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[CT-CS2] Carl vs. Bang

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So has anyone else noticed that doing the standard unblockable loop on Bang ranges from hard to impossible?

I've started ending my combos with

j.2C > j.B > j.A > j.2C > (slight delay) j.A > j.B+3D

omitting the second j.A at the end, but introducing a delay before the first one. This still beats Ashura if you're blocking, but I haven't tested to make sure it still beats everything else.

EDIT: to clarify, I can still get the normal ender to connect from a 2A 5B 623C 2C 236A ... combo. But if I start with, for example, a throw, I can't get the normal ender to connect, so I started testing this instead.

Because against Bang you DONT use the regular UB setup. You make the UB setup with 8]D[, Airdash j.A, j.A, j.A j.B, 3]D[.

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