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[CF] Combo Theory thread.

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New game means a new combo thread. We're going to be doing things a bit differently this time however. With the advent of new applications like Evernote, Twitter, and Discord overtaking the Internet, I thought it'd be appropriate to do the same. So this thread will just be a header to introduce people to the combo theory of CF and some beginner/challenge mode combos to get people comfortable. After getting comfortable with those, it's recommended to use the combo evernote composed by yours truly and "The_undercover_beret" as it covers far more practical combos. 

So as in previous games, Hakumen's combos are primarily by the Magatama count; broadly speaking, "More Magatama used = Higher combo potential", in other words you get far more for using more Magatama per combo. However, you don't want to overextend and leave yourself with nothing at the end of every combo, so meter management is essential at higher levels of play. You want to get as much out of your combos with the amount of Magatama used, whether it's for damage, corner carry, okizeme, etc etc. 

Listed below are some practical BnB's to get a good idea, in addition to Challenge Mode:


Special thanks to KirbyMorph for recording these for us to use.


This is the combo Evernote, which is still being worked on and revamped as we speak, so please bare with us if some things are incomplete; Hakumen has a lot of combo potential that is continuously discovered, so it's impossible to list everything he can possibly do. Feel free to help and post your own combos and they will be added to the Evernote if it's deemed practical enough.

It's also highly recommended to join the Hakumen Discord and to follow various players on Twitter, as it is a simple and easy way to get in contact with us whenever we aren't on the forums. If you need a link, it's located here.

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