tataki Report post Posted April 3, 2006 Hmmm... well, I have a question. What is the original button settings for joystick (arcade, the official stick...) in GGXX#R? And will GGXXSlash conserve it? Where I live there aren't arcade machines so I can't verify it. PD: Sorry if my english is a bit crappy. if your stick has 6 buttons 123 456 4=p 1=k 2=s 3=h 4=d 5= nothing Share this post Link to post Share on other sites
Koozebanian Fazoob Report post Posted April 3, 2006 'What is default stick layout' is the new 'How do I do 10 hit grand viper'. Seriously, this shit is getting ridiculous. Into the FAQ it goes. Not that anyone will read it. Share this post Link to post Share on other sites
j1n[kr] Report post Posted April 3, 2006 No seriously why the fuck is the announcer yelling KNOCKOUT when Hos is blocking? Share this post Link to post Share on other sites
Teyah Report post Posted April 3, 2006 A glitch that programmers were too lazy to fix. (Just like the rest of Slash lolol~) Share this post Link to post Share on other sites
HmR.kS Report post Posted April 4, 2006 Huh? Announcer yelling KO is a ...GLITCH? What do you mean? Share this post Link to post Share on other sites
hatorri hanzo Report post Posted April 4, 2006 how come sometimes i can block the second hit of Ky's 236k and sometimes i cant? :blue: Share this post Link to post Share on other sites
HmR.kS Report post Posted April 5, 2006 how come sometimes i can block the second hit of Ky's 236k and sometimes i cant? :blue: I second this question. I wonder too. Thanks for bringing it up! Share this post Link to post Share on other sites
4r5 Report post Posted April 5, 2006 If Ky hits on the early active frames of the 1st hit, then his opponent has enough time to recover before the 2nd hit goes active. Share this post Link to post Share on other sites
Shoto Report post Posted April 5, 2006 The very frame an attack makes contact is the frame that triggers the hitstun / blockstun.. Let's say your Move has 5 frames active and 7 frame recovery and triggers 10 frames of hitstun. So If you hit on the first active frame, the enemies hitstun will be over while you are still in your recovery frames.. but if the move hits at the 5th active frame your Move will be over 3 frames before your enemy can recover from hitstun. So in the Ky 214K case it's a question of distance.. if Ky is that close that the first frame will hit you (not sure if it is exactely the first frame, but you get the point), you will be able to block again.. if hie hits in a later frame you will be able to block.. That's why he even has to wait a short moment in his combo before he cancels into it.. Share this post Link to post Share on other sites
M.D. Report post Posted April 5, 2006 Ky slides a fixed length before doing the second hit so if you hit with the first early ,the time it takes to end the full slide prevents the second hit from connecting. And, my q : Where does Johnny get so many bottles for doing Ensengas? P.s. pls don't ban me :angel: Share this post Link to post Share on other sites
HmR.kS Report post Posted April 5, 2006 Oh........ I see! Okay thanks a lot guys! Share this post Link to post Share on other sites
4r5 Report post Posted April 5, 2006 Where does Johnny get so many bottles for doing Ensengas? From his coat. Share this post Link to post Share on other sites
M.D. Report post Posted April 5, 2006 hahahaha nice one :china: Share this post Link to post Share on other sites
hatorri hanzo Report post Posted April 5, 2006 what the hell? Johnny has bottles for ensenga? i never noticed this before is that where he creates those flames from. do u see the bottles? Share this post Link to post Share on other sites
Fugue Report post Posted April 5, 2006 I can never see the bottles in game, but every sprite I've seen of the attack shows the bottle very clearly. Share this post Link to post Share on other sites
4r5 Report post Posted April 6, 2006 It's only visable for a few short frames. Try and pause the game before the 1st hit. And you should be able to see it. Share this post Link to post Share on other sites
Fugue Report post Posted April 6, 2006 Hey, here's a question. If GG:TML takes place 5 years after Justice was sealed away, and GGX:BYS takes place 1 year after that, and Dizzy is 3 years old in GGX, and Justice is Dizzy's mother... Um, how does that work? Please don't tell me Justice was locked in the same interdimensional prison as Faust or something... Share this post Link to post Share on other sites
hatorri hanzo Report post Posted April 6, 2006 What does iirc mean? internet relay chat? what are the 2 i Share this post Link to post Share on other sites
Tritone Report post Posted April 6, 2006 If I recall correctly, IIRC stands for "I'm initiating roman cancels!!" I usually scream it out really loudly right before I initiate a roman cancel. IANAL. YMMV. Share this post Link to post Share on other sites
mastamedi Report post Posted April 6, 2006 Hey i noticed someone wanted the voice translations heres a link for most of them from the original guilty gear since i could not find them on game faq: http://www.neoseeker.com/resourcelink.html?rlid=31688 Share this post Link to post Share on other sites
Incendia Report post Posted April 6, 2006 Quick stupid question: How do you stage select and BGM select at the arcades? On XX/, i mean. Some / vids i've seen are char X vs Y, using X's stage but Y's BGM. Share this post Link to post Share on other sites
Henaki Report post Posted April 6, 2006 um stage and music have just been plain random between the 2 characters on screen... Share this post Link to post Share on other sites
orka Report post Posted April 6, 2006 in arcades, the challenger gets the music and the winner of the previous set gets his/her stage. i think. Share this post Link to post Share on other sites
Incendia Report post Posted April 7, 2006 I see. Yeahhs that makes sense. Thanks guys Share this post Link to post Share on other sites
HmR.kS Report post Posted April 7, 2006 No? The challenger gets the stage. I do not know about the music. Share this post Link to post Share on other sites