RurouniLoneWolf Report post Posted November 22, 2015 Post and discuss CF Bullet combos and combo theory here. Combos will be gathered on her wiki page. I'll provide a link to it here when her wiki has been setup. Bullet Dustloop Combo Wiki Page - http://www.dustloop.com/wiki/index.php/BBCF/Bullet/Combos Share this post Link to post Share on other sites
RurouniLoneWolf Report post Posted January 17, 2016 Finally got around to transcribing this CMV https://youtu.be/oIREQGy4wvo Spoiler 2A > 2B > (5B) > 5C > 2C > 214D or 623B Video Example - https://youtu.be/oIREQGy4wvo?t=27 2A > 2B > 6B > j.B > j. C> djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=38 2A > 2B > 5C > 6C > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=44 2A > 2B > 5C > CT > 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=51 Damage: 1790 Corner 2A > 2B > 5C > 41236C > 5B > 6B > jc j.C > djc > j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=58 Damage: 2318 Corner 2A > 5B > 5C > 6C > jc j.C > 6B > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=67 Damage: 2145 2A > 2B > 5B > 6B > jc j.C > j.D > 623C |> 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=76 Damage: 2452 Requires: Back to the Corner 2A > 2B > 5C > CT > 6C > jc j.D > 623C > 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=86 Damage: 2366 Requires: Back to the Corner 2B > 5B > 6B > jc j.B > j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=96 Damage: 2221 2B > 5C > 6C > jc j.C > 6B > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=103 Damage: 2620 2B > 5B > 5C > CT > 6C > jc j.C > 6B > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=112 Damage: 2419 2B > 5C > CT > 236[A] > 6C > jc J.C > 6B > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=120 Damage: 2503 2B > 5B > 6B > jc j.C > j.D > 41236C |> 6B > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=129 Damage: 2524 Requires: Close to Corner Corner 2B > 5B > 5C > 41236C > 2B > 5B > 6B > jc j.B > j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=140 Damage: 2913 Requires: Corner 2B > 5C > 41236C > j.A > j.C > j.D > 41236C > 2C > 214D Video Example - https://youtu.be/oIREQGy4wvo?t=149 Damage: 2439 Requires: Corner 2B > 5B > 5C > 6C > jc j.C > 5B > 6B > jc j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=157 Damage: 2831 Requires: corner 2B > 5B > 5C > 6C > jc jC > 5C > 41236C > 6B > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=166 Damage: 3073 Requires: Corner 2B > 5C > 6C > sideswap j.D > 623C > dash 6.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=177 Damage: 3023 Requires: Back to Corner 6A > 3C > CT > 2B > 5B > 6B > jc j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=194 Damage: 2583 6A > 3C > 41236C > 2B > 5B > 6B > jc j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=203 Damage: 3250 Requires: Corner Throw > dash 2B > 5B > 6B > jc j.B > j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=213 Damage: 2597 Throw > 5C > 3C > 412236C > 6B > jc j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=223 Damage: 3020 Throw > 236[A] > (6A) > 6C > sideswap jc j.C > j.D > 623C > 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=233 Damage: 3172 Requires: Corner Notes: H0-H2 Back Throw > 236[A] > 2B > 5B > 6B > jc j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=245 Damage: 2775 Back Throw > 236[A] > 6C > jc j.D > 623C > dash 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=254 Damage: 3100 Requires: Corner CH 2C > 236[A] > 6C > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=264 Damage: 2890 6D > 2A > 5B > 6B jc j.C > djc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=272 Damage: 2293 623B > RC > j.D > 623C > 6C jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=283 Damage: 1921 Requires: Back to Corner, 50 meter 6D/2D/j.D > 6DD / 2DD / j.DD > dash 6A > 236[A] > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=293 Damage: 6D/2D - 4360, j.D - 3458 Requires: H2 6D > 6DD > dash 6A > 236[A] > 6A > 6C > jc j.C > j.D > 623C > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=322 Damage: 5345 Requires: H2, 50 Meter 2B > 5B > 5C > 41236C > 236D > 236[A] > 6C > jc j.C > j.D > 623C > dash 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=339 Damage: 4101 Requires: H2, Corner 2B > 5C > 41236C > 236D > 3C > 236[A] > 6B > jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=351 Damage: 4167 Requires: H2, Corner 2B > 5C > 41236C > 236D > 6D > 236[A] > j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=366 Damage: 3952 Requires: H2, Corner 6A > 3C > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=376 Damage: 4503 Requires: H2, corner 6D > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=388 Damage: 4736 Requires: H2, corner 2D > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=401 Damage: 4883 Requires: H2, corner CH 2C > 236[A] 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=414 Damage: 4583 Requires: H2, corner Throw > 41236C > 236D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=426 Damage: 3755 Requires: H2, corner 2B > 5B > 5C > 41236C > 236D > 236[A] > 6C > sideswap jc j.C > j.D > 623C > 5C > 2C > 214D Video Example - https://youtu.be/oIREQGy4wvo?t=438 Damage: 3966 Requires: H2, corner 2B > 5B > 5C > 41236C > 236D > 6D > 236[A] > 5C > 2C > 214D Video Example - https://youtu.be/oIREQGy4wvo?t=450 Damage: 3557 Requires: H2, corner 2B > 5B > 6B > 623C > 623D > 6A > 6C > jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=459 Damage: 3759 Requires: H2, Back To Corner 2B > 5B > 6B > 623C > 623D > 6C > sideswap jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=471 Damage: 3967 Requires: H2, Back To Corner 2B > 5C > 6C > 623C > 623D > 6C > jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=484 Damage: 4434 Requires: H2, Back To Corner CH 2C > 236[A] > 623C > 623D > 6C > side swap jc j.C > j.D > 623C > 6C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=497 Damage: 4567 Requires: H2, Back To Corner 360B > 63214D > dash 5B > 6B > jc j.C > jc j.C > j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=510 Damage: 2739 Requires: H1 360B > 63214D > dash 6A > 236[A] > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=520 Damage: 3427 Requires: H2 360B > 63214D > dash 6C > jc j.D > 623C > dash 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=531 Damage: 3093 Requires: H1, Corner 360B > 63214D > 236[A] > 6C > jc j.D > 623C > dash 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=542 Damage: 3628 Requires: H2, Corner 720A > 720D > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=555 Damage: 3329 Requires: H1, 50 Meter 720A > 720D > 623C > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=569 Damage: 3883 Requires: H1, 100 meter FC 5C > 6D > 41236C > 236D > 6A > 236[A] > 6C > jc j.C > j.D > 623C > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=584 Damage: 5832 Requires: H2, Corner FC 5C > 6D > 623C > 623D > 236[A] > 6C > jc j.C > j.D > 623C > 6C > j.D > 623B Video Eample - https://youtu.be/oIREQGy4wvo?t=598 Damage: 6377 Requires: H2, Back To Corner 2D > 2DD > dash 6A > 236[A] > microdash 6A > 6C > jc j.D > 623C > OD > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=612 Damage: 5620 Requires: H2, Burst 2A x2 > 2B > 5C > OD > 6B > 623C > 623D > 41236C > 236D > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=631 Damage: 3274 Requires: H1, Burst, 80% health or less 6A > 3C > 41236C > 236D > 6D > 236[A] > 6B > OD > 623C > 623D > EA Video Example - https://youtu.be/oIREQGy4wvo?t=644 Damage: 5034 Requires: H2, Corner, Burst Notes: Exceed Accel ender to activate Active Flow 6D > 41236C > 236D > 6D > 236[A] > 6B > OD > 623C > 623D > 623B > 22D > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=659 Damage: 6246 Requires: H2, Corner, Burst, 50 meter, 80% health or less 2D > 41236C > 236D > 6D > 236[A] > 5C > OD > 6B > 623C > 623D > 6A > 623B > 22D > 236321C Video Example - https://youtu.be/oIREQGy4wvo?t=680 Damage: 6313 Requires: H2, Corner, Burst, 50 meter, 80% health or less 2B > 5C > OD > 6B > 623C > 623D > 6A > 236[A] > 6A > 41236C > 236D > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=701 Damage: 4935 Requires: H1, Back to Corner, Burst, 70% health or less Same combo as above but there's something different about it that makes it so that you don't get proper knockdown from 623B at the end. Can't read the notes. 2C > OD > 6B > 623C > 623D > 6A > 236[A] > 6A > 41236C > 236D > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=769 Damage: 4819 Requires: H1, Back to Corner, Burst, 70% Health or lesshttps://youtu.be/oIREQGy4wvo?t=717 6A > 3C > OD > 6B > 623C > 623D > 41236 > 236D > 6A > 6C jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=785 Damage: 5029 Requires: H1, Burst, Back To Corner, 70% Health or less 6A > 3C > OD > 6B > 623C > 623D > 6A > 236[A] > 41236C > 236D > 6A > 6C > jc j.D (> 623B) Video Example - https://youtu.be/oIREQGy4wvo?t=799 Damage: 5181 (5302) Requires: H1, Burst, Back To Corner, 70% Health or less Throw > OD > Air Dash 623C > 623D > dash 6A > 236[A] > 41236C > 236D > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=828 Damage: 4797 Requires: H1, Burst, 70% Health or Less Back Throw > 236[A] > 6C > OD > 623C > 623D > 41236C > 236D > 6A > 6C > jc j.D > 623B Video Example - https://youtu.be/oIREQGy4wvo?t=842 Damage: 4540 Requirs: H1, Burst, 70% Health or Less 360B > 63214D > 6C > j.D > 623C > 6C > OD > j.D > 623C > 623D > EA Video Example - https://youtu.be/oIREQGy4wvo?t=856 Damage: 3385 Requires: H1, Burst, 50% Health or less 360B > RC > 6A > 236[A] > 6C > OD > 623C > 623D > 6A > 41236C > 236D > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=874 Damage: 5536 Requires; H1, Burst, 100 meter, 80% Health or less 360B > RC > 6A > 236[A] > 6C > OD > 623C > 623D > 41236C > 236D > 6C > jc j.D > 623C > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=893 Damage: Requires: H1, Burst, Back to Corner, 100 Meter, 80% Health or less OD 360B > 63214D > RC > 6D > 623C > 623D > 41236C > 236D > 623B > 22D > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=915 Damage: 7067 Requires: H2, Back To Corner, Active Flow, Burst, 100 Meter, 30% Health or less OD FC 5C > [CT] > RC > 6D > 623C > 623D > 41236C > 236D > 6D > 6DD > 623B > 22D > 2363214C Video Example - https://youtu.be/oIREQGy4wvo?t=936 Damage: Requires: H2, Back To Corner, Active Flow, Burst, 100 meter, 30% Health or less Share this post Link to post Share on other sites
SoWL Report post Posted January 17, 2016 Quote Same combo as above but there's something different about it that makes it so that you don't get proper knockdown from 623B at the end. Can't read the notes. The gist is that you get the knockdown by using the TK air Snaphance. If you cancel into the ground Snaphance instead, you don't get the knockdown. Share this post Link to post Share on other sites
Nyaa Report post Posted January 18, 2016 That's interresting, I wasn't aware there even was a difference between ground and air snaphance, or even that it affects how a move behaves later in the combo. How odd. Edit: In CPEX at least, snaphance is 2 hits if done grounded, and 3 hits done in the air. Didn't make me any smarter. Share this post Link to post Share on other sites
Shin Oni Report post Posted January 22, 2016 Snapchance has always been like that hitwise. The biggest difference was that grounded had head upper body invul IIRC and was an actual grab (so easy tech trap setups) whereas air snapchance was a hitgrab but if done high enough, still had an air action if not used already. Which is why it boggles me that Bullet players don't use the ground version when they get a good read or someone's camping in the air too much. That's easy fat damage with H2 and at the very least and half life if you got meter depending on the character. The hitbox is kinda silly at times considering how high up and how wide of a range it snatches people in the air. Share this post Link to post Share on other sites
VandelMarchen Report post Posted September 9, 2016 I have been trying the snaphance to snaphance on console how does that even hit? Share this post Link to post Share on other sites
Lunais Report post Posted September 9, 2016 I been trying myself on different characters. Counter hit, tried air dashing. Share this post Link to post Share on other sites
RurouniLoneWolf Report post Posted September 9, 2016 We've been discussing it in the discord a bit. Shin Oni tested the double snaphance combos are a number character and it seems like it's problematic on some characters but works on most. Timing does feel pretty tight so far though. Maybe that'll change in a few weeks when we're more used to doing this combo part. Share this post Link to post Share on other sites
DLostOne Report post Posted November 20, 2016 Anyone have tips on the double snaphance combos? I probably only hit it twice and cant tell where I am going wrong. Sent from my SM-G930T using Tapatalk Share this post Link to post Share on other sites
SoWL Report post Posted November 21, 2016 On 20.11.2016 at 9:51 AM, DLostOne said: Anyone have tips on the double snaphance combos? I probably only hit it twice and cant tell where I am going wrong. Sent from my SM-G930T using Tapatalk What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on? Share this post Link to post Share on other sites
DLostOne Report post Posted November 22, 2016 Anyone have tips on the double snaphance combos? I probably only hit it twice and cant tell where I am going wrong. Sent from my SM-G930T using Tapatalk What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on? Im going for standard Corner combo: 2B > 5C or 6A > 3C > 41236C > 5B > 6B > jc j.C > djc j.C > j.D > 623C > dash 623C > dash 6C > j.D > 623B Ive only rarely hit it on Izanami while I normally practice against jin and Nine. Im missing the dash 623C but it doest seem like i can dash any sooner or delay the 623C much longer. Sent from my SM-G930T using Tapatalk Share this post Link to post Share on other sites
SoWL Report post Posted November 22, 2016 10 hours ago, DLostOne said: What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on? Im going for standard Corner combo: 2B > 5C or 6A > 3C > 41236C > 5B > 6B > jc j.C > djc j.C > j.D > 623C > dash 623C > dash 6C > j.D > 623B Ive only rarely hit it on Izanami while I normally practice against jin and Nine. Im missing the dash 623C but it doest seem like i can dash any sooner or delay the 623C much longer. Sent from my SM-G930T using Tapatalk After trying it in the lab, it does seem like the problem is in doing 623C too soon. I landed it on Izanami, then tried replaying the combo on the other characters, and most of them ended up being slightly out of reach. Apparently I'm not doing Snaphance at the dash's max distance, which means I'm not delaying it enough. Maybe it's the same for you? For the record, the other characters it did land on are Nine, Hibiki, Relius, Tsubaki and Kagura. Jin is not even listed as the viable target for the combo on the JP Evernote. Share this post Link to post Share on other sites
DLostOne Report post Posted November 23, 2016 What is the exact combo you're trying to do? Where do you tend to drop it? Which character do you practice it on? Im going for standard Corner combo: 2B > 5C or 6A > 3C > 41236C > 5B > 6B > jc j.C > djc j.C > j.D > 623C > dash 623C > dash 6C > j.D > 623B Ive only rarely hit it on Izanami while I normally practice against jin and Nine. Im missing the dash 623C but it doest seem like i can dash any sooner or delay the 623C much longer. Sent from my SM-G930T using Tapatalk After trying it in the lab, it does seem like the problem is in doing 623C too soon. I landed it on Izanami, then tried replaying the combo on the other characters, and most of them ended up being slightly out of reach. Apparently I'm not doing Snaphance at the dash's max distance, which means I'm not delaying it enough. Maybe it's the same for you? For the record, the other characters it did land on are Nine, Hibiki, Relius, Tsubaki and Kagura. Jin is not even listed as the viable target for the combo on the JP Evernote. Post and discuss CF Bullet combos and combo theory here. Combos will be gathered on her wiki page. I'll provide a link to it here when her wiki has been setup. Bullet Dustloop Combo Wiki Page - http://www.dustloop.com/wiki/index.php/BBCF/Bullet/Combos I didn't know there was a viability list. Ill just check that out. Maybe thats my issue as well. Sent from my SM-G930T using Tapatalk Share this post Link to post Share on other sites
SoWL Report post Posted November 23, 2016 Just in case, here's the Evernote I'm referring to: https://www.evernote.com/shard/s310/sh/8d3ebef8-70a4-4db4-90d5-fcd7c01e1ca5/aee6ac5d6f9a6f51c2a56f3ede5dcfd0 It says that the D Hance > 66 Hance > 66 6C works on the following characters: Ragna Noel Tager Relius Valkenhayn Hibiki Mu Tsubaki Kagura Naoto Arakune Nine Izanami Susanoo Mai That's way more than I ended up with, so I assume the difficulty of the combo varies between characters. Share this post Link to post Share on other sites
RurouniLoneWolf Report post Posted November 24, 2016 Hmmm, not sure if I was quoted by mistake or not but since I'm already here, Shin Oni made a list of who double snaphance combos work on a few days ago. I've added it tothe combo theory section on Bullet's wiki. The list is broken down into who 623C > dash 623C works on, who you have to do the 623C > dash 5B > 6B > 623C variation on and who it just doesn't work on entirely. I also added a few more combos to the wiki. Mostly 360B RC combos Shin Oni found a while ago. And a H0 Corner Throw combo someone else posted in the discord. I'll keep you guys posted on further updates to he wiki. Share this post Link to post Share on other sites