maverick Report post Posted January 23, 2008 So uh Moroha are you going to update the first post with the faust info I gave? You know just to avoid confusion. Its on page 2 the last post in case you haven't seen it yet. Share this post Link to post Share on other sites
damian Report post Posted January 23, 2008 teh guide says 2p is 3 frames... uhz.. more like 5.. 5p is her only 3 frame attack... faust knowledge? he can counter the last hit of the rekkas with neutral dust.. unless jew frc and bait it hahahah (remember theres no histop so don't let that throw off your timing)... but i don't play guessing games so just whore the 2hs frc strings instead.. also 5hs beats his far air dives, option select throw on wakeup beats his throw/close airdive mixups... danzai and 5s handle the rest... if he tries to stay above you use j.k and bring him down to earth *see also eddie*... air to air faust powns at most angles, but an early close range counterhit j.s or iad slash can take his life... Share this post Link to post Share on other sites
AFRICA Report post Posted January 25, 2008 damn it has been a while since I posted on dustloop. well anyway, I believe I saw in one of ABA's matches where she did a air combo then keygrabed( which is usual) but then she landed and keygarbed again. Now I know that you can keygrad when you are on the ground and they are floating close to the ground, but ABA grabing from the air and then both landing almost the same time and then grabing again????!!!!!! I tried to look up for that vid again but I coudln't find it anymore, I think it was somewhere on youtube. or maybe I was just dreaming. but can somebody tell me if that's possible? if it is then how? against which character and most importantly, can you post the link to the vid??? Share this post Link to post Share on other sites
Moroha Report post Posted January 25, 2008 It is, but I'm not sure if I know the exact stipulations. I'm pretty sure I've seen it done on Axl before in a combo video. Share this post Link to post Share on other sites
Zoogstin Report post Posted January 25, 2008 I've seen it happen in a dust combo. Look around in some of ABA's combo videos, you might find it there. =/ Share this post Link to post Share on other sites
Summoner Report post Posted January 25, 2008 A.B.A can do double keygrab in ANY dust combo in ANY mode on ANY character(if opponent falls near the wall). Talking about air combo, I think I saw double keygrab on Millia or/and on A.B.A but I'm not sure. Share this post Link to post Share on other sites
AFRICA Report post Posted January 29, 2008 A.B.A can do double keygrab in ANY dust combo in ANY mode on ANY character(if opponent falls near the wall). Talking about air combo, I think I saw double keygrab on Millia or/and on A.B.A but I'm not sure. oh, well, it is only on dust combo then.....!!! what are the properties of the dust combo knock down?? do they bounce higer or something?? what makes it work on dust combo and not regular air keygrab? Share this post Link to post Share on other sites
Moroha Report post Posted February 5, 2008 Had some time to update the intermediate/advanced combos thread. Feel free to contribute some of your own! Share this post Link to post Share on other sites
Keizion Report post Posted February 5, 2008 hooray new shit to learn lol thanx yo Share this post Link to post Share on other sites
Summoner Report post Posted February 5, 2008 oh, well, it is only on dust combo then.....!!! I didn't say this!) I just recently played versus cpu A.B.A and I did 2xKeygrab in regular air combo. anti-air 5P, 5S, 2S, 29, jS, jHS, Keygrab, land, Keygrab (or smth like this ) It was just attemt but it worked Share this post Link to post Share on other sites
maverick Report post Posted February 6, 2008 Yeah I've seen those I think that they only work on A.B.A though. Probably because of her weight class or something. Share this post Link to post Share on other sites
Injuin Report post Posted February 6, 2008 On the combo thread, I believe you're missing the dbl keygrab combo on Johnny. Share this post Link to post Share on other sites
kousaka Report post Posted March 31, 2008 imo normal mode 2S deserves a mention, works decent in alot of matchups as anti air as it'll trade or crush giving either a keygrab or j.P,j.S,air keygrab Share this post Link to post Share on other sites
Josh Ballard Report post Posted June 3, 2008 Well, here's something useful for combos that's not in this thread or the portion of the combo thread which I looked through...I'm sure it's already out there somewhere but it should be easier to find. 2H gatlings into 2S. This sets up stuff like the following middleweight (didn't test others) corner combo: IAD j.S/H, 5S (1 hit)-2H (wait until opponent reaches the peak of the bounce)-2S xx Butt, 5S-2S xx Butt for the knockdown, or possibly double keygrab. If you dash forward and 5S-2S after the 2H, it won't work. I guess on most characters you have to get 5 or fewer hits before the first butt? And I'm sure it's been said already, but many thanks for the work you guys have put into this forum! Now all we need is more tutorial video with more goth-chick metal...well and matchup discussion, but that's not easy when so few people play her seriously. Share this post Link to post Share on other sites
Summoner Report post Posted June 10, 2008 B. Moroha Mode ... 1. 2H: Unthrowable from frames 3-18 ... Unthrowable on frames 13-18 ) Share this post Link to post Share on other sites
Moroha Report post Posted June 10, 2008 Thanks for the fix Share this post Link to post Share on other sites
Mechanica Report post Posted June 24, 2008 Oh wow, I thought that seemed like a buff range to be unthrowable. Share this post Link to post Share on other sites
Chuchulachu Report post Posted July 10, 2008 Would just like to say this guide really was informative, i had no interest in playing A.B.A but now i feel compelled to 2nd her (No one takes May's spot as my main ) so thus i head off to training mode/ VS CPU, thanks for the guide Share this post Link to post Share on other sites
kaidakrusha Report post Posted July 13, 2008 ive been trying to orb,frc, air dash but im late(too high or too low), any tips on how to fix that? Share this post Link to post Share on other sites
Mechanica Report post Posted July 13, 2008 ive been trying to orb,frc, air dash but im late(too high or too low), any tips on how to fix that? 6, FRC, 6 (dash buffering)? You'd really have to be more specific. Just jump in orbs FRC? Share this post Link to post Share on other sites
DonPatch Report post Posted July 14, 2008 ive been trying to orb,frc, air dash but im late(too high or too low), any tips on how to fix that? play around and see how long of a delay you can have between inputting both 6's for your airdash. that will give you a good feel for how long you have to do the 6 FRC 6. really though, that's about all it comes down to, is getting that input correctly, no other special tricks to it Share this post Link to post Share on other sites
kaidakrusha Report post Posted July 14, 2008 thanks much, i didnt know you could dash buffer that. ive been trying to throw tiger orbs into a rekkas mix up(im tired of eating lows) but need something buff afterward (that would explain the high) also just in combo wise its a good skill to learn but i seem to fall. again thanks! Share this post Link to post Share on other sites
Mechanica Report post Posted July 15, 2008 If they're throwing out lows their hitbox probably won't get hit by a TK orb... Maybe use 236k? Or Danzai? Share this post Link to post Share on other sites
kaidakrusha Report post Posted July 18, 2008 any good tactics for maintaining and gaining tension (meter-maiden?) Share this post Link to post Share on other sites