shtkn Report post Posted November 3, 2016 data found by using dantarion's diff tool on his website combo rate 60 5A p2 85 5B damage 750 5BB damage 750 startup 2f faster 5C damage 1050 5D damage 900/1080 p1 90 2A p1 90 p2 85 2B damage 750 2C damage 900 p1 90 3C damage 1120 p1 90 2D damage 700/840 p1 90 j.A damage 450 recovery increased 3f j.B damage 780 j.C damage 990 j.2C damage 1000 j.D damage 900/1080 j.2D damage 900/1080 6A damage 1060 6B damage 1100 p1 90 p2 82 6C damage 1300 6D p1 90 damage 1000/1200 3D p1 90 damage 1000/1200 all throws damage 1500 p2 50 rekka1 damage 800 rekka2 damage 800 rekka3 damage 1300 p2 72 dustattack damage 1200/1440 p1 100 p2 70 fatal sidedustattack damage 1200/1440 p1 100 p2 70 fatal gustaf 1f faster startup growler damage 900 growler shot damage 1000 p1 80 lv 3 sentinel no change panzer damage 1000*2 p1 60, 80 p2 92 startup 15 active 12 (16) until landing recovery 30 inv 1-26 scud damage 600, 1500 p2 100, 60 scudOD 600, 300*2, 1500, p2 100, 60 crush trigger uncharged p2 60 crushes for 32 crush trigger charged p2 100 crushes for 60 caveats: not all changes are listed here, as i can't decipher it all, especially for attacks that charge like crush triggers. please let me know if i missed anything or if the data here doesn't match up with what you've experienced in the game, i could have messed up Share this post Link to post Share on other sites