mAc Chaos Report post Posted November 19, 2015 Use this thread for discussing BBCF Hakumen gameplay, videos, combos, new tech, general analysis, setting up games with other Hakumen players, your tournament performances, swapping tips, etc. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 Le gasp, a new general, after all these years? SAY IT ISN'T SO. So we're gonna use this thread for everything? Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 No, there's still going to be separate video and combo threads, but we already discussed both of those in the old general thread too so they're not off limits here. Basically the combo thread is for storing optimal stuff and providing a quick reference, but this thread can be a general Hakumen chat when you want to ask or talk about random Hakumen stuff. Share this post Link to post Share on other sites
Spark Report post Posted November 19, 2015 https://www.evernote.com/shard/s647/sh/8b9a96d8-45c8-4d09-a9a1-13548044d15c/9bbc2d4f6937f0c27a7887145638e588 More untranslated info. Also the Round 1 around here has a Nesica setup is supposedly going to up and running this weekend, so I should be able to test stuff and get solid damage numbers down. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 *sigh* goddamn moonrunes. Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 I made CF MU threads for the CF arcade goers. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 So 6A did indeed lose head invul, which is a fair trade off for 2C having it. Also, it has a fuck ton of hitstun on CH, enough that you can hop forward and connect 5C afterward lol. Some combos I noted. CH 3C, 2B>Guren, 5C>Kishuu~Enma, 5B (jc)>j.B(jc)>j.B, j.C (3854) CH 2C (JC), falling j.2C (land), 5B>TK Hotaru>AD j.2C, 2C(jc)>j.B, j.2A(jc)>j.B,j.2A>Agito(3966) Man, with the new system change to CH's, 3C is going to be such a big reward. 3.8k for 3 stars and decent corner carry? Yes please. Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 What new system change to CH? 3C always had big reward save CPEX so it's back to normal there. Also with its loss of head invul AND the further pushback, I wonder what their goal for 6A was supposed to be. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 CH's give more damage now, 10% specifically because I don't think we ever got nearly 4k off of CH 3C without using 4 stars or more. 6A is probably just a pressure/combo filler move now considering they gave it a new link from 5B. Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 Did they make it special cancelable? I need to know if I hallucinated that. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 ....I don't remember, I only saw the stand CH 6A, Guren link. Share this post Link to post Share on other sites
Myoro Report post Posted November 19, 2015 I don't know if this has already been noted, but I think specials, while having lost bonus pror/no combo rate application, also lost SMP. Could just be Mugen or something, but this is what made me think so: https://twitter.com/mackerel_38/status/667363912271003648 Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 That's another system change; SMP is no longer applies to specials anymore. Share this post Link to post Share on other sites
Spark Report post Posted November 19, 2015 Hmm I thought it was normals not having SMP anymore. If specials don't have it anymore is this the return of (5C > Gurren) x N in the corner? Share this post Link to post Share on other sites
The_undercover_beret Report post Posted November 19, 2015 Another good news, 2A > 6A works on standing (http://www.twitch.tv/central804/v/26551435 at 4:08:08 for instance) 9 minutes ago, Spark said: Hmm I thought it was normals not having SMP anymore. If specials don't have it anymore is this the return of (5C > Gurren) x N in the corner? From what I have seen so far, Guren > 5C doesn't seem to work in the corner, apparently because the wallbounce happens closer to the ground. Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 What was the benefit of 5C > Gurren xN outside of damage again? Because usually it didn't add that much damage, I think. Share this post Link to post Share on other sites
Spark Report post Posted November 19, 2015 It wasn't super useful, just an ok way to tack on extra damage at the end of a combo to kill assuming you don't have enough to super or eat up time if time is running out. Yeah the 12F start up for 6A lets it combo from 2A on standing hit. It also means that 6B > 6A (whiff) is a tiny bit more plus since the total duration of 6A got lowered by 1 frame. So 6B > 6A whiff should be +4 if they tech as soon as possible. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 19, 2015 How plus was it in CPEX? And I just realize you said 6B>6A, my bad....was that even a string before? Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 Don't you mean 6A > 6B? Or did a new gatling get added? Share this post Link to post Share on other sites
Spark Report post Posted November 19, 2015 I mean doing 6A after hitting with 6B so if they don't tech the 6B you get 5A > 5B > air BnB. If they tech as soon as possible and the 6A whiffs, but you still recover fast enough for it to be +3 assuming they tech as quick as possible. Oh this is assuming the 6B hit them while they're standing on the ground. Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 19, 2015 That's what I figured, but just making sure. Though I use 2B after 6B normally to catch late techs. Share this post Link to post Share on other sites
BlackYakuzu94 Report post Posted November 20, 2015 So Akumetsu might not catch grabs anymore; I saw a video of Tager command grabbing through it completely. Share this post Link to post Share on other sites
Schneider-X Report post Posted November 20, 2015 You guys have been posting a lot today. I'll just copy over my post from the loketest thread to here. Quote Found a clip of Hakumen in BBCF, it looks like Yanagi the new drive special doesn't grab on projectiles. Refer to 55 seconds into the clip. https://www.youtube.com/watch?v=c-hpZdjXy4w&feature=youtu.be Share this post Link to post Share on other sites
IndigoNovember Report post Posted November 20, 2015 Finally have some free time again. Is this evidence that 6D is active on frame 1 again: https://youtu.be/DpfWBlJ8MQU?t=20m56s ? Sorry Moblin for not getting those Mugen translations out in a timely fashion. Things got super busy until recently OTL . Share this post Link to post Share on other sites
mAc Chaos Report post Posted November 20, 2015 At the very least we know it got faster. Share this post Link to post Share on other sites