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FatalCounter

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About FatalCounter

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    Coloneus Extablisius

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    At home, somewhere in Europe
  1. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I don't think you can say he is a glass. I believe his health is at least 10.500 based on some math I did.
  2. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    We all gonna play Jubei...Seriously the waiting have been so long, so I just want to play as him asap. That dash through got me so excited, same as his low jump. However how I am supposed to fight Izanami and Rachel that just stay up there? Also it seems like activating his Drive Stance Super will be a big deal. "Want more mixups, burn that meter boy"
  3. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I swear I appreciate all the work you guys did for translating all these Balance Changes, however I really hate when people comment the translations. You can do that at the end or even here calmly but no...you have to insert your opinion everywhere. You can comment about the way you translate or the understanding of the meaning. The Susanoo translation is a great example of what no one should do. You quickly get confused about the translation and comments. If you want to do a job, do it correctly. Again Thank you guys, but that needed to be said somehow.
  4. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    Damn Oh God, she is crazy. Please stop her. She just remind as a crazier version of Dormammu from MvC3 series.
  5. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I would have hugged you if you were close to me. Thanks man, you rock! I wanted to quote NaotoKuro actually. #sadface
  6. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    The fact that a very good Azrael player is telling us and Arcsys that Azrael didn't need a DP and giving him 11/10 tell a lot. Hibiki got my very close attention. He is really fast, which I like but most of the time I prefer mid range chars. His movements are amazing and his normals are fast. If they don't give me Jubei by the console release. I may add him to my army. So They gave Mu-12 and Kagura a 7. I can take that since it is coming from Mitsurugi. Relius won't be low tier again in his life, lol.
  7. FatalCounter

    ARC REVO Prizes, Game Corner Canceled

    I can't believe you write a full article about an event without mentioning the date the event is taking place. This is kind of unprofessional but eh. Basic online writing skill = Date everything!!!!!!!
  8. FatalCounter

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    So I want to sum things for some chars. - Tsubaki has lost her previous 22B/C for a new one. Tsubaki players will let us know if that is good news, but It will depends on the property of the new one. - Relius lost Ignis ground projectile for a command grab. This means no more unblockable however I am so scared even if I play Relius. Having a command grab with this Master of Pressure??? Good luck. Now you have to guess between high, low or command grab... from a char who has always frame advantage when he is pressuring with Ignis. - Mu-12 lost Habakiri for a special able to move steins. As a Mu player, I am so excited. First I fell sad bc Habakiri has that frame avantage, kind of fast and useful for some combos. However this new one seems to give her frame advantage if it gets blocked (In the trailer she was able to move while her steins were moving too) PS: She needs some help she is just so bad in BBCP EX. - My boy Kagura FINALLY get a needed special air move. This is means no more free opponent after his dp. That move seems to hit pretty low too. Maybe it will be used to beat some AA instead of his jC (amazing jump attack, but with a lot of landing recovery and slow). It also seems like after 2D-A has been reduced. I can't wait!!!
  9. FatalCounter

    [CPEX] Kagura Mutsuki - Combo Thread

    You were sooooo right it is really easy with 3C>3DC>3DC> C DP, it works damn well. However I need to learn without 2DC like 5C > 6DC> DP for max damage. Thank for the tip though. I am only in the lab now, no online play until I get used to all this.
  10. FatalCounter

    [CPEX] Kagura Mutsuki - Combo Thread

    Thanks guys, I just got the game yesterday so I will keep learning if I want to play as him in this version.
  11. FatalCounter

    [CPEX] Kagura Mutsuki - Combo Thread

    Well I should have posted it here so.... I don't know what is wrong with me but that 6DC>(2)8C is annoying me so much. I am quite good at charging and playing charging characters, but damn that DP in the corner seems too much difficult. I am trying to charge the earliest possible but it doesn't come out. I got it only few times. Is there any tip that can help me get it consistently? Some help please!
  12. FatalCounter

    [CP/EX] Kagura Mutsuki - FAQ/Q&A thread

    Only if they instant block it and jump directly after that. Well a lot of strings of the game are like this when Instant blocked.
  13. FatalCounter

    [CP/EX] Kagura Mutsuki - FAQ/Q&A thread

    While your list may be right, it will be useless within a month or less. On many videos I watched, I seems like 2DB > 5DA may not be punishable anymore because the second hit of 2DB is now a lvl 5 attack which means at least 20F of blockstun instead of 16 of a lvl 3 attack and 5DA has now 33F (14 + 19) of startup instead of 36F. I didn't see anyone hit him during this string. Not to mention that 2DB is now -5 on block. 2DB > 5DC beats, at least trades with any masher. 6DC > 2DB could be a true blockstring, at least really difficult to punish. Many other things have change for his drives. However, you are right the fact that 2DB was unsafe, was really hurting him. after a 6DC, the instant move was to do 2DB, the safest drive when blocked is 2DC but can whiff when you are far away. Cancel 6DC into a drive stance w/o any move make it somehow safe but some good players can super you before you are able to Stance cancel it. He was too risky to play at high level.
  14. FatalCounter

    [CP/EX] Kagura Mutsuki - FAQ/Q&A thread

    You are right about those dashes but he only dash if you press A, B or C during that Stance (6D). 6DA will dash forward and hit before the opponent, pretty slow, only used in combos, especially midscreen combos. not safe of block and almost never used in neutral game. 6DB will dash forward and cross up only if your opponent is not full screen away. Mostly used in corner combos and cross ups mixups. Even this one is not safe but at least it has more blockstun and counter most of people if you stance cancel it with another move when they try to press a B or C normal. This move can also be used to get off from the corner. After a orb, most people tend to jump, if you time it well, you will always get off the corner even if they block, but keep in mind you can be punished. 6DC is not a real dash but like a charging move, invincible vs projectiles, unsafe on blcok if close but safe if well-spaced. Leads to huge damaging combo after a counter hit. Big damage by itself (1200 is good). Combo filter move in the corner since it connects to most of his drives. You can't and will never cancel a 6D drive into another 6D drive even during Overdrive, that would be so cheap, lol. After a blocked 6D drive, you have 2 options, or use a 5D drive either 2D drive. And after a succesful hit from a 6D drive, you 4 options. Those 2 enumerated earlier + his special moves and his supers.
  15. FatalCounter

    [CP/EX] Kagura Mutsuki - FAQ/Q&A thread

    Well it has been a looooong time since I last posted here. First of all try to not use any drive after 3C when your opponent is blocking. Even 3C is punishable on block if it is not spaced correctly. When you identified that your opponent is blocking after 3C try to let it go or do 6DC that catch them sometimes or you will pass through but it is dangerous b/c they can block it and even 5DA wont help you vs chars with fast low normal (Ragna, Azrael, Mu, Nu, Taokaka, Kokonoe, Rachel... ) even Relius can easily dodge it with 236A and punish you for free. These are my options: After a blocked, jB I press 4BB and release A orb, this reset your pressure in the best way. You can go for an air grab if they try to jump, jump B but for more pressure, 6A for overhead (2A > 6A is way tricker) or 2A > 5B for low mix up. Another option is to use 6DB, it will cross them up right after the orb blockstun and if they stay in the ground, sweep them with 3C > 2DC and you get a combo. You can jB > overhead directly tho, it is pretty good. After a blocked 5BB try to always hold back after 5B for 4BB and instead of 3C use 4C (5C charging) and release the A orb, any jump attempt will be beaten if they not use the barrier and if they do, the orb will put them right on ground for another mixup. because 5C blockstun is amazing. When you get pressured you got 4 options: 1° his DP 2° his fastest super 41236C 3° mash 2A or 5A (yep that works online) or jump back C, this move is amazing, try to use it as soon as you jump if they come from the air or a bit later if they come from the ground, this blows up a lot of getting in attempts especially vs Azrael (yeah they hate it). When they jump over your orb you have 2 options or air grab them, this is really difficult vs arakune and Amane since their super jump is very high and they float more than other chars. or you can jump forward and press C right in the air; good vs a lot of chars. When you release the orb and you don't want to charge the DP right after, jump back C is your best option. Even when you are close to the corner A orb > 6DB will save you the corner pressure. If they block, use 5DC to destroy and jump attempt, even if they block you will be fine. From my experience, my hardest matchups are good Hakumen, Relius and Mu-12 players. At least for Relius, I know the matchup since I use him but it is really difficult because you can't avoid getting put in the blockstun by Ignis, and he can become dirty. Sorry for the long post but it can help and if someone wants to share some great stuffs with me, please feel free to answer.
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