Jump to content
Sign in to follow this  
Kairi

Slayer AC Combos

Recommended Posts

My new dust combo - (works on the likes of axl, potemkin, chipp..)

5D^Dx3 - j.H->j.K->j.D->j.2K->j.K->dj.H->j.2K->j.D->j.2K->j.D

I use this combo on Pot already except I do 2 D instead of 3 and I use dj.S instead of dj.H because sometimes I miss the timing for the knockdown when under tourney pressure.

Can anyone give me an explanation on Slayer's Impossible Dust Combos. Just give a hint as to how its done and an example combo.

Share this post


Link to post
Share on other sites

http://youtube.com/watch?v=s_YSHCfYmI4

Made a short clip of some random stuff I've posted in the past, figured it might as well go on a video! Sorry for the crappy quality, no capture card so I had to use my webcam D:

Random notes:

-leaving out the sj2K after sjH usually means more damage, but also makes the combo a bit more finicky sometimes- up to you!

-I totally blanked on what the Eddie 6K combo was "supposed" to be but the one in the vid turned out better than I would have thought lol

-not meant to show the "best" combos, just combos that are feasible and not too difficult, as well as showing how much you can expect for one (F)RC

Share this post


Link to post
Share on other sites

Can anyone give me an explanation on Slayer's Impossible Dust Combos. Just give a hint as to how its done and an example combo.

was done at least twice not so long ago. more readie less askie.

Share this post


Link to post
Share on other sites

So after watching those Hase matches, I've been messing with some multi-IAD combos more often. Fun stuff. 2D RC H IAD [iadP > K], land, H SJIAD [sjiadK, K], land, H XX PB is too hot

Share this post


Link to post
Share on other sites

my favorite is low 5H bounce -> Iad JH->land 5H -> to watever combo you want after.. but so far whenever i play i nvr get a chance to land a low 5h other then if i somehow caused a Slide or oesmthign:V... sometimes when i do iad jK jK sometiems i feel liek i am too low to hit, but it stil hits, and somehow it makes me execution feels super awkward :V... so only do it on Heavy weights or characters i have seen done on before :/... speaking of just combos, 5K -> DOT is starting to piss me off ;V.. i can't get the right feel as i input it anymore :/... i think i am playing too much during spring break and now its taking a after effect.. i think i am gona take a break from Slayer after my spring break end.. -_-...

Share this post


Link to post
Share on other sites

mo' airdash mean mo' tension I'm learning slayer now

Share this post


Link to post
Share on other sites

So 2D RC H IAD [iadH], land, H SJC [sjH, D > 2K, K], land, H XX PB = 282 on Eddie.

i just want to note that this combo can also work on Johnny as well, depending how the sjH part is hit deep into Johnny, or you can always add in the sjH, j2K portion

Share this post


Link to post
Share on other sites

i been messing with this on pot.. blah blah to 2D-> RC->5H->Iad JK Jk-> land 5H -> jump iad jK->jK-> land 5H ->jH->jK->djH->dj2K->djD i got lazy after i did taht and didnt' want to go for pile bunker ender :/... rofl... !! i cant do 3rd rep cause i suck ;V...

Share this post


Link to post
Share on other sites

Short clip of some basic 5K, DoT stuff on Eddie and Pot:

http://www.youtube.com/watch?v=IBvEdMmJW9Y

lol you can hear me mumbling (complaining about my malfunctioning stick) in the Potemkin combo :psyduck:

Quick transcript of all the vids in case people couldn't figure it out (or are lazy!):

-mixup vid 1-

Eddie:

2D RC H JC [jH, K], land, H SJC [sjH > 2K, K JC sjS(1 hit) > 2K, D > 2K, K], land, c.S JC [jD]

6K, K > 6P FRC H, pause, JC [jH, K], land, H SJC [sjH > 2K, K JC djS(1 hit) > 2K, D > 2K, D]

May:

6K, K > 6P FRC H JC [jH, K JC djK, D > 2K, K], land, H XX PB

2D RC H JC [jH, K JC djK, D > 2K, K], land, H XX PB

Ky:

6K, K > 6P FRC H JC [j2K, K], land, H SJC [sjH > 2K, K JC djS(1 hit) > 2K, D > 2K, D]

2D RC h JC [jH, K], land, H SJC [sjH, K JC djS(1 hit) > 2K, D > 2K, K], land, c.S JC [jD]

-mixup vid 2-

Potemkin:

2D RC H JC [jH, K JC djH, K], land, H JC [jH, K], land, H XX PB

6K, K > 6P FRC H JC [jH, K], land, H SJC [sjH, D > 2K, D]

Johnny:

2D RC H JC [jH, K], land, H XX PB, 2P > 5P JC [jD]

6K, K > 6P FRC H JC [jH, K], land, H XX PB, 2P > 5P JC [jD]

Eddie:

2D RC H IAD [iadH], land H SJC [sjH, D > 2K, K], land, H XX PB

-poke vid 1-

Eddie:

5K, DoT FRC land, [jH, K], land H SJC [sjH, D > 2K, K], land, c.S JC [jD]

Potemkin:

5K, DoT FRC land, [jH, K], land H JC [jH, K JC djH, K], land, c.S JC [jD]

Share this post


Link to post
Share on other sites

Short clip of some basic 5K, DoT stuff on Eddie and Pot:

http://www.youtube.com/watch?v=IBvEdMmJW9Y

lol you can hear me mumbling (complaining about my malfunctioning stick) in the Potemkin combo :psyduck:

Quick transcript of all the vids in case people couldn't figure it out (or are lazy!):

-mixup vid 1-

Eddie:

2D RC H JC [jH, K], land, H SJC [sjH > 2K, K JC sjS(1 hit) > 2K, D > 2K, K], land, c.S JC [jD]

6K, K > 6P FRC H, pause, JC [jH, K], land, H SJC [sjH > 2K, K JC djS(1 hit) > 2K, D > 2K, D]

May:

6K, K > 6P FRC H JC [jH, K JC djK, D > 2K, K], land, H XX PB

2D RC H JC [jH, K JC djK, D > 2K, K], land, H XX PB

Ky:

6K, K > 6P FRC H JC [j2K, K], land, H SJC [sjH > 2K, K JC djS(1 hit) > 2K, D > 2K, D]

2D RC h JC [jH, K], land, H SJC [sjH, K JC djS(1 hit) > 2K, D > 2K, K], land, c.S JC [jD]

-mixup vid 2-

Potemkin:

2D RC H JC [jH, K JC djH, K], land, H JC [jH, K], land, H XX PB

6K, K > 6P FRC H JC [jH, K], land, H SJC [sjH, D > 2K, D]

Johnny:

2D RC H JC [jH, K], land, H XX PB, 2P > 5P JC [jD]

6K, K > 6P FRC H JC [jH, K], land, H XX PB, 2P > 5P JC [jD]

Eddie:

2D RC H IAD [iadH], land H SJC [sjH, D > 2K, K], land, H XX PB

-poke vid 1-

Eddie:

5K, DoT FRC land, [jH, K], land H SJC [sjH, D > 2K, K], land, c.S JC [jD]

Potemkin:

5K, DoT FRC land, [jH, K], land H JC [jH, K JC djH, K], land, c.S JC [jD]

TY SIR <3

Share this post


Link to post
Share on other sites

ugh can't find where we talked about it before =[

Main thing is to hit K at the earliest possible point... which is later than it feels like it should be, but not that late. Easier if you do superjump IAD. Second jK is later than it feels like it should be and hits a much bigger area than it looks like it should. Really the entire combo feels wrong at first. :vbang:

-edit-

youtube is doing maintenance or some crap so I can't upload my fuzzy guard vid ;o

-edit2-

youtube is done with maintenance so here's the vid :psyduck:

http://youtube.com/watch?v=o1fF-rNoEzU

Share this post


Link to post
Share on other sites

On Sol: 2D RC H IAD [iadK, K], land, H SJC [sjH, D > 2K, K], land, H XX PB 260 damage the iadH version (ie. the one I did on Eddie in one of those vids) works on Ky as well! 274 damage

Share this post


Link to post
Share on other sites

Those are coooool. I'd record this one but I can't... VS BA midscreen 6K>5K>6P>FRC>K mappa>5P SJC> j.S>j.D>j.2K>j.K>land into whatever. Does almost half life i think and it's easy.

Share this post


Link to post
Share on other sites

umm I haven't tried it on the whole cast yet... IIRC it doesn't work on Ky or Potemkin, if you can believe that. I'll mess with it this weekend if I'm not too busy playing AH2 D:

Share this post


Link to post
Share on other sites
Sign in to follow this  

×