the neutral game is about playing smart and knowing the matchups
zoning tips
haku - don't use 6d, use cloud, j3d, and 2d
carl - 2d, 6d, but less cloud
valk - 6d, cloud but you shouldn't use both as he gets in fast, use your second action to evade what they do usually
blockstring tips in those matchups
haku - use 5d very sparingly as it's 2d countered on reaction, i mostly use 5b>jB>iad>j4b
carl - 5d pressure him all day.. relatively safe
valk - use 6a in blockstring very sparingly.. valk players tend to mash 6a.. if they do learn to bait and punish it