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Voodoo Doll

Testament AC Vids

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here are some vids of my testament (and my friend forestblazer as well)

Forestblazer (TE) vs MDK (TE)

http://www.youtube.com/watch?v=cGkVv6oAFDg

MDK (TE) vs Dice (FA)

http://www.youtube.com/watch?v=gYRCdpaZ2WE

Dice (FA) vs MDK (TE) 2

http://www.youtube.com/watch?v=ooa-PaCwGXs

Dice (FA) vs MDK (TE) 3

http://www.youtube.com/watch?v=zI94jB_nMSA

sorry about the skippin during the matches. there seems to be something wrong with my tv tuner or possibly my pc is too capture everything. im using windows movie maker to capture. anyone know of a better capture program?

oh yeah any advice or comments are welcomed. =)

Edit: More vids

MDK (TE) vs Jabir (ED)

http://www.youtube.com/watch?v=iuk3KXn1VM4

MDK (TE) vs Jabir (ED) 2

http://www.youtube.com/watch?v=FWA_cIyGrJo

MDK (TE) vs C&C (MA)

http://www.youtube.com/watch?v=Kto35ifR2bI

MDK (TE) vs C&C (MA) 2

http://www.youtube.com/watch?v=hOTwPD8yfTw

seems the testament thread is pretty dead =( its too bad i could really use some advice

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nooooo!!! this thread must stay alive..

Badguy--i really like how u played against eddie's pressure..u zoned him hard as hell and left little room for errors.couple mistakes cost u some seriuos damage but that is natural when fighting eddie..nothing that probably hasn't been fixed by now. but C&C had an awsome may and good mix-ups..SVD hurts like hell.2 of those and it's a wrap..haha but GG and i can't wait to play u if time permits!!

here are some old matches of me vs The Industry--haha i be looking at the old mistakes i made and be like,,dude what was that..u know better than that,but there old as hell..any comments would be helpful.more to come.ENJOY!!

http://youtube.com/watch?v=CvmJ3Yo6a2E

http://youtube.com/watch?v=dnMR_1Uk3ig

..srry if it not combo vid material..

http://youtube.com/watch?v=ZdEq8GElGHE

http://youtube.com/watch?v=hsPXbUQu068

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Vids of the most recent Colorado tourney. Feedback, negative and positive is welcomed.

http://www.youtube.com/watch?v=i9BVf-rUlwk

JediMindTrick Vs. Femoral

http://www.youtube.com/watch?v=CLgfymy_8jQ

Halfro Vs. JediMindTrick

http://www.youtube.com/watch?v=hSTiovXCRA4

JediMindTrick Vs. Orion

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@JediMindTrick: use more k-phantom soul (i prefer p-soul against slayer cuz his ground game is stronger) against rampaging sol badguys make sure to combo into phantom soul, it makes the match a bit easier. use more k-skull for better zoning. learn to be more patient and be very defensive. rampagin sols will always make mistakes cap 'em hard baiken is gay =( but i like the way you played the match jus learn to react a bit quicker to webs for more dmg output. i like ur testa u r pretty good!

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@JediMindTrick Slayer: Phantom Souls are indeed very good, both of them are, but take note of the fact that a phantom soul when Slayer has 50% or more is an invitation to DoT to death, so don't take that risk. Rule one against Slayer should be never try to air-to-ground him. I think you lost the first round mainly because you were a bit too persistent in trying to attack him after a jump instead of just getting out of the corner. There is nothing short of a meaty okizeme that testament can do in the air that won't get punished by half your life if the Slayer is playing well. Apart from that, It's the eternal struggle to try to optimize your combos. There was often more damage/setup that could be gotten from the starters you got. Rule of thumb should be to never let a combo that started with something unprorated go to waste. Use your EXE's and keep going. Sol: Agree with Badguy. Take it slow, don't rush him until you have a clear chance. Also, don't try to backstep VV on wakeup unless you know the spacing well because that shit catches you most of the time *grumble*. A bad habit that I know might be difficult to break: Never use 2K as starter move when you go in for a punish, e.g. after blocked VV. I still do this too often as well, and I loathe myself everytime I do it, because you know you just wasted almost 100 damage there. So keep that in mind. Baiken: At least in the beginning, you were a bit too careful. That was a very cautious Baiken player, and half of the matchup is to actually dare to try and land some hits. You stepped this up later though, so perhaps you realized that yourself. I'd try for more airnets here. If strategically placed, Baiken must disarm them before she can combo you. You can use this to your advantage and try to punish any attempts at striking nets. It's not easy, but a good strategy nonetheless. Also, against Baiken always go for max damage. For example you can do the standard jK > jS > jHS > BL(1) and then immediately do tk BL into loop. Distance dependant of course, you might need to do HS > BL after landing to get the spacing right. Generally: Once more agreeing with badguy, the single most important thing is to learn is to get your damage from when someone gets stuck in a tree or net. This means both reacting to it and getting a feel for what combos work well from it. Keep at it and kick you opponents asses :cool:

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@JediMindTrick: use more k-phantom soul (i prefer p-soul against slayer cuz his ground game is stronger)

A net in front of Testament practically limits Slayer's ground game alot, and HS Exe Beast kills most of Slayer's ground attacks, so I believe K Phantom Soul should be used instead.

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Actually, grounded nets only make him unable to use Mappa at certain distances. That's pretty much it. I think the main problem is that he can 5K the net with pretty much no chance of you retaliating because you either just got hit by his 5K or you're too far away to punish it properly. P-skull is more limiting, and very nice to have when you really just want him off your back for a moment, to set up new defenses. K-skull though is very nice since for a short while it removes his options to punish through the air, making Testament a bigger threat on the ground with EXE and the like. So I still say both are good, just for different situations.

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@Caer and Badguy Thanks for the feedback. The players here in CO told me similar stuff as well. Practice mode activated. Try to take all this feedback and put it to good use for the next vids:) . Thanks

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some more new vids of me...

yeah i played pretty shitty that day, everyone was tossin me rapes =(. although i need particular help with May and Chipp. Chipp is too fast and very hard to trap or even atk safely. May's jump-ins cant be anti-air'd i swear it. I tried campin around with trees but thats easier said then done =S. Anyways any advice versus chipp and may will be appreciated (or my overall game play) thanks

MDK :TE: vs Dawnbringer :AN:

http://www.youtube.com/watch?v=UPlz7kb4B5g

MDK :TE: vs C&C :MA:

http://www.youtube.com/watch?v=qonfgngn4-Y

Justin :CH: vs MDK :TE:

http://www.youtube.com/watch?v=FTzHnqCzH2k

MDK :TE: vs Dice :FA:

http://www.youtube.com/watch?v=z-Z_i6YzgTA

search through the profile for more of my vids =)

edit: yah im a warrant whore =) it either makes me or breaks me lol

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hey, ive been loking for the Testament tutorial vids, but everywhere i go, it says its been takin off due to some kind of violation. is there anyway i can see one of the vids? btw, im pretty new to GG so im hopin it can help me out a lot. thx.

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hey, ive been loking for the Testament tutorial vids, but everywhere i go, it says its been takin off due to some kind of violation. is there anyway i can see one of the vids?

btw, im pretty new to GG so im hopin it can help me out a lot.

thx.

that is probably due to my youtube account (flimzee00) bein deleted

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@Badguy I'll input on May and Chipp since I have some level knowledge against them, but I'm not comfortable enough with the other two to comment on the matchup. Anyway, in both matches, you need to be pretty mobile. For Chipp he simply outmaneuvers you and he cannot be antiaired, meaning if you just stand in one place you will get beaten. I find it best to try and beat him at his own game. Move around all the time, airdash alot and keep placing nets, mainly in the air. This means Chipp has to work hard to catch you and he is always in danger of getting caught in one of the nets while trying. If he's coming for you, use jS as a poke and make sure you hitconfirm it to BL. Take any chance you can for placing trees as well, but be careful with them and only take place them when it's safe or he will be in your face before you know it. This is probably the one matchup where I find scattered traps to actually work better than any form of formation. Summing up you keep moving, clogging up the stage with traps and pokes until he makes a mistake, and then you make sure to own him for it. That was the thing i reacted to most in your vid. Both in the first and second round you could have killed him if you had continued the combo. In both cases it was unprorated starter followed by a BL that knocked him into the corner. Just run up and do EXE FRC into combo and that's a win for you. I mean, it's Chipp we're talking about, right :v: Against May it's a variation of the same. Here you want to always keep her at a distance, but with a slightly more calm and planned approach. The important thing is to get her away at the start so you can gain some distance and start building your fortress. K-skull is especially good as it kills her air game, and that is where she is the most dangerous. Pokes to use are pretty much jS and far S. Especially jS is the best move you have in this match, as it will beat out her air approaches and is the only move to do so safely. I think you were too ground based in both the matches. As soon as any of those two get above you, you're pretty much at their mercy, but air to air you have the means to deal with them. I think the three main points would be more movement, more air to air and finally and most importantly, more damage. In any matchup where getting in is the main problem, you have to make sure to finish them fast once you get the chance. Use your EXE while it's still broken :eng101:

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thanks for the advice. after watchin it again ur right i stay too ground based. shud i use k-skull against chipp as well?

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Well, if you can find the time for it sure, but only rarely. Since he can just teleport behind your crap or alpha blade you in the face if he sees it, you have to be extra careful when you commit to something with such a long recovery time. It really is very rare that you're actually safe from Chipp.

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I watched the two axle vids and the first three matches against the venom player. (I've never played a decent baiken so I don't feel like I can help much) It seems like you're comfortable playing TE which is good, and it also looked like you knew the other players better than they knew you. Two things that stuck out in my mind though. Don't jump so much. Both Axle and Venom can beat anything you can do when you're jumping on in them. Best I saw you do there was just lay a ton of nets as you backed away. But you ate a lot of the VE's 6P's and honestly I was waiting for the axle to pull you out of the sky. (You actually stayed on the ground more in the 3rd VE vid so I may be jumping ahead of myself) The other big thing was you could have done so much damage, but you never got off a midscreen combo. Generally if you landed a hit midscreen you usually went into 5H badlands, or 2D badlands. Just get the HS EXE FRC down and you could have ended a bunch of matches sooner. One FRC may sound little, but especially against that axle player, you landed so many hits that could have turned into big damage. It looked like you knew the pressure game, you just may have missed a few FRC's so I'm not gonna comment on that. But stay on the ground more when rushing in and work on the combos (FRC and TK Badlands). I gotta say you have a better eye than me for comboing off traps, I generally forget where I put shit if its not activated immediately -.-

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3 things off the top of my head. option one, the beast frc will push some characters into the correct range to start a badlands loop option two, hit > hit > 2D > HS EXE FRC > dash c.S > j.k > j.s > j.h > 1h BL > whatever the character will allow (another air combo or curse) option three, hit > hit > 2D > HS EXE FRC> IAD > j.h > j.d > net > land > j.h > j.d > 1h BL > curse there are more but most of em are versions of these, if you've got a lot of tension which you sometimes did, it may be worth it (or at least look cool) to do a key combo into poison/curse If i had any kind of equipment I'd post some vids, and I'm too lazy to go through youtube match vids atm.

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does anyone happen to have those testament tutorial vids that were on flimzee's (:() account a while ago?

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^I'd like to know this too. I've seen a few posts mentioning the vids here, but after flimzee's acct got axed, it seems nobody else has upped them... EDIT: Fixed small grammatical error.

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