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Circuitous

BlazBlue: Continuum Shift Sprites

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Yay, they're all done.

Download the Complete Sprite Set

or, get the characters you want individually


PLEASE SELECT YOUR CHARACTER
ARAKUNE: http://www.mediafire.com/file/wd0q7t82flssodt/Arakune_CS.7z
BANG: http://www.mediafire.com/file/go2gln1nnmy/Bang_CS.7z
CARL: http://www.mediafire.com/file/15gy3zgiiym/Carl_CS.7z
HAKUMEN: http://www.mediafire.com/file/2hvlmy0twmt/Hakumen_CS.7z
JIN: http://www.mediafire.com/file/zdkq4ymm4oz/Jin_CS.7z

LAMBDA: http://www.mediafire.com/file/tny52duviyy/Nu-Lambda_CS.7z
LITCHI: http://www.mediafire.com/file/xizmemzqnut/Litchi_CS.7z
NOEL: http://www.mediafire.com/file/w0mwjmjozdl/Noel_CS.7z
RACHEL: http://www.mediafire.com/file/ml3izbtj2nt/Rachel_CS.7z

RAGNA: http://www.mediafire.com/file/uzleffujxon/Ragna_CS.7z
TAGER: http://www.mediafire.com/file/nbzg2kt4kmy/Tager_CS.7z
TAOKAKA: http://www.mediafire.com/file/wdozyogoemn/Taokaka_CS.7z

HAZAMA: http://www.mediafire.com/file/yzu4tmtmwmz/Hazama_CS.7z
TSUBAKI: http://www.mediafire.com/file/rdhjmzwkxmg/Tsubaki_CS.7z

ALL: http://www.mediafire.com/file/je0jmmb2trz/Complete_Sprites.7z

 


Bonus Downloads:

 

 


Bonus Downloads Not Included in the Complete Set:

 

 

 


Credits:
Freezeman (MugenGuild) - for getting the ball rolling and writing the QuickBMS script used to extract the sprites.
Tunglashor (MugenGuild) - for Hipster, a .hip->.tga converter, and for bein' generally awesome.
Kurushii - for bein' supremely awesome, helping with frame references and all that jazz.
2DMirage - for bein' cool, posting up some early rips of his own, and (perhaps unintentionally) inspiring me to get this shit done.
You guys - for wantin' these.

General notes:
I can't call this COMPLETE - a few sprites didn't convert properly, or were completely useless, or crashed any program I tried to open them with, usually all three. However, these packs do contain all of the character sprites and all of the SFX in some form or another. You're not really missing anything.

Anyway, use this thread for delighted squeals or posting up animations or sprite edits or whatever 'cuz it ought to have a continued purpose and the original thread has become something of a clusterfuck.

Also, if you notice any issues with the sprites or with the links here, let me know and I'll get 'em fixed ASAP.

Use 7-zip to open the .7z files.

Furthermore, respect the copyright!

Some notes on sprite usage:
Most of the SFX sprites (in /Effects/) are meant to be semi-transparent. In Photoshop you can get this effect by changing its layer mode to Screen. If a sprite has a black border around it, you can bet it's meant to be screened. If anyone knows an easy way to do this in other programs, let me know.

Palette Swaps:
Photoshop, GIMP and Paintshop Pro should have no issue doing palette swaps. Just load up the image's palette/color table and use one of the other .ACT files in its place. The /Palettes/ folder only contains character palettes, and for the most part will not work with SFX sprites.

The electrocution sprites (xx082_xx.png) use their own special palette, don't edit it by mistake.

Photoshop

 

 

I don't know much about photoshop, but can you change the default colour of the sprites with the palettes archives?. How can I change Litchi's default colour for the ink style colour?.

 

 

Photoshop should be:

Image -> Mode -> Color Table ==> Load -> /Palettes/ -> Litchi_12.act

In the same Color Table window, click the eyedropper at the bottom-right of the window, and then click the Green at the bottom-right of the colors to make it Transparent.


GIMP

 

 

I found out how to do it with GIMP. You gotta import the palette file. Open the Palettes dialog

Windows > Dockable Dialogs > Palettes

Then on the palettes dialog open the context menu and select "Import Palette".
Check "Palette file" as source then select your palette file, then just click import.

Now if you haven't already, open the sprite image file you want. Then

Colors > Map > Set Colormap

Then just choose the palette that you just imported.


Notes on Story Mode Artwork:

The Story Mode character art is in Mr. Potato Head mode. The faces are mostly blank, with eyes/mouths/effects as separate files in the same folder. You'll have to assemble them yourself, using your favorite transparency-enabled image editor.

The following characters are included: Arakune, Bang, Carl, Gii, Hakumen, Hazama/Terumi, the Ikaruga Ninjas, Jin, Jubei, Kaka Elder, Kaka Kittens, Kokonoe, Linhua, Litchi, Makoto, Nirvana, Noel, Nu, Rachel, Ragna, Tager, Taokaka, Tsubaki (school uniform only), and Valkenhayn.

Notes on DLC Palettes and GG Crossovers:

Here's a list of every BlazBlue character's Guilty Gear palette. These palettes are available in Color Pack #2 on your respective console's online marketplace, with the exception of Jin (Robo-Ky is #2, Ky is #1).

Arakune as Eddie
http://i37.tinypic.com/ru7246.png

Bang Shishigami as Anji Mito
http://i34.tinypic.com/29z4kkl.png

Carl Clover as A.B.A.
http://i38.tinypic.com/rs7llt.png

Hakumen as Baiken
http://i38.tinypic.com/2q158ya.png

Hazama as Venom
http://i37.tinypic.com/16a88xx.png

Iron Tager as Potemkin
http://i36.tinypic.com/soxp39.png

Jin Kisaragi as Ky and Robo-Ky
http://i36.tinypic.com/33etq15.png

Lambda-11 as Justice
http://i37.tinypic.com/2q81ytd.png

Litchi Faye-Ling as Jam Kuradoberi
http://i35.tinypic.com/28bqxk3.png

Makoto as Order-Sol
http://i35.tinypic.com/n5r52b.png

Mu-12 as Dizzy
http://i33.tinypic.com/51f48h.png

Noel Vermillion as I-No
http://i35.tinypic.com/n6q2yo.png

Rachel Alucard as Slayer
http://i34.tinypic.com/34y1bfp.png

Ragna the Bloodedge as Sol Badguy
http://i34.tinypic.com/2qs52tf.png

Taokaka as May
http://i33.tinypic.com/5b32x.png

Tsubaki Yayoi as Millia Rage
http://i36.tinypic.com/1tuc1w.png

End of Notes

If you have any questions this is the place to ask.

 

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Nuh-uh. :psyduck: Noticed an error in Rachel's effects sprites (she was the first one I did aaagh). I'll be fixing that shortly. Edit: Done!

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Scrawl some Japanese onto Nu and you got it.

So here's some "Fun With Sprites" action: Aradouken!

Posted Image

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Psyduck and the Complete Set links are back, I took them down while I re-uploaded the Complete Set with fixed Rachel SFX. Have at 'em.

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I don't know much about photoshop, but can you change the default colour of the sprites with the palettes archives?. How can I change Litchi's default colour for the ink style colour?.

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Photoshop should be: Image -> Mode -> Color Table ==> Load -> /Palettes/ -> Litchi_12.act Added to first post.

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Thanks, works great, but everytime I change the palette, the background colour changes from transparent to green, how can I change the background to transparent again?.

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Hey man, what am I supposed to do with the .bin files?I know they have something to do with animations but how to use it? Thanks for the sprites

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Thanks, works great, but everytime I change the palette, the background colour changes from transparent to green, how can I change the background to transparent again?.

Juse use magic eraser tool. The green will be gone in an instant.

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Thanks, works great, but everytime I change the palette, the background colour changes from transparent to green, how can I change the background to transparent again?.

Oh right.

See the eyedropper in the Color Table window? Click it, then click the Green to make it the Transparent Index.

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Scrawl some Japanese onto Nu and you got it.

So here's some "Fun With Sprites" action: Aradouken!

This reminds me of a .gif someone made on our local forum:

Shin Neko Nyadouken!

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