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[Xrd] News & Gameplay Discussion 2 - Console is Out!

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Any lok test footage ?!

You won't be seeing that for these loketests, there's no new character just balance adjustments. Unlike the previous loketests where it was an entirely new game after 8 years.

The hype is different this time around. When the game drops, you'll see tons of footage, but right now, we already essentially have the game.

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Is it still possible to get the PS+ Colors on JP PSN? 

Already checked, nope, although the PS+ colors are still listed as free (without PS+ sub) on the US PSN store, but you need a US retail/digital copy for that, sorry.

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Jonio just tweeted this.

 

[Takadanobaba Mikado GGXrd 2014 年 Mikado match championship victory number TOP5]
First place: Nage (FA) 36 times
Second place: FAB (PO) 31 times
Third place: Karinchu (RA) 19 times
Fourth place: Roi (SO) 18 times
Fifth place: Draw between: Fino (VE) Ain (KY) 15 times

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Does anyone else have an issue where you only seem to fight japanese players in ranked?

 

It is annoying because to japan I have 7f delay but to most people in NA I have 3-4f delay. Maybe something to do with my connection?

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Does anyone else have an issue where you only seem to fight japanese players in ranked?

 

It is annoying because to japan I have 7f delay but to most people in NA I have 3-4f delay. Maybe something to do with my connection?

 

US mostly just plays in lobbies.

 

Thie bigger issue is that the bars in ranked lie like crazy.

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They announced the 3rd loketest which will be tomorrow.

All modes are available which makes it the semifinal build.

They enhanced the sparring mode a lot which is really nice.

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I hope everyone comes out ok in the end. No "um, why?" changes that have become a theme in Arcsys games lately. The last few aounded good for modt characters but some sounded like "oh god, why?"

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I tried Sol, Zato and Pot during my lunch break.

Sol didn't seem to change at all.

For Zato the only thing I am sure about is Break the law can be YRCed just like before.

And I just kept playing with Pot's new loops.

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You don't know pity looks until you play as Slayer and are forced to block after hitting Ram with Mappa hunch and she just mashes 5P.

Now that is sad.

 

 

What. Isn't Slayer barely -1 to -2 on block? Can't you just backdash or dandy-step? Or even forward dash?

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I just want to see what Slayer got in Loketest 2 & 3. Loketest 1 was looking HELLA exciting for that poor bastard.

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Will they be getting rid of Danger Time (or at least fixing that nonsense)?

 

Removing a system mechanic like that wouldn't be something they simply patch out; they might tone it down though. If they remove it, it'd be in a completely new iteration of the game, like how Slashbacks were added to AC as a new system mechanic.

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The 1st list was locatest.pdf. 2nd was locate2.pdf.

You could try to guess the name for the 3rd if you can't wait.

Could you post the link please if you know where to find it.

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The 1st list was locatest.pdf. 2nd was locate2.pdf.

You could try to guess the name for the 3rd if you can't wait.

I'm really hoping it's locaXrd.pdf =3 .

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