RurouniLoneWolf Report post Posted August 27, 2016 Evernote for easy passing around: http://www.evernote.com/l/AnCvWVgILgJNybbigq2xhjTK8PgofTwLYGY/ Note: If you have any feedback or suggestions for my guides, I'm always all ears. Hit me up by posting in the Dustloop thread, Private Messaging me on Dustloop or tweeting at me @RurouniLoneWolf Overview Makoto is a character who is easy to mistake for having a more simple and standard mixup and pressure structure. However, Asteroid vision and it's followups gives her a lot of freedom to compliment her basic options in ways that will keep her opponents guessing and can make her very hard to deal with once she pins you down. Tools 2A Good for catching no techs Video Example - https://youtu.be/xi6aGEphD2s?t=2280 2B Solid Low mixup option Stargazer (214A~CC~B) Low mixup from Infinite Rush. Unlike Mars chopper, it can be followed up without meter but it's also punishable on block. 6B A solid overhead option Mars Chopper (214A~CC~A) Overhead mixup from Infinite Rush. You can't follow it up without RC so keep that in mind before deciding to go for this mixup Throw Standard throw. Sirius Jolt (41236C) Makoto's new special in CF that's unblockable unless you crouch block it. You'll typically see it used in situations where you would expect the opponent to stand up to block 6B. It has a slow startup though and can be mashed out of so be careful. Comet Cannon (236A) A great oki tool in the corner. More on this after we finish covering all the tools Asteroid Vision A > Brake (214A~A) One of many good options for resetting pressure when your opponent isn't expecting it. Asteroid Vision B > j.D (214B > j.D) Good for resetting pressure because of the frame advantage you'll get from doing level 3 j.D so low. The blocked j.D will cause some pushback though before landing so prepare to adjust accordingly Lander Blow (214A~CC~D) Level 3 Lander Blow is pretty plus on block and is a good way to reset pressure. It does have a good amount of startup though so to prevent getting mashed out of it, be sure to vary your pressure well so that your opponent doesn't expect it Cosmic Ray (214A~D) Another good option for resetting pressure. Compared to your other options, Cosmic Ray is good when you're midscreen since your opponent's additional options to escape makes it hard to reset pressure comfortably after 214B > j.D and Level 3 Lander Blow midscreen. It can also be a good option in the corner when you've been pushed out a bit far Video Example - https://youtu.be/N8ZyYzEQZ2E?t=384 Video Example - https://youtu.be/T3T9cS_JcPQ?t=150 Video Example - https://youtu.be/T3T9cS_JcPQ?t=379 Infinite Rush (214A~CCCCC) Mostly just good when combined with Rapid Cancel to reset pressure. Video Example - https://youtu.be/ne7BVIKV7Q0?t=5269 Comet Cannon Oki Because of the increase in Comet Cannon's size when you let it grow, it's become an especially good oki tool in the corner. It'll catch rolls and no techs and it'll meaty the opponent to put them into blockstun before you start your pressure, allowing you to easily bait reversals. The size of the orb also makes it hard to see what mixup Makoto is going for now. Setting up Comet Cannon Oki As mentioned previously, Comet Cannon oki is a corner only oki tool and can be set up at the end of most of Makoto's corner combos. One important thing to keep in mind though is that you need to be sure to take into account what combo you're doing while preparing to set up Comet Cannon oki. Most corner combos will push you out enough that you'll need to do a microdash 236A in order for the Comet Cannon to be properly on top of them. However, some combos ending in air Corona Upper don't require the microdash. No microdash Setup Example - https://youtu.be/T3T9cS_JcPQ?t=679 Microdash Setup Example - https://youtu.be/FGw9ARf4nA4?t=1280 Bad setup Example, opponent can jump out - https://youtu.be/xi6aGEphD2s?t=74 Mixups Comet Cannon oki > 6B mixup Video Example 1 - https://youtu.be/ne7BVIKV7Q0?t=5196 Video Example 2 - https://youtu.be/FGw9ARf4nA4?t=1327 Video Example 3 - https://youtu.be/FGw9ARf4nA4?t=1517 Comet Cannon oki > 2B mixup Video Example 1 - https://youtu.be/ne7BVIKV7Q0?t=5247 Video Example 2 - https://youtu.be/xi6aGEphD2s?t=2177 Comet Cannon oki > 2A > Microdash Throw Video Example - https://youtu.be/xi6aGEphD2s?t=4496 Comet Cannon Oki > 214A~A > 2B Low Video Example - https://youtu.be/KwPe9_bOQrQ?t=846 Comet Cannon oki > 214A~A > Throw Video Example - https://youtu.be/KwPe9_bOQrQ?t=6012 Comet Cannon Oki > 41236C Unblockable Video Example - https://youtu.be/KwPe9_bOQrQ?t=5390 Blockstrings Here are some pre-canned blockstrings for you to practice. This is by no means an extensive, exhaustive list of everything you can and should do but it's something to let you start getting used to applying mixup and pressure with Makoto. With time and experience, you'll start making your own blockstrings to optimize opening people up and dealing with unique issues you encounter in matches Midscreen 214A~A Cross Up > Throw Video Example - https://youtu.be/k6lJ2Ovq6Ok?t=424 Run Up Throw Going for a throw immediately. Video Example 1 - https://youtu.be/FGw9ARf4nA4?t=1367 Video Example 2 - https://youtu.be/T3T9cS_JcPQ?t=261 Video Example 3 - https://youtu.be/T3T9cS_JcPQ?t=839 2A Stagger Pressure Video Example - https://youtu.be/KwPe9_bOQrQ?t=5195 2A > microdash 2A > microdash Throw Throw reject Miss Setup Video Example - https://youtu.be/FGw9ARf4nA4?t=1442 Run Up 6B Go for an overhead immediately. Video Example 1 - https://youtu.be/ne7BVIKV7Q0?t=5190 Video Example 2 - https://youtu.be/k6lJ2Ovq6Ok?t=647 Video Example 3 - https://youtu.be/T3T9cS_JcPQ?t=166 2Ax2 > 6B Video Example - https://youtu.be/ne7BVIKV7Q0?t=5596 2A > 2B > 5C > 41236C Unblockable Video Example - https://youtu.be/KwPe9_bOQrQ?t=5699 2B > 5B > 5CC > 6B Video Example - https://youtu.be/fzZZ6jdugt0?t=708 2B > 5B > 5CC > 214A~A > Reset Pressure 2A A good use of Asteroid Vision A > Brake to reset pressure. Video example - https://youtu.be/fzZZ6jdugt0?t=363 5CC > 41236C UnblockableVideo Example - https://youtu.be/4M8APfxmy_M?t=4527 2A > 2B > 5B > 214A~A > Reset Pressure 2B Video Example - https://youtu.be/T3T9cS_JcPQ?t=566 5B > 214A~A > Throw Variation of the above where instead of resetting pressure you go for a throw mixup. Video Example 1 - https://youtu.be/k6lJ2Ovq6Ok?t=566 Video Example 2 - https://youtu.be/k6lJ2Ovq6Ok?t=689 2A > 5B > 214A~A > Throw Video Example - https://youtu.be/KwPe9_bOQrQ?t=587 2Ax2 > 214A~C~D Lander Blow > Reset Pressure Video Example - https://youtu.be/xi6aGEphD2s?t=3982 Corner 2A > 5B > 2B > 214B > j.CC Pressure Resets Video Example - https://youtu.be/T3T9cS_JcPQ?t=1595 2A > 2A > 2B > 5CC > 214B~D > Reset Pressure Video Example - https://youtu.be/fzZZ6jdugt0?t=196 Stuff into 5CC > 214A~CC~Lvl.3 Lander Blow pressure Resets Video Example - https://youtu.be/1g55m4PS5Hk?t=1958 Video Example - https://youtu.be/fzZZ6jdugt0?t=706 Video Example - https://youtu.be/FGw9ARf4nA4?t=1270 5B > 2B > 5C > 214A~CC~A Overhead>RC Video Example - https://youtu.be/ne7BVIKV7Q0?t=5058 Max Range 5B > 214A~CC~A Overhead > RC Video Example - https://youtu.be/xi6aGEphD2s?t=1717 Share this post Link to post Share on other sites