimal to outweigh that benefit in some situations. The thing is, jD+5D will also give you a ton of magnetism so it doesn't matter much.

 

For instance if Tiku had wanted damage he could've done this:

 

5C>6A>2C>AC>6C>ASledge>5C>6B>jC>jD>sjC>jB>jC>GP for 5272

 

Trying to use 2D in this combo causes GP to whiff which screws the whole deal.

 
 
If your facing the corner though, you should use other routes for both BSledge oki or just damage. 
 
Here's the BSledge oki route for facing corner:
 
DM: 4532
5C>6A>2C>ASledge>5C>6B>j2C>5B>jC>jD>6C>5D>BSledge
 
This is what it would look like with 2D
 
DM: 4372
5C>6A>2C>ASledge>5C>2D>5C>6B>jC>jD>6C>5D>BSledge

Share this post


Link to post
Share on other sites

Playing with Rachel Specifics. If anyone knows anything better post 'em

 

 

Rachel Specific

 

DM: 4467

6B > 2C > CA > 5C > [6A] > A Sledge > 3C > AC (whiff) > 5C > 6C > j.C > j.D > GP

 

DM: 5297

5C > 6A > 2C > CA > 5C > [6A] > A Sledge > 3C > AC (whiff) > 5C > 6C > j.C > j.D > GP

 
 
WiP Combo:
(cornered), like 4600
(2C) > AC > 6C > j.2C > 5C > 6A > A Sledge > 5C > 6B > j.C > j.D > 6B > 5D > B Sledge (whiff). Can probably do more off this.

 

 

 

Might be able to get more off this. Either way spending CA on rachel seems super worth it

Share this post


Link to post
Share on other sites

Playing with Rachel Specifics. If anyone knows anything better post 'em

 

 

Rachel Specific

 

DM: 4467

6B > 2C > CA > 5C > [6A] > A Sledge > 3C > AC (whiff) > 5C > 6C > j.C > j.D > GP

 

DM: 5297

5C > 6A > 2C > CA > 5C > [6A] > A Sledge > 3C > AC (whiff) > 5C > 6C > j.C > j.D > GP

 
 
WiP Combo:
(cornered), like 4600
(2C) > AC > 6C > j.2C > 5C > 6A > A Sledge > 5C > 6B > j.C > j.D > 6B > 5D > B Sledge (whiff). Can probably do more off this.

 

 

 

Might be able to get more off this. Either way spending CA on rachel seems super worth it

 

I thought those are only possible for FC combos.

Share this post


Link to post
Share on other sites

Which links, exactly? the 5C OTG on Rachel, or the 2C > CA? Both should work as long as you do it near the start of the combo

Share this post


Link to post
Share on other sites

×