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Digital Watches

Axl Low Forum Collaborative Combo Vid

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So, at the independent suggestions of both Darago and Chickenfat, and working on the example set by Kyle and the May forum, I'm posting this for the purpose of discussing a possible Axl combo video made by collaboration in the Axl forums. I have a few ideas that weren't in my previous video, but I'm skeptical that enough interesting Axl combos exist to fill another video. PLEASE PROVE ME WRONG. Guidelines for combo suggestions: -Write it in combo notation: 1-9 direction scheme, links denoted with commas, chains/cancels with dashes, include any and all requirements (e.g. if you have to SJI something, say so, and where) -Interesting, shouldn't be something you'll see in EVERY match. (Obviously any combo is possible in a match, but BnB stuff is just boring to watch in a CMV.) -Not in a previous video. As far as I know, there aren't that many Axl CMVs, so if we can't come up with original stuff, there's no reason to include old stuff. -Reasonable. No 200% meter requirements, please, and I'm not saying no full guardbar combos, but they shouldn't ALL be that way. I have recording equipment and can probably execute any (real) combo someone suggests so as to record it. HOWEVER, since I no longer live with my sister, I don't have any video editing software. So here's what we need: Combos Someone to edit Music I guess we could always use a short song if we don't get a lot of combos. And worst case scenario, I could send the clips to Bahamutt_Zero or someone to edit. Anyway, post interesting/weird combos, volunteer to edit, whatever. I declare this project officially open.

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And I guess I have one we could use: Axl in the corner: 632147S(JI) (FRC) (Slight delay), 66j.H, c.S-j.H-j.D-j.63214S (FRC), 6623H, --> (Insert character-specific BLoop). Does a good nearly 300 damage on pretty much any character (Superjump required after c.S on lights, may not work on Baiken).

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What kind of combos are ou looking for ? Flashy-combos-that-you-don't-usually-do-in-real-game-because-it's-not-worth-the-tension ? Or more likely any combo that isn't already in any (famous) combo videos already ? kokuugeki Impossible dusts are fun, but require 50% tension to combo (with raiei FRC)

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Combo count: 9

[=====================================]

On Potemkin, approximately mid-screen:

c.S, 2P, 623H 623H (RC), falling j.H, land, 623H 623H (RC), Bomber, 2S, 623H 623H

This is Potemkin-only, I think.

[=====================================]

On Anji, mid-screen:

623S (FRC), j.K, j.D, Kokuu (FRC), AD, FB Bomber, Bomber, j.K, JC, j.D, Bomber, 623H 623H

Funnily, this combo reduces hitstun so much that the opponent can tech the Bomber part of H Benten just before landing.

[=====================================]

On Faust, mid-screen:

Combo into Rensen (FRC), Raiei S, Rensen (FRC), IAD, j.D, Bomber, Rensen (FRC), Bomber, Rensen (FRC), Raiei S, Raiei S, Meaty Rashou

You could probably tack a different ending onto this by removing the Rensen (FRC), Bomber and FRCing the last Raiei S.

[=====================================]

On Venom, approximately mid-screen:

IAD, j.K, j.D, land, 5K, 5P, 2S, SJC, j.H, j.D, Kokuu (FRC), AD, FB bomber, bomber, air throw on tech

[=====================================]

On Faust, approximately mid-screen:

(Faust throws meteors) 5K, c.S, 2D, Rensen (FRC), 66, 2S, (meteors fall) Houso, Shiranami, cross under (it should happen automatically - for optional added shenanigans, re-cross under before Faust falls to you,) c.S, 2S, 6K (1 hit), 2S, SJC, j.H, j.D, Kokuu (FRC), AD, j.D, 623D, Kokuu

OR

(Faust throws meteors) 5K, c.S, 2D, Rensen (FRC), 66, 2S, (meteors fall) Houso, Shiranami, Axl gets CHed out of Shiranami, 5K, c.S, 2S, SJC, j.H, j.D, Kokuu (FRC), AD, j.D, 623D, Kokuu

[=====================================]

On Slayer, waaaaaay at the other end of the screen:

c.S, 5H, 2D, Rensen (FRC), 66, c.S, TK 623D, land, c.S, j.K, j.D, 623D, AD, j.D, 623H, tech throw

[=====================================]

vs Anji, from start position:

Anji: Butterfly

Axl: Rashousen

Double CH, TK Kokuugeki (FRC), AD Kokuugeki (FRC) |> 6K-2S-sjH-jD-Kokuugeki (FRC), AD jD-Kokuugeki (FRC), Kokuugeki

Thanks to Stark for testing this one for me.

[=====================================]

On Testament, waaaay on the other side of the screen:

5K, c.S, 2D, Rensen (FRC), 66, c.S, TK 623D, c.S, j.K, j.D, Kokuu (FRC), AD, 623D, 623H, 623H 623H

[=====================================]

On Slayer, in the corner, with forward tech on:

Raiei S, c.S, TK 623D, AD, j.D, 623H, 2S, j.D, 623H, Rensen (FRC), Raiei S, Rashou feint, block Slayer's Eien no Tsubasa, CH 5H, 6K, 2S, sj.H, sj.D, 623D, AD, j.D, 623H, tech throw into corner, OTG Rensen (FRC), tech throw into corner, IK mode

This should kill Slayer. :eng101:

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Combo count: 10 _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Ridiculous crossup oki combo, vs any character about mid-weight who likes to do wakeup reversals (but not someone like a DPer who can afford to just buffer it both ways): (On wakeup, crossing up vs reversal-friendly move X, or not crossing up when they expect you to) CH Kokuugeki |> cS-jH-jD-FB Axl Bomber, 66 jD-FB Axl Bomber, Axl Bomber (RC), Axl Bomber |> 2S-j.D-Axl Bomber |> Rensengeki > Sensageki _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Guard bar combo, vs Chipp: (on block) cS-5H-Rensengeki (FRC), 66 cS-5H-Rashousen (feint), 2S as Chipp jumps forward -sjH-jD-FB Axl Bomber, FB Axl Bomber, 66 jD-FB Axl Bomber, Axl Bomber _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CH corner combo, vs Dizzy: (in corner) CH 5H-Raieisageki S |> Rensengeki > Kyokusageki, 2S-sjH-jD-Axl Bomber (RC), FB Axl Bomber, Axl Bomber, Rensengeki (FRC), Raieisageki S, Raieisageki S, Rensengeki > Sensageki _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Midscreen combo, vs most anyone (?) (also they have to not stagger out) 66 3P-2H (FRC), IAD turnaround 5H |> 5K-2D-Rensengeki (FRC), 66 cS (SJI)-2S-sjK-jP-jK-djH-jD-Kokuugeki _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Corner combo, vs Testament (Close to corner) Testament: TK Bad Lands; CH TK FB Axl Bomber |> Raieisageki S |> Raieisageki S |> 66 cS-TK FB Axl Bomber |> cS-TK FB Axl Bomber |> cS (SJI)-2S-sjK-jP-jK-djH-jD-Kokuugeki (FRC), Kokuugeki _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Start-area combo, vs Chipp - Press playback at the same time as the H in 63214H for this. Chipp: H-Teleport (FRC), D; CH 663214H (Raieisageki H) (hold no direction in air, don't delay the fall) (FRC), cS-jH-jD-FB Axl Bomber, 66 jD-Axl Bomber |> 2S-jD-Axl Bomber |> (slight delay) Rensengeki > Sensageki Would also likely work as a turnaround combo with D-Teleport if you held backwards with running Raiei H, but I haven't tested that. _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Midscreen combo, vs Bridget 66 cS-TK FB Axl Bomber, 66 Axl Bomber |> 66 cS-jD-Axl Bomber |> TK Axl Bomber |> 66K-2S-jH-jD-Kokuugeki _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Corner combo, vs Eddie - With Eddie in corner and Axl at other end of screen, Axl: 66, Eddie: 22D, Axl barely dodges with running raiei S, setting up the following combo: CH Raieisageki S, Raieisageki S, 66 cS-5H-Byakuerenshou (RC for Beat 9), Raieisageki S, Raieisageki S, Rensengeki > Sensageki _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Near corner combo, vs Baiken Baiken is blocking: 66 cS-5H (Baiken is now in corner, or at least right next to it)-Rensen (FRC), 66 2K (barely dodging Sakura,)-2D-Bentengari S FRC, jD-generic bomber loop _______________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Near corner combo, vs Johnny, set to tech back CH D (Johnny lands in corner), 66 Raieisageki H (hits OTG) (FRC) back air throw the tech, 9 meaty CH Kokuugeki (FRC) air backdash FB Axl Bomber |> cS-TK FB Axl Bomber |> cS-2S-jH-jD-Kokuugeki I guess the CH Kokuu in corner could come from 5H, because the Johnny did not realize he was being crossed up out of That's My Name.

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I finally got this combo to work. It was a harrowing journey, filled with trials and tribulations. Aggravation was accumulated. Launchers were replaced. Shenanigans were had. These are the results.

On Faust, approximately mid-screen:

(Faust throws meteors) 5K, c.S, 2D, Rensen (FRC), 66, 2S, (meteors fall) Houso, Shiranami, cross under (it should happen automatically - for optional added shenanigans, re-cross under before Faust falls to you,) c.S, 2S, 6K (1 hit), 2S, SJC, j.H, j.D, Kokuu (FRC), AD, j.D, 623D, Kokuu

OR

(Faust throws meteors) 5K, c.S, 2D, Rensen (FRC), 66, 2S, (meteors fall) Houso, Shiranami, Axl gets CHed out of Shiranami, 5K, c.S, 2S, SJC, j.H, j.D, Kokuu (FRC), AD, j.D, 623D, Kokuu

Stark suggests that we edit these together; perhaps we use split-screen, or perhaps we use that rewind effect Watches used with those two Johnny combos in Ouroboros.

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Damn. Does Axl have a way to get on the ground really fast that I just don't know about? Because that would be convenient as hell. I'm trying to get something to combo off of a roman-cancelled TK FB Bomber (no CH). I've been immediately backdashing, but I land just BARELY too late for it too work. If I can get this combo it will be flashy as hell. Also a complete waste of meter, but that's acceptable for a combo video.

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Oh, easily. I just want to somehow manage to hit them with Raiei S as they fall. It's really that I want to combo with a specific move.

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Oh, easily. I just want to somehow manage to hit them with Raiei S as they fall. It's really that I want to combo with a specific move.

You need a counterhit period.

Oh hi dudes. I'm no good with fight games so I'll just offer assistance in choosing a good song. :v:

No J-Rock/Pop, no well-known metal.

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Soundtrack-wise, I'm going to go ahead and say Tokio Hotel's "Spring Nicht" or "Don't Jump" (They're the same song, one is just in German and the other in English)

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04:08 I honestly don't care about the band, I just think that it has the perfect name for a song for an Axl CMV

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If it ends up being a really short video - and I really hope we don't - I recommend "This Fffire" (that's not a typo) by Franz Ferdinand. It clocks in at 3:32.

http://www.youtube.com/watch?v=Yby8PD0AVkI (Pay no attention to the crappy video. Also, it doesn't explicitly say that it's "This Fffire" they're using, but it is.)

If we do end up using it, I recommend the title "AC Axl CMV - Burn it Down".

On the other hand, if we end up making a fairly long video, I recommend "Carolina Drama" by The Raconteurs, because I'm dumb enough to think a slow-tempo song will work in a combo movie.

http://www.youtube.com/watch?v=gkCYNJJFfMU (5:56)

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No J-Rock/Pop, no well-known metal.

I said a GOOD song. -x

This Fffire would probably work well, but I secretly have a hardon for Franz Ferdinand.

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Oh, definitely, but if the song sucks, then, meh, the name's not worth it.

Fair, but it's a good song. The only issue is that it's not the most fast-moving of songs but whatever

Edit for lazy people: Youtube link. And a second one.

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Oh yeah, someone linked me to that before. I'd say eh. I'm not a huge fan, but it's a standby option (Not like I have any good ideas yet on my end.) The Franz Ferdinand thing is also on standby, but I prefer the Raconteurs (But again, that's 'cause I'm a Jack White fan and I like the White Stripes stuff better.) For some reason, I feel the need to use something fast or upbeat.

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For some reason, I feel the need to use something fast or upbeat.

I wish there were non-metal upbeat songs that lasted longer than 4 minutes or aren't extremely well-known. :I:

We could do Icky Thump, which is fairly upbeat, or we could do some kind of medley.

If we do a medley:

The White Stripes - "Blue Orchid"

The Raconteurs - "Salute your Solution"

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For some reason, I've been really digging Screwdriver and The Air Near My Fingers in particular, but Icky Thump is cool and more recent. Either way, we should probably do music last, since we don't know how long this thing is yet. We should at least have one shenanigan involving getting hit out of Rashou.

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