purify Report post Posted June 30, 2006 Thanks GB. I've since found some tips at various places and that should also be helpful. Nah, I mostly play originals. Share this post Link to post Share on other sites
reaVer Report post Posted June 30, 2006 Afaik the burst guage increases depending on the number of hit you recieve, not the damage. I could be wrong though. Share this post Link to post Share on other sites
rtl42 Report post Posted June 30, 2006 . Burst Gauge ... fills up as you inflict damage and take damage during a round... . Share this post Link to post Share on other sites
Koozebanian Fazoob Report post Posted June 30, 2006 I'm pretty sure the archived GCC site had info on what effected the burst build up, so look for that for info. I was pretty sure the number of hits had something to do with it too. I do know that in Isuka, the more players that have hit you in a combo, the faster it goes up (and it goes up really fast). But yeah that's mostly worthless information now. Share this post Link to post Share on other sites
lain Report post Posted July 9, 2006 soo my stupid question is about taunt. when taunting someone, isn't there two different ones? and one of them is an actual taunt, but the other is a cancellable taunt, allowing you to go into other attacks if the opponent runs at you? answer appreciated. :china: Share this post Link to post Share on other sites
kekken3 Report post Posted July 9, 2006 The cancellable taunt is called respect and is executed by holding forward when pressing the taunt button. Share this post Link to post Share on other sites
zer0kage Report post Posted July 11, 2006 Knowing is one thing as in knowing the properties of attacks, setups (theoritically), comboes and etc. Applying in a real match is another as in when to use the setups, player psychology, mind games etc. Anyways to improve application when playing alone? Does perform your combo upon reaction when the hit makes contact fall under knowing or application? Share this post Link to post Share on other sites
4r5 Report post Posted July 11, 2006 Anyways to improve application when playing alone? If by application you mean experience, then no. Does perform your combo upon reaction when the hit makes contact fall under knowing or application? This is called a 'hit-confirm' and falls under execution. There's knowledge, execution, and experience. The first two you can improve on your own. The last is what you need to leave the house for. Share this post Link to post Share on other sites
Venom Scrub Report post Posted July 24, 2006 Thread hasn't been posted in for a bit, but am I going to need a Japanese memory card to go with my J PS2 or can I just use an American one? Share this post Link to post Share on other sites
Kairi Report post Posted July 24, 2006 You can use an american one. Share this post Link to post Share on other sites
Senix Report post Posted July 24, 2006 Wasnt there a glitch with Venoms throw back in XX that caused the opponents burst gauge to fill up very fast? AFAIR it was because the throw does 7(?) hits that all count towards the opponents burst gauge and not only one as it should have been (and now is). So basically that means that burst gauge fill more trough hits than trough damage. Share this post Link to post Share on other sites
PigeonLaughter Report post Posted July 25, 2006 I got a stupid question, I've been reading peoples posts about when they are in training mode the the Beat counter grays out when your opponent is able to tech out. I've done some combos that seem like they can be teched out of but the beat counter never grays out. Am I missing something or is there a setting I need to turn on? Thanks Share this post Link to post Share on other sites
4r5 Report post Posted July 25, 2006 The beat counter greying out is a Slash only feature. Are you playing on Slash? If you are playing on Slash. What is the combo you are trying to do? Share this post Link to post Share on other sites
Koozebanian Fazoob Report post Posted July 25, 2006 The number doesn't turn grey, the word 'Beat' does. Share this post Link to post Share on other sites
FoxstepCEO Report post Posted July 26, 2006 Seriously........why Red Potemkin everywhere? Seriously. Share this post Link to post Share on other sites
Alcyon One Report post Posted July 26, 2006 Seriously........why Red Potemkin everywhere? Seriously. haven't you already asked this question? and all his colors in slash seem to be about equally popular as far as i know. none of them are particularly ugly. and i play k color. Share this post Link to post Share on other sites
FoxstepCEO Report post Posted July 27, 2006 haven't you already asked this question? Yes. and all his colors in slash seem to be about equally popular as far as i know. No. Share this post Link to post Share on other sites
Fugue Report post Posted July 28, 2006 During most of Anji-Mito's attacks involving the Zessen (and his stagger/air throw animations), Japanese characters appear on his fans. It seems like every animation has a unique character, and if more than one fan is used they both have unique characters. Anyone able to translate any of them? Anything interesting on them? I figure the stagger might be something funny, at least. Share this post Link to post Share on other sites
rtl42 Report post Posted July 28, 2006 yeah i actually did some of them last year at the old Holy Zen forums in this thread (under a smiliar screen name). The images have long gone down, though, but you should be able to piece together most of what I posted. Mind you, that was a year ago, so I may have made some mistakes that I wouldn't make now >_> Share this post Link to post Share on other sites
rtl42 Report post Posted July 28, 2006 No I'd post the translations of the kanji during Anji's animations again in this forum just so everyone can see them. Maybe I'll go through his sprite set sometime and just try to figure stuff out again, then post up what I figure out in a new thread. Share this post Link to post Share on other sites
Zinac Report post Posted July 29, 2006 This has been bothering me since Slash came out for the PS2. Anyone have a clue what the SECRET link is about on the official PS2 version site? http://www.guiltygearx.com/cs/GGXXSPS2/index.htm Share this post Link to post Share on other sites
Fugue Report post Posted July 29, 2006 Actually, I'd already made a .rar file containing every character I could find in it's most clearly visible frame. I'd have posted it, but it's too large to fit as an attachment. I've posted it on Megaupload instead: Here That might be helpful... Share this post Link to post Share on other sites
100% BEEF Report post Posted August 2, 2006 Ok, dumb Roboky question: what is genkai? Apparently in training mode I can set it to infinity? Share this post Link to post Share on other sites
HmR.kS Report post Posted August 2, 2006 Genkai in japanese means limit. So it probably means the heat limit or whatever that's called for Robo Ky. Share this post Link to post Share on other sites
[union] Report post Posted August 5, 2006 Why arn't there any black Guilty Gear characters? Are there just no black people in the post apocolyptic future? And why do Asian people mysteriously possess innate mystic abilities that make them generally more powerful or more adept at magic than westerners in the story? Share this post Link to post Share on other sites