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About Naka
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Rank
I like hammers
- Birthday November 11
Other Info
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Location
Hanoi
Contact
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Twitter
@pokedung
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873 profile views
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Naka started following [Xrd] News & Gameplay Discussion 2 - Console is Out!
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Potemkin Video Critique Thread - HOW DO I HOLD THESE BUSTERS
Naka replied to dot_Nova's topic in Potemkin
First, please mute the sound before watching. Our casters are very loud and kinda annoying, they speak a language you probably don't know anyway. Please apply this to all the videos from the channelhttps://www.youtube.com/watch?v=UxqUJZZqHmI&t=4m48shttps://www.youtube.com/watch?v=DxgcPcNHK-I&feature=youtu.be&t=3454These are some best moments stuffs. Since the records we got are still raw and need editing, please jump back a bit in both video (and maybe watch some other vids in the channel too) and rate this Potemkin. After 3 months lacking a lot of playing time, I now have trouble with the guy as a Faust a player on top of that. Thanks in advance for any feed back, I will give your replies to him later (though he is on this forum too)- 35 replies
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- Guilty Gear
- Potemkin
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(and 2 more)
Tagged with:
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People here complain that without any change to the balance it should not be a new disk, but why bother changing a good stable thing which may ruin the new system and badly affect player base. Also you can keep all your training and match-up exp this way while exploring new mechanic, new characters, new looks, new story, isn't that better?
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On a recent note. Japanese players love and fear the new 2S. Startup is faster and safer on whiff. So 2S is a thing now.
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2S is not even close to what she used to have. It was a killer move before. Now the hitbox is really really short. I don't think it can punish everything now since it won't reach. I also think her air combo look harder to juggle, sometimes j.S (JC) j.s>j.H doesn't even connect properly anymore. In these case I see people need to replace the whole chain with just j.D and a whole lot of damage lost. I'm still waiting for new combo route and a general neutral game that works since she also lost her signature low and long IAD...
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I've tried to be sympathetic not offensive in someway. So let's me say I'm sorry for your harsh condition of gaming. If my local is 20 miles away, I might as well stop playing. In another news, I saw Koichi greeting K2 in twitter. The man is coming back after 2 years of absence from arcade scene. Jam's army will be strong all over again.
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I feel sad for NA players. Sounds like online is the best gateway there to play the game(with people, decent people of your level). Japanese Fighting Games in general were never built to be play online primarily. Especially for arcade game like Xrd. For me it's either local play or just stop, enjoy other part of gaming or life.
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As far as a fighting games go, even if you just copy paste the characters then give them a totally different move set, then it's fair enough, for gameplay purpose. The logic about having a Sol already / need another char since so many are missing sounds purely hypocritical to be honest. They gonna make all of them anyway, and Japanese players want whatever first doesn't matter since we may got more character when XrdR come out for consoles. Chill out guys!
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So the result was out. Order Sol is coming up next.
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Now is the right time. Create 3 new subforums for new characters please.
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Seriously, it's just the number of people who is good/believed to be good enough to compete in this tournament. Faust and Slayer was probably 2 most popular character in competitive scene back in XX era.
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The Reality of the "One Frame Jump", and Other Jumping Myths
Naka commented on Circuitous's article in Home
Guard(ed) Jump for the name maybe