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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

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ITT: we talk about unfinished gameplay mechanics that we haven't even seen in action ruining an untested 65% finished game.

 

Let's assume the lokes and the dev's common sense will be somewhat effectual in the days to come. OD didn't beak the game when it was added, OD raid though unpopular did not break the game ether. Let's have some faith here.

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ITT: we talk about unfinished gameplay mechanics that we haven't even seen in action ruining an untested 65% finished game.

Let's assume the lokes and the dev's common sense will be somewhat effectual in the days to come. OD didn't beak the game when it was added, OD raid though unpopular did not break the game ether. Let's have some faith here.

In all honesty, I don't really like the OD raid. When I wanna go for a perfect, I wanna repel the the opponent while blocking. The raid thing.... Well... Ppl have tend to have long active frames and quick cancels.

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As said before, it'd be best to see the mechanics in action before really making any strong opinion. At least I'm holding mine's for right now... :toot:

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But I always thought it was widely accepted in east Asia that being slim is more aesthetically pleasing than being buff/bulky as opposed to in the West? :toot:

 

Regardless, I know Japanese middle schoolers with more leg muscle than Jin and Hibiki. lol

 

I'd say some of the character art is pretty wonky looking. Litchi's legs, Azrael's waist, Platinum's head, Bang's head, Bullet's...everything. And Jin is looking straight trap-ish now. But, still not as bad as the KOF2001 console art, so we're good.

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But, still not as bad as the KOF2001 console art, so we're good.

 

The nightmares...

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Regardless, I know Japanese middle schoolers with more leg muscle than Jin and Hibiki. lol

 

I'd say some of the character art is pretty wonky looking. Litchi's legs, Azrael's waist, Platinum's head, Bang's head, Bullet's...everything. And Jin is looking straight trap-ish now. But, still not as bad as the KOF2001 console art, so we're good.

 

Jin's never been particularly masculine, ever.

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I'm surprised no one has mentioned that Hibiki and Naoto are exactly like Seth and Carmine from Uniel. lol

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Hm, now that you mention it...

Wouldn't say exactly at all though, we saw only a fraction of what they are capable of so far.

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Holy crap so I was right, Azrael's Texas Knee is going to be a dp motion.

ALSO they are making TCL easier with 236C 6C 6C

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NAOTO
Drive: Bloodedge (Attacks using blood. Holding the button creates more powerful attacks)
Blood Revolver (Faster start-up for charged drive moves. Enhancer moves also powered up)
Exceed Accel: Grim of Phantom
 
SPECIALS
Banishing Fang (236B)
- Banishing Fang: Roar (236B)
-- Banishing Fang: Bash (236B)
-- Banishign Fang: Raid (236C)
Slash Guide (214D)
Inferno Crusader [Air OK] (623C/D)
-- Overhead Kick (2C during Inferno Crusader)
Shift Sway (214A)
- Phantom Pain (28A during Shift Sway)
Enhancer (Use Specials of Distortions during Dash)
 
DISTORTION
Divine Smasher [Air OK] (632146B)
Divine Reaper (632146D)
 
HIBIKI
Drive: Double Chase (Creates a copy of himself)
Overdrive: Schwarz Reis (Accelerates his Drive)
Exceed Accel: Sakuougi "Haraebimi"
 
SPECIALS
Hizanshou (214C)
Hizanshou Kai (214D)
Hiyokujin Ten (214A)
Hiyokujin Chi (214B)
Hiyokujin Utsuro (Press D during Ten or Chi)
Zanshoukyaku (236A)
- Senba (A during Zanshoukyaku)
- Ressou (B during Zanshoukyaku)
- Misagokudari (C during Zanshoukyaku)
- Magauchi (D during Zanshoukyaku)
Souyokusen (623C)
Senshijin (j.214A)
 
DISTORTION
Ugaimai "Oboro Ootori" (632146C)
Kuremikazuchi "Nue"

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I like the stylish mode change, seems like Xrd Revelator's stylish mode which is good. More like actual "training wheels" than a completely different style from technical. You can even still use the regular special move commands if you want.

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NAOTO
Drive: Bloodedge (Attacks using blood. Holding the button creates more powerful attacks)
Blood Revolver (Faster start-up for charged drive moves. Enhancer moves also powered up)
Exceed Accel: Grim of Phantom
 
SPECIALS
Banishing Fang (236B)
- Banishing Fang: Roar (236B)
-- Banishing Fang: Bash (236B)
-- Banishign Fang: Raid (236C)
Slash Guide (214D)
Inferno Crusader [Air OK] (623C/D)
-- Overhead Kick (2C during Inferno Crusader)
Shift Sway (214A)
- Phantom Pain (28A during Shift Sway)
Enhancer (Use Specials of Distortions during Dash)
 
DISTORTION
Divine Smasher [Air OK] (632146B)
Divine Reaper (632146D)
 
 

PRIDE

 

FEEEEEDS THEIR BLACKENED HEARTS....

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Kinda interested in how practical in using GCOD and then immediately doing Exceed Accel~

 

Nu lost freaking spike chaser in favor of some new move

Celica gets recoverable HP (gray life??) that enhance attacks or the healing DD

And I cant believe there are no new moves Valk (will wait patiently until loketest #2)

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I get that the moves highlighted red are new, but what of the blue ones?

 

Also Rel's 236D no longer spells Geara Act, if my moonrunes is still good, so I assume it has indeed become the command grab (Geara Kasu?)

 

So much I need to know.

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ALSO they are making TCL easier with 236C 6C 6C

 

 

Blue means that the command have changed

 

They didn't put Cobra on blue thought. 

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That's odd too because ギラ ノ-ズ which is highlighted blue happens to already be our 214D.

 

Unless it doesn't say the command it changed to...

 

Or maybe I'm colorblind.

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