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RurouniLoneWolf

[CF] Bullet Combo Discussion Thread

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Finally got around to transcribing this CMV https://youtu.be/oIREQGy4wvo

Spoiler

2A > 2B > (5B) > 5C > 2C > 214D or 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=27

2A > 2B > 6B > j.B > j. C> djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=38

2A > 2B > 5C > 6C > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=44

2A > 2B > 5C > CT > 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=51
Damage: 1790

Corner
2A > 2B > 5C > 41236C > 5B > 6B > jc j.C > djc > j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=58
Damage: 2318

Corner
2A > 5B > 5C > 6C > jc j.C > 6B > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=67
Damage: 2145

2A > 2B > 5B > 6B > jc j.C > j.D > 623C |> 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=76
Damage: 2452
Requires: Back to the Corner

2A > 2B > 5C > CT > 6C > jc  j.D > 623C > 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=86
Damage: 2366
Requires: Back to the Corner

2B > 5B > 6B > jc j.B > j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=96
Damage: 2221

2B > 5C > 6C > jc j.C > 6B > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=103
Damage: 2620

2B > 5B > 5C > CT > 6C > jc j.C > 6B > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=112
Damage: 2419

2B > 5C > CT > 236[A] > 6C > jc J.C > 6B > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=120
Damage: 2503

2B > 5B > 6B > jc j.C > j.D > 41236C |> 6B > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=129
Damage: 2524
Requires: Close to Corner

Corner

2B > 5B > 5C > 41236C > 2B > 5B > 6B > jc j.B > j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=140
Damage: 2913
Requires: Corner

2B > 5C > 41236C > j.A > j.C > j.D > 41236C > 2C > 214D
Video Example - https://youtu.be/oIREQGy4wvo?t=149
Damage: 2439
Requires: Corner

2B > 5B > 5C > 6C > jc j.C > 5B > 6B > jc j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=157
Damage: 2831
Requires: corner

2B > 5B > 5C > 6C > jc jC > 5C > 41236C > 6B > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=166
Damage: 3073
Requires: Corner

2B > 5C > 6C > sideswap j.D > 623C > dash 6.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=177
Damage: 3023
Requires: Back to Corner

6A > 3C > CT > 2B > 5B > 6B > jc j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=194
Damage: 2583

6A > 3C > 41236C > 2B > 5B > 6B > jc j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=203
Damage: 3250
Requires: Corner

Throw > dash 2B > 5B > 6B > jc j.B > j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=213
Damage: 2597

Throw > 5C > 3C > 412236C > 6B > jc j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=223
Damage: 3020

Throw > 236[A] > (6A) > 6C > sideswap jc j.C > j.D > 623C > 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=233
Damage: 3172
Requires: Corner
Notes: H0-H2

Back Throw > 236[A] > 2B > 5B > 6B > jc j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=245
Damage: 2775

Back Throw > 236[A] > 6C > jc j.D > 623C > dash 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=254
Damage: 3100
Requires: Corner

CH 2C > 236[A] > 6C > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=264
Damage: 2890

6D > 2A > 5B > 6B jc j.C > djc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=272
Damage: 2293

623B > RC > j.D  > 623C > 6C jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=283
Damage: 1921
Requires: Back to Corner, 50 meter

6D/2D/j.D > 6DD / 2DD / j.DD > dash 6A > 236[A] > 6A > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=293
Damage: 6D/2D - 4360, j.D - 3458
Requires: H2

6D > 6DD > dash 6A > 236[A] > 6A > 6C > jc j.C > j.D > 623C > 2363214C
Video Example - https://youtu.be/oIREQGy4wvo?t=322
Damage: 5345
Requires: H2, 50 Meter

2B > 5B > 5C > 41236C > 236D > 236[A] > 6C > jc j.C > j.D > 623C > dash 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=339
Damage: 4101
Requires: H2, Corner

2B > 5C > 41236C > 236D > 3C > 236[A] > 6B > jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=351
Damage: 4167
Requires: H2, Corner

2B > 5C > 41236C > 236D > 6D > 236[A] > j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=366
Damage: 3952
Requires: H2, Corner

6A > 3C > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=376
Damage: 4503
Requires: H2, corner

6D > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=388
Damage: 4736
Requires: H2, corner

2D > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=401
Damage: 4883
Requires: H2, corner

CH 2C > 236[A] 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=414
Damage: 4583
Requires: H2, corner

Throw > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=426
Damage: 3755
Requires: H2, corner

2B > 5B > 5C > 41236C > 236D > 236[A] > 6C > sideswap jc j.C > j.D > 623C > 5C > 2C > 214D
Video Example - https://youtu.be/oIREQGy4wvo?t=438
Damage: 3966
Requires: H2, corner

2B > 5B > 5C > 41236C > 236D > 6D > 236[A] > 5C > 2C > 214D 
Video Example - https://youtu.be/oIREQGy4wvo?t=450
Damage: 3557
Requires: H2, corner

2B > 5B > 6B > 623C > 623D > 6A > 6C > jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=459
Damage: 3759
Requires: H2, Back To Corner

2B > 5B > 6B > 623C > 623D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=471
Damage: 3967
Requires: H2, Back To Corner

2B > 5C > 6C > 623C > 623D > 6C > jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=484
Damage: 4434
Requires: H2, Back To Corner

CH 2C > 236[A] > 623C > 623D > 6C > side swap jc j.C > j.D > 623C > 6C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=497
Damage: 4567
Requires: H2, Back To Corner 

360B > 63214D > dash 5B > 6B > jc j.C > jc j.C > j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=510
Damage: 2739
Requires: H1

360B > 63214D > dash 6A > 236[A] > 6A > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=520
Damage: 3427
Requires: H2

360B > 63214D > dash 6C > jc j.D > 623C > dash 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=531
Damage: 3093
Requires: H1, Corner

360B > 63214D > 236[A] > 6C > jc j.D > 623C > dash 6C > jc j.D > 623B 
Video Example - https://youtu.be/oIREQGy4wvo?t=542
Damage: 3628
Requires: H2, Corner 

720A > 720D > 6A > 6C > jc j.D > 623B 
Video Example - https://youtu.be/oIREQGy4wvo?t=555
Damage: 3329
Requires: H1, 50 Meter

720A > 720D > 623C > 2363214C 
Video Example - https://youtu.be/oIREQGy4wvo?t=569
Damage: 3883
Requires: H1, 100 meter 

FC 5C > 6D > 41236C > 236D > 6A > 236[A] > 6C > jc j.C > j.D > 623C > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=584
Damage: 5832
Requires: H2, Corner

FC 5C > 6D > 623C > 623D > 236[A] > 6C > jc j.C > j.D > 623C > 6C > j.D > 623B
Video Eample - https://youtu.be/oIREQGy4wvo?t=598
Damage: 6377
Requires: H2, Back To Corner

2D > 2DD > dash 6A > 236[A] > microdash 6A > 6C > jc j.D > 623C > OD > 2363214C 
Video Example - https://youtu.be/oIREQGy4wvo?t=612
Damage: 5620
Requires: H2, Burst

2A x2 > 2B > 5C > OD > 6B > 623C > 623D > 41236C > 236D > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=631
Damage: 3274
Requires: H1, Burst, 80% health or less

6A > 3C > 41236C > 236D > 6D > 236[A] > 6B > OD > 623C > 623D > EA
Video Example - https://youtu.be/oIREQGy4wvo?t=644
Damage: 5034
Requires: H2, Corner, Burst
Notes: Exceed Accel ender to activate Active Flow

6D > 41236C > 236D > 6D > 236[A] > 6B > OD > 623C > 623D > 623B > 22D > 2363214C 
Video Example - https://youtu.be/oIREQGy4wvo?t=659
Damage: 6246
Requires: H2, Corner, Burst, 50 meter, 80% health or less

2D > 41236C > 236D > 6D > 236[A] > 5C > OD > 6B > 623C > 623D > 6A > 623B > 22D > 236321C 
Video Example - https://youtu.be/oIREQGy4wvo?t=680
Damage: 6313
Requires: H2, Corner, Burst, 50 meter, 80% health or less

2B > 5C > OD > 6B > 623C > 623D > 6A > 236[A] > 6A > 41236C > 236D > 6A > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=701
Damage: 4935
Requires: H1, Back to Corner, Burst, 70% health or less

Same combo as above but there's something different about it that makes it so that you don't get proper knockdown from 623B at the end. Can't read the notes. 

2C > OD > 6B > 623C > 623D > 6A > 236[A] > 6A > 41236C > 236D > 6A > 6C > jc j.D > 623B 
Video Example - https://youtu.be/oIREQGy4wvo?t=769
Damage: 4819
Requires: H1, Back to Corner, Burst, 70% Health or less
https://youtu.be/oIREQGy4wvo?t=717

6A > 3C > OD > 6B > 623C > 623D > 41236 > 236D > 6A > 6C jc j.D > 623B 
Video Example - https://youtu.be/oIREQGy4wvo?t=785
Damage: 5029
Requires: H1, Burst, Back To Corner, 70% Health or less

6A > 3C > OD > 6B > 623C > 623D > 6A > 236[A] > 41236C > 236D > 6A > 6C > jc j.D (> 623B)
Video Example - https://youtu.be/oIREQGy4wvo?t=799
Damage: 5181 (5302)
Requires: H1, Burst, Back To Corner, 70% Health or less

Throw > OD > Air Dash 623C > 623D > dash 6A > 236[A] > 41236C > 236D > 6A > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=828
Damage: 4797
Requires: H1, Burst, 70% Health or Less

Back Throw > 236[A] > 6C > OD > 623C > 623D > 41236C > 236D > 6A > 6C > jc j.D > 623B
Video Example - https://youtu.be/oIREQGy4wvo?t=842
Damage: 4540
Requirs: H1, Burst, 70% Health or Less

360B > 63214D > 6C > j.D > 623C > 6C > OD > j.D > 623C > 623D > EA
Video Example - https://youtu.be/oIREQGy4wvo?t=856
Damage: 3385
Requires: H1, Burst, 50% Health or less

360B > RC > 6A > 236[A] > 6C > OD > 623C > 623D > 6A > 41236C > 236D > 2363214C 
Video Example - https://youtu.be/oIREQGy4wvo?t=874
Damage: 5536
Requires; H1, Burst, 100 meter, 80% Health or less

360B > RC > 6A > 236[A] > 6C > OD > 623C > 623D > 41236C > 236D > 6C > jc j.D > 623C > 2363214C 
Video Example - https://youtu.be/oIREQGy4wvo?t=893
Damage: 
Requires: H1, Burst, Back to Corner, 100 Meter, 80% Health or less

OD 360B > 63214D > RC > 6D > 623C > 623D > 41236C > 236D > 623B > 22D > 2363214C
Video Example - https://youtu.be/oIREQGy4wvo?t=915
Damage: 7067
Requires: H2, Back To Corner, Active Flow, Burst, 100 Meter, 30% Health or less  

OD FC 5C > [CT] > RC > 6D > 623C > 623D > 41236C > 236D > 6D > 6DD > 623B > 22D > 2363214C
Video Example - https://youtu.be/oIREQGy4wvo?t=936
Damage: 
Requires: H2, Back To Corner, Active Flow, Burst, 100 meter, 30% Health or less

 

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Quote

Same combo as above but there's something different about it that makes it so that you don't get proper knockdown from 623B at the end. Can't read the notes.

 

The gist is that you get the knockdown by using the TK air Snaphance. If you cancel into the ground Snaphance instead, you don't get the knockdown.

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That's interresting, I wasn't aware there even was a difference between ground and air snaphance, or even that it affects how a move behaves later in the combo. How odd.

Edit: In CPEX at least, snaphance is 2 hits if done grounded, and 3 hits done in the air. Didn't make me any smarter.

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Snapchance has always been like that hitwise. The biggest difference was that grounded had head upper body invul IIRC and was an actual grab (so easy tech trap setups) whereas air snapchance was a hitgrab but if done high enough, still had an air action if not used already.

Which is why it boggles me that Bullet players don't use the ground version when they get a good read or someone's camping in the air too much. That's easy fat damage with H2 and at the very least and half life if you got meter depending on the character. The hitbox is kinda silly at times considering how high up and how wide of a range it snatches people in the air.

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We've been discussing it in the discord a bit. Shin Oni tested the double snaphance combos are a number character and it seems like it's problematic on some characters but works on most. Timing does feel pretty tight so far though. Maybe that'll change in a few weeks when we're more used to doing this combo part.

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On 20.11.2016 at 9:51 AM, DLostOne said:

Anyone have tips on the double snaphance combos? I probably only hit it twice and cant tell where I am going wrong.

Sent from my SM-G930T using Tapatalk

What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on?

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Anyone have tips on the double snaphance combos? I probably only hit it twice and cant tell where I am going wrong.

Sent from my SM-G930T using Tapatalk

What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on?

Im going for standard Corner combo:

2B > 5C or 6A > 3C > 41236C > 5B > 6B > jc j.C > djc j.C > j.D > 623C > dash 623C > dash 6C > j.D > 623B

Ive only rarely hit it on Izanami while I normally practice against jin and Nine. Im missing the dash 623C but it doest seem like i can dash any sooner or delay the 623C much longer.

Sent from my SM-G930T using Tapatalk

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10 hours ago, DLostOne said:

What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on?

 

Im going for standard Corner combo:

2B > 5C or 6A > 3C > 41236C > 5B > 6B > jc j.C > djc j.C > j.D > 623C > dash 623C > dash 6C > j.D > 623B

Ive only rarely hit it on Izanami while I normally practice against jin and Nine. Im missing the dash 623C but it doest seem like i can dash any sooner or delay the 623C much longer.

Sent from my SM-G930T using Tapatalk

After trying it in the lab, it does seem like the problem is in doing 623C too soon. I landed it on Izanami, then tried replaying the combo on the other characters, and most of them ended up being slightly out of reach. Apparently I'm not doing Snaphance at the dash's max distance, which means I'm not delaying it enough. Maybe it's the same for you?

For the record, the other characters it did land on are Nine, Hibiki, Relius, Tsubaki and Kagura. Jin is not even listed as the viable target for the combo on the JP Evernote.

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What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on?

 

Im going for standard Corner combo:

2B > 5C or 6A > 3C > 41236C > 5B > 6B > jc j.C > djc j.C > j.D > 623C > dash 623C > dash 6C > j.D > 623B

Ive only rarely hit it on Izanami while I normally practice against jin and Nine. Im missing the dash 623C but it doest seem like i can dash any sooner or delay the 623C much longer.

Sent from my SM-G930T using Tapatalk

After trying it in the lab, it does seem like the problem is in doing 623C too soon. I landed it on Izanami, then tried replaying the combo on the other characters, and most of them ended up being slightly out of reach. Apparently I'm not doing Snaphance at the dash's max distance, which means I'm not delaying it enough. Maybe it's the same for you?

For the record, the other characters it did land on are Nine, Hibiki, Relius, Tsubaki and Kagura. Jin is not even listed as the viable target for the combo on the JP Evernote.

BBCF_Header_Combo_Thread.png

Post and discuss CF Bullet combos and combo theory here. Combos will be gathered on her wiki page. I'll provide a link to it here when her wiki has been setup.

Bullet Dustloop Combo Wiki Page - http://www.dustloop.com/wiki/index.php/BBCF/Bullet/Combos

I didn't know there was a viability list. Ill just check that out. Maybe thats my issue as well.

Sent from my SM-G930T using Tapatalk

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Just in case, here's the Evernote I'm referring to:

https://www.evernote.com/shard/s310/sh/8d3ebef8-70a4-4db4-90d5-fcd7c01e1ca5/aee6ac5d6f9a6f51c2a56f3ede5dcfd0

It says that the D Hance > 66 Hance > 66 6C works on the following characters:

  • Ragna
  • Noel
  • Tager
  • Relius
  • Valkenhayn
  • Hibiki
  • Mu
  • Tsubaki
  • Kagura
  • Naoto
  • Arakune
  • Nine
  • Izanami
  • Susanoo
  • Mai

That's way more than I ended up with, so I assume the difficulty of the combo varies between characters.

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Hmmm, not sure if I was quoted by mistake or not but since I'm already here, Shin Oni made a list of who double snaphance combos work on a few days ago. I've added it tothe combo theory section on Bullet's wiki. The list is broken down into who 623C > dash 623C works on, who you have to do the 623C > dash 5B > 6B > 623C variation on and who it just doesn't work on entirely.

I also added a few more combos to the wiki. Mostly 360B RC combos Shin Oni found a while ago. And a H0 Corner Throw combo someone else posted in the discord. I'll keep you guys posted on further updates to he wiki.

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