Poultrygeist Report post Posted June 8, 2015 This won't be PS4 only right? ...right? No it's exclusive to the Ouya and Wii U sorry. Share this post Link to post Share on other sites
Pomparomp Report post Posted June 8, 2015 all I want for revelator is the p4au lobby system, jfc I fucking go crazy every time there's a full lobby, and I see people using half the tables. At least give lobby option to force even numbers of people to go to a different table, or best out of X option. Try making 2 person lobbies and people just rejoin over and over when you decide you want to play someone else. Whole system makes me and half the people I know never want to play outside of private lobbies, which just killed public lobbies even more. Makes it impossible to get into the groove of anything when you play 1 game per person, or play 1 game and then sit in line for 5-20 minutes. Share this post Link to post Share on other sites
king of heart Report post Posted June 8, 2015 This won't be PS4 only right? ...right? I really wish people would say the same thing about SFV Sent from my Nexus 4 using Tapatalk Share this post Link to post Share on other sites
D.R.F. Report post Posted June 8, 2015 So how many Loketests (in terms of days) have happened so far? Share this post Link to post Share on other sites
king of heart Report post Posted June 8, 2015 3 days Sent from my Nexus 4 using Tapatalk Share this post Link to post Share on other sites
Sanger Zonvolt Report post Posted June 8, 2015 all I want for revelator is the p4au lobby system, jfc I fucking go crazy every time there's a full lobby, and I see people using half the tables. At least give lobby option to force even numbers of people to go to a different table, or best out of X option. Try making 2 person lobbies and people just rejoin over and over when you decide you want to play someone else. Whole system makes me and half the people I know never want to play outside of private lobbies, which just killed public lobbies even more. Makes it impossible to get into the groove of anything when you play 1 game per person, or play 1 game and then sit in line for 5-20 minutes. Personally I like being able to spectate, it was pretty annoying that you couldn't do that in Persona. Share this post Link to post Share on other sites
kosmos badgirl Report post Posted June 8, 2015 4gamer locke test report with some images. They have an interview with Daisuke too. http://www.4gamer.net/games/303/G030342/20150608031/ Share this post Link to post Share on other sites
9TNine Report post Posted June 8, 2015 New opera house looks sick. (Also never noticed the Gentleman and Lady doors) This is a very blue game now. -9 Share this post Link to post Share on other sites
SynikaL Report post Posted June 8, 2015 The stages in general just look so much better in terms of color and general contrasts. They all also evoke more of a traditional Guilty Gear aesthetic for me. I find -SIGN-'s stages to be largely horrible. Share this post Link to post Share on other sites
youcanwonder Report post Posted June 8, 2015 4gamer locke test report with some images. They have an interview with Daisuke too. Translation anyone?http://www.4gamer.net/games/303/G030342/20150608031/ Share this post Link to post Share on other sites
Poultrygeist Report post Posted June 8, 2015 4gamer locke test report with some images. They have an interview with Daisuke too. http://www.4gamer.net/games/303/G030342/20150608031/ I'm horrible at Japanese but here's a few things I managed to take away from that article Jack-O was made playable for two reasons. The first is that she's going to be very significant to the story later on, and the second is that the gameplay style they came up with her is something that had never been done in a fighting game before. He mentions Raven by name, and assuming I have the context right it looks like he's aware of the requests to make him playable. However, he cannot talk about the story for the time being. Blitz Shield was changed because people were having a hard time finding robust uses for it. Burst gauge was "enhanced" and whether that means it was made bigger or had more options (such as enhanced overdrives) I can't tell because I'm combining my shitty rune skills with Google translate. Enhanced OD exists because they wanted to make use of the burst gauge as an offensive option in addition to the defensive it's known for. Right now enhanced ODs are minor things like damage increase, but depending on reception that may change. That's all I got and I'm not even sure how much of that is correct. I'll leave it to the pros from here on out. Share this post Link to post Share on other sites
Blade Report post Posted June 8, 2015 The stages in general just look so much better in terms of color and general contrasts. They all also evoke more of a traditional Guilty Gear aesthetic for me. I find -SIGN-'s stages to be largely horrible. They're not "horrible" just a throwback to the first few games. Neo New York > reference to the original Destroyed New York in GG1 (Sol's old stage) Opera House > reference to Nirvana stages / summoning stage for Assassins throughout the series in GG1 Downtown > reference to Phantom City (Zappa's/Faust's original stage) Zepp Center Arsenal > reference to the original Zepp stage from GG1 Edinburgh Magica Polis > Since you're "on a train" it's an Axl Low thing to be near trains in stages, and Edinburgh is close to U.K. anyway. Villa Vampire > Subtle nods to Slayer's old "Castle" stage. Royal Court > slight references here and there to the original "Paris" stage that Sol and Ky used to spar at. Mayship II > Obviously a nod to the original Mayship stages. Dragonica Falls > a nod to the "Grave" stage (Kliff Undersn), but also has hints towards Millia's old GG1 stage near a bunch of trees next to an old mansion in Russia. Colony > Pretty obvious nod to older Colony stages. Nightmare Theater > small references to the old "Hell" stages, but that doubles for the changes being made in Opera House in Revelator. Japan > A very subtle "Evangelion" reference, but also a nod to early "Hell" stages. 5th Skywalk > A reference to the GG2 Overture Illyrian Castle scene, but also to Millia's Russia stage... also the "rain stage" is a reference to GG2 Rain options as well. Babylon in 5 Years > A nod to Order Sol's A.D. 2172 stage AND I-No's original Babylon stage from a slight distance. Central Organ Tower > Another nod to Order Sol's wrecked stage A.D. 2172. Share this post Link to post Share on other sites
chzchan Report post Posted June 8, 2015 I'm horrible at Japanese but here's a few things I managed to take away from that articleBlitz Shield was changed because people were having a hard time finding robust uses for it.Burst gauge was "enhanced" and whether that means it was made bigger or had more options (such as enhanced overdrives) I can't tell because I'm combining my shitty rune skills with Google translate. I remember hearing that Blitz shielding gives you back a ton of your burst gauge in Revelator. This may mean that the back and forth Blitz fights may get you an almost immediate burst recovery or something like that. Share this post Link to post Share on other sites
LockedAndClush Report post Posted June 8, 2015 I remember hearing that Blitz shielding gives you back a ton of your burst gauge in Revelator. This may mean that the back and forth Blitz fights may get you an almost immediate burst recovery or something like that. That's probably why they give us this new Blitz attack that cannot be counter-Blitzed. You're probably sacrificing a little damage (or a lot, depending on the situation) for the safety from counter-BS and preventing your opponent from gaining their Burst back. Unless the new BS attack has been de-confirmed as unblitzable, then I'm sorry, I'm referring to old info. Share this post Link to post Share on other sites
Blade Report post Posted June 8, 2015 Here's my stab at a translation: http://gear-project.tumblr.com/post/121056115924/4gamer-news-article-on-ggxrd-revelator Share this post Link to post Share on other sites
GunBlazer Report post Posted June 9, 2015 Here's my stab at a translation: http://gear-project.tumblr.com/post/121056115924/4gamer-news-article-on-ggxrd-revelator Good shit. And Burst-Overdrives getting new properties if feedback is positive feels really hype. Share this post Link to post Share on other sites
heavymetalmixer Report post Posted June 9, 2015 Here's my stab at a translation: http://gear-project.tumblr.com/post/121056115924/4gamer-news-article-on-ggxrd-revelator Wow, so large. Thanks dude, very good job. Share this post Link to post Share on other sites
Clamper Report post Posted June 9, 2015 Awesome translation. So basically the follow up to the blitz shield comes out regardless if you counter the opponent or not. I wonder how fast the attack comes out and if it'd help to get you out of some setups. Share this post Link to post Share on other sites
king of heart Report post Posted June 9, 2015 You can get hit out during the attack . It's pretty slow. And you can block it if you didn't counter blitz. Sent from my Nexus 4 using Tapatalk Share this post Link to post Share on other sites
koufdell Report post Posted June 9, 2015 stuff known about johnnyhttps://www.evernote.com/shard/s474/sh/4122f96f-c95f-48a5-93c2-7b36d308d88b/4b4921ade2207342 sorry if already posted Share this post Link to post Share on other sites
youcanwonder Report post Posted June 9, 2015 Kingdom is it like a charge move and do u have to do it? Like how blitz shield is now ppl are baiting counter blitz and what not. Do u have that option or no?You can get hit out during the attack . It's pretty slow. And you can block it if you didn't counter blitz. Sent from my Nexus 4 using Tapatalk Share this post Link to post Share on other sites
sren Report post Posted June 9, 2015 GodsGarden #10 player poll Share this post Link to post Share on other sites
Final Ultima Report post Posted June 9, 2015 Kingdom is it like a charge move and do u have to do it? Like how blitz shield is now ppl are baiting counter blitz and what not. Do u have that option or no? The follow-up attack is not mandatory, but it is chargeable. From the looks of things, you get the crumple even without charging. Also, the follow-up attack has a hefty amount of initial proration. Share this post Link to post Share on other sites
TheRealBobMan Report post Posted June 9, 2015 So when you successfully BS, you can: A) Do this new move that can't be counter blitzed, but it prorates your damage heavily. B) Go into another move which can be counter blitzed but gets you more damage if they don't. C) Go into super so they can't counter blitz, but you have to have 75% up front. Sounds good to me. Share this post Link to post Share on other sites
MoralHazardPay Report post Posted June 9, 2015 So when you successfully BS, you can: A) Do this new move that can't be counter blitzed, but it prorates your damage heavily. B) Go into another move which can be counter blitzed but gets you more damage if they don't. C) Go into super so they can't counter blitz, but you have to have 75% up front. Sounds good to me. I believe you need 62.5% up front; doesn't a successful Rejected grant you back half your blitz shield's cost? I'm hearing split mechanics on the blitz charge; if you successfully blitz someone, is it a guarenteed combo with the charge move? Share this post Link to post Share on other sites