Jump to content

Archived

This topic is now archived and is closed to further replies.

10stars

[CS1] Bang Changes and Video Discussion Thread

Recommended Posts

A - hits all characters' crouch motion

2A - able to link to 2A two times also recovers very VERY fast now.

5A - Jump cancel available ON BLOCK. Can no longer link into itself on frame 13 / no spam Hits most crouchers now (Whiffs on crouching Tao)

5B - now combos into 623B (higher attack level on 5B probably) This higher attack level means that instant block > dp will no longer work if bang does 2b after 5b!

2B - 2b > daifunka still works on crouching.

6A - Seems faster

JA - Stayed the same

JB - Stayed the same

6B - recovery decreased, counter hit links to 2A

2B - Longer untech time, 2b otg > daifunka now works.

J4B - old J4C motion

J4C - Air to air, very good

5C - Slightly slower.

6C - 6C combo works on ALL Characters, Still only hits standing characters

2C - easier to combo after 2C (decrease in the combo time point), less recovery, neutral on block, less scaling

3C - Slide appears to be faster

j.C - back to old CT j.C

J2C - old JC motion

D - faster, Guard point lasts longer, not able to jump cancel on block

6D - faster, breaks one guard primer, not able to jump cancel on block

2D - faster, not able to jump cancel on block

JD - hits lower, faster

623B - longer untechable time, breaks 1 guard primer - Less recovery

J623B - longer untechable time

623C -

J623C -

J236A - poison does 1200 DoT, not able to shoot nails during dash in FuRinKazan

J236B - second explosion is faster.

J236C -

J236D -

214A/B/C/D -

632146B - old 214214B move (umbrella), does not disappear once activated even if Bang takes hit

2363214C - Was given invul again with the actual release of the game. Damage nerfed by about 200. Combo now available after daifunka without the use of RC. Daifunka is also faster than it was previously, which allows things like 2b otg > daifunka to work.

236236D - new DD, Bang AshuraMusouKen, 2300 damage, anti-air move, Blockable.

FuRinKaZan - command changed to 632146

AH - Change uknown at the moment, but it has gotten a buff

Throw - Wall bounces, follow up unknown at the moment.

Air Throw - Throws them to the ground now, can combo after.

CA -

Other

- number of nails did not change

- 4 seals combo is slightly harder in 3rd loketest

- teleport move after D guard point can activate another teleport

- all D moves can not be jump canceled on block, punish guaranteed

- Backdash has more invul?

- Looks like 6C, j.D, or both prorate hard, 5B 2B 6C j.D 2B 623B 2B 623B 6C j.4C j.623B only does 2.8k

Bangs overall changes have made him a much stronger character.

Along with everyone elses damage nerfs, Bangs damage appears to have stayed the same.

Drive moves being faster may seem great - but Drives not being able to jump cancel on block means that you'll be punished more if you use it outside of a combo. Risk factor has stayed the same since CT - High risk - High reward.

These changes are from LIVE gameplay now, and will continue to be updated!

WUT's Notes:

Couple of interesting things:

- 5B, 2B, 2C, 6D, 6239B, d.2B, 6C, (dj.4C), dj.C. Add the dj.4C and you get 2600 damage and no knockdown. If you can do this combo with a 5A starter it'll probably break 2800. Looks to be the basic BnB.

- B nail second hit looks like it comes out a little faster. Nice.

- New super is fast. And invincible. You can use it in place of guard points in an IB-autoguard scenario. It's safer than using autoguards as well. Of course, much more expensive.

- I'm guessing 6C doesn't cancel on block or doesn't actually hit crouchers, because no one is pressuring into it. Seeing alot of 2C, 623B pressure enders for the Primer damage.

- 5B's attack level was definitely boosted. It's now semi-safe to end pressure with it and work in a frame trap.

- 5B, 2B, 6C, j.D, v 2B, 623B, dashing DD does 4059. That's about as universal as it'll get for punishing. If you add a j.C before 5B the damage is lowered to 3945. Extra proration on j.C isn't cool, man.

- 2D, j.D, v 2B, 623B, d.6C, dj.4C, dj.C does 2723.

- Dashing DD does 331# damage. Lost 300 damage, which isn't bad at all.

- 5C, 2C, 6D, 6239B, d.2B, 6C, dj.4C, dj.C does 2309.

Share this post


Link to post
Share on other sites

Welcome to the Bang CS video Library. You may have seen some great video of CS that you think should be in here! To have your video added to this list, please post it in the CS GENERAL DISCUSSION THREAD ONLY.

LOKETEST VIDEOS:

Note: These are pretty much terrible quality, but this is what we have as of right now.

Bang v Lambda

http://www.youtube.com/watch?v=VQYNufpyaHI

Bang v Ragna

http://www.youtube.com/watch?v=77vpNG0HiSU

LIVE GAMEPLAY VIDEOS SINCE RELEASE:

Shadows bang v Keitas Taokaka

http://www.youtube.com/watch?v=JnxzaIzGTKM

Bang v Ragna

http://www.youtube.com/watch?v=ACEFeMsqs0I

bang v taokaka

http://www.youtube.com/watch?v=kX6jQuPY0b8#t=5m24s

Shadows bang vs Kaqns hakumen

http://www.youtube.com/watch?v=vPY9k7kfpJk Part 1

http://www.youtube.com/watch?v=qHD6GDMZKBY Part 2

Shadows bang vs Kaqns Jin

http://www.youtube.com/watch?v=EjAf5ftmYCA

Shadows bang vs Kaqns ragna

http://www.youtube.com/watch?v=u95SYKMeva0 part 1

http://www.youtube.com/watch?v=Mo4zV5n5A7Q part 2

Random bang v Random Ragna

http://www.youtube.com/watch?v=8RYkP02MX5I

Shadows bang vs R-1s noel and shadows bang vs Himas arakune

http://www.youtube.com/watch?v=UUXIGAJADdA

Random bang vs random hazama (Mikado 3v3)

http://www.youtube.com/watch?v=ovHe5A5Ybcg

Litchi vs bang and Jin vs bang (Mikado 3v3)

http://www.youtube.com/watch?v=cRH5yatTsmw

Share this post


Link to post
Share on other sites

I will allow this thread to be opened for video posting and discussion for now! I expect a flow of videos coming in, anything off topic will be deleted! First post updated with some Bang changes!

Share this post


Link to post
Share on other sites

It might be better if you cleared out all the stuff from the loketests and just updated with actual release stuff once it becomes known. Also j.4C is his new aerial, might want to add that.

Share this post


Link to post
Share on other sites

It might be better if you cleared out all the stuff from the loketests and just updated with actual release stuff once it becomes known.

Also j.4C is his new aerial, might want to add that.

I'm editing it as I see information happening.

Share this post


Link to post
Share on other sites

5C 263214C is about 3800 damage 5B seems to have more range and possibly more priority. I've seen Kaqn not used to Bang's new 5B and gets CH'd by it a lot from pretty far away when trying to keep bang in the corner. I've been studying the videos a bit. 2A and 5B seem like great pokes now. I'm liking the new 5B

Share this post


Link to post
Share on other sites

I feel like this has to be a typo, it's listed that 236B breaks a primer? Meaning B nail breaks a primer? Would make more sense if it was intended to be 623B. :d

Share this post


Link to post
Share on other sites

I feel like this has to be a typo, it's listed that 236B breaks a primer? Meaning B nail breaks a primer?

Would make more sense if it was intended to be 623B. :d

j236b used to break a primer, this was changed. I removed it from the notes.

623b does break a primer though.

Share this post


Link to post
Share on other sites

http://www.nicovideo.jp/watch/sm8912084

Minori (Λ11) vs Kaqn (RA)

Naru (BA)vs Shadow (BA)

Shadow (BA) vs Kaqn (RA)

Shadow does at 10:08 punishing Ragna's DP

5B 2C ... 2B 623B Daifunka

4k damage

Looks like 4068 or something like that, can't really see.

There a several Naru videos out there, but the stuff he does is pretty standard and known in this thread. My comments while talking to 10stars on one of the vids.

Rei: Naru is the bang

Rei: I'll tell you if I see anything new

10 Stars: kayyyyyy

Rei: off of 2C if they don't block low, 2C. d.2A 5B jAB623B v 5A 5B does 1962

Rei: and possible tech trap

Rei: he just follows it up with jAB623B again and the combo turned blue

Rei: err

Rei: follows up with jB623B

10 Stars: you can probably get more out of it with 2c > 623b > d.5b > 2b > 6c > j.6c > j.6c > j.236a

10 Stars: since you can actually combo off of the low wall bounce now

Rei: prolly

10 Stars: and daifunka can combo after any 623b wall bounce now

10 Stars: godlike

Rei: yet again seeing Ashura on wakeup as AA

Rei: lol

Rei: wow

Rei: Tsubaki's blockstrings

Rei: pretty good

Rei: jeez

Rei: wtf

10 Stars: ?

Rei: this bang does 5C ashura

Rei: does crappy damage

Rei: lol

10 Stars: lol

10 Stars: see hes prolly new

Rei: 2419

Rei: well

Rei: he knows basic combos n shit

Rei: oh

Rei: he goes for Yomi

Rei: lmao

Rei: tries to do it again

10 Stars: lol

10 Stars: ashura is blockable on the ground and in the air right

Rei: well

Rei: It;s not a true reversal

Rei: tsubaki dps

Rei: and goes through it and hits bang

Rei: so yeah

10 Stars: yeah

10 Stars: cause its only active for like 5-6 frames i think

Rei: Bang wins the set

Rei: Bang vs Jin now

Rei: wow

Rei: I saw him do 2A 623C

Rei: no dash needed

Rei: godlike

10 Stars: you didnt need to dash in CT if your 2a was real deep

Rei: true

Rei: this one was right after j.4B?

10 Stars: j.4b is old j.4c

10 Stars: it has a vaccuum effect

Rei: kk

Rei: making sure

Rei: yet

10 Stars: so it makes the 2a deep

Rei: &yeah

Rei: LMAO!!!!

Rei: ASHURA ASHURA

Rei: jin blocks the first one

Rei: bang does another one

Rei: and it hits

10 Stars: pwnt

Rei: distortion finish

Now thinking about it. 5C Ashura is safer since you can't hit confirm 5C Daifunka, but in CS you might be able to do 5C 2C 623B Daifunka. I don't know if that works or not, or what the damage looks like.

Share this post


Link to post
Share on other sites

http://www.nicovideo.jp/watch/sm8912084

Minori (Λ11) vs Kaqn (RA)

Naru (BA)vs Shadow (BA)

Shadow (BA) vs Kaqn (RA)

Shadow does at 10:08 punishing Ragna's DP

5B 2C ... 2B 623B Daifunka

4k damage

Looks like 4068 or something like that, can't really see.

There a several Naru videos out there, but the stuff he does is pretty standard and known in this thread. My comments while talking to 10stars on one of the vids.

Now thinking about it. 5C Ashura is safer since you can't hit confirm 5C Daifunka, but in CS you might be able to do 5C 2C 623B Daifunka. I don't know if that works or not, or what the damage looks like.

5c 2c 623b daifunka indeed works.

I'm not sure, itll have to be tested - but you MIGHT be able to hit confirm 5c daifunka in CS since they made 5c longer startup, it might be more stun etc.

Share this post


Link to post
Share on other sites

Considering everyone has a harder time getting damage now, if you really could confirm 5C Daifunka that would be pretty savage in the scheme of things.. But less people will just eat 5C now that it takes longer. :/ How bad does 5C 2C 623B Daifunka prorate compared to just the 5C? I'd imagine you lose 500 to 1000? Also, thanks for the clarification about the guard break, shame B nails dont break anymore. :v:

Share this post


Link to post
Share on other sites

5c 2c 623b daifunka indeed works.

I'm not sure, itll have to be tested - but you MIGHT be able to hit confirm 5c daifunka in CS since they made 5c longer startup, it might be more stun etc.

Why not go for the old 5C>623B>d.2B>623B>daifunka, especially with how much easier it probably is in CS?

Share this post


Link to post
Share on other sites

Why not go for the old 5C>623B>d.2B>623B>daifunka, especially with how much easier it probably is in CS?

Very good point, I forgot about it after i made the video all that time ago.

Added to the list of shit to check.

Share this post


Link to post
Share on other sites

Well, my argument for doing 2C is the fact if they block the now-slower 5C, then you can try to go for that low mixup. Maybe even go for 6B for that second high if you think they'll expect the 2C.

http://www.nicovideo.jp/watch/sm8912625 <--- definitely a recommended watch of Shadow's Bang.

(Youtube version) http://www.youtube.com/watch?v=NqFuDlGGQjs

wooooow shadow pulls off a nice RC combo. Doesn't do that much for 100 meter, but looks pretty and would be good to finish someone off with.

(in/near the corner)3C 2A 5B jAB623B RC v Daifunka 3947 damage

CH 2D 2B 623B Daifunka 4022 damage

6A 2C 623B 2B 623B Daifunka 3218 damage

(while enemy is in air) 5B 623B Daifunka 5A 5B jAB - 4587 damage. Shadow adds a j623C at the end and the enemy missed the tech. did 7072 damage O_O. However, the combo does only go blue during the j.623C so the rest of it was a legit combo.

(while enemy is in air) j.4B (they cross up over you) 5A jAB623B v 5A 5B jAB623B - 2676 damage

Share this post


Link to post
Share on other sites

Considering 2B's longer hitstun, there's a vague possibility that 2D jD 2B 5D j623B 2b 5D would work.. It all depends on how fast 5D is now and the untech times on 2B, but if you can get the first 2B 5D I think the second would be guaranteed. Also; that airgrab daifunka was almost 5K, if I saw correctly. :yaaay:

Share this post


Link to post
Share on other sites

Looking at videos, Ashura and 3c both take off a guard primer.

Another vid here, this Bang does some other things I haven't seen before:

http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm8916695

3 seal no nails or heat combo, 6b into ashura, and some more.

if 6d is not jc anymore then, how the hell did he linked 623b at 13:46?

Share this post


Link to post
Share on other sites

oh yeah i forgot to mention 6B blocked is almost safe, its fairly hard to punish without IB, and im pretty sure its comboable without counter hit edit, actually im not sure about that last part now that i think about it, i tend to play people that can't keep their fingers off the buttons

Share this post


Link to post
Share on other sites

If someone could test air grab to steel rain.. o: Then again, the chances of air grab to steel rain being worth using even if it DID work is low, since air grab daifunka is 5k and doesn't use your nails. :v: On second look, I think it was 4.4k. I wish the numbers didn't get so blurry through the ending animations. :psyduck:

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×