Nov Ganon Report post Posted July 31, 2010 everything of his is larger i cant get in *sighs his 4d isnt really a prob but his Jc is annoying and his vortex stops me from spamming with ice swords...my jc gets countered from time to time any pointers? Share this post Link to post Share on other sites
Leonil_Requiem Report post Posted July 31, 2010 time? Share this post Link to post Share on other sites
BANGER Report post Posted August 1, 2010 Dash super jump works wonders. Can get you to places pretty fast and out of range, plus you got an extra double jump just in case. Watch out when you land though. He's probably expecting you to land with an attack, so he'll try to drive-counter you. 2D works too on turtling hakumens, and outreaches his ground poke. Like always though, be careful with 2D use. Share this post Link to post Share on other sites
vanfleihight Report post Posted August 2, 2010 Pay special attention during jump ins for his TK j.214B as it leads to a free combo for him. If you block, he still gets to jump so be mindful of that too. Similarly, if he's the one on offense, watch out for TK Tsubaki if you tend to block low a lot. Share this post Link to post Share on other sites
Nov Ganon Report post Posted August 2, 2010 i also noticed tryin to reset him with 6a is usually a bad thing in the corner...what should i do around that what are some other options Share this post Link to post Share on other sites
vanfleihight Report post Posted August 2, 2010 Personally, 6A doesn't seem that horrible unless you're just afraid of him doing D counters Assuming you mean after knockdown in the corner, 1. You could simply back off to bait rolls and reversals (TK j.214B, counters) and wait and see how they act 2. 5B, 2B, 2A etc shenanigans 3. If the Hakumen isn't very counter happy or confident, the old knockdown 236C or 6A overhead. If 6A lands you can start a short combo. If they block, rapid cancel and continue pressure. 4. Throw - Probably the least useful option if they break it 5. Tick Throws 6. Depending how liberal you feel about meter, EX Ice Sword. If they block, great, you get advantage to do whatever you want next. If it hits, you can either combo or go for a 50/50 reset. That's all I can think of. Correct me if anything is wrong or disadvantageous. Share this post Link to post Share on other sites
XVII Report post Posted August 4, 2010 That some great advice, vanfleihight, however for number 6, what about if he decides to counter it? Share this post Link to post Share on other sites
vanfleihight Report post Posted August 7, 2010 Risk versus reward. You're vulnerable during the start-up anyway. Share this post Link to post Share on other sites
Nov Ganon Report post Posted August 7, 2010 2c seems to be your best friend during this fight? what are your thoughts guys it worked real well for me Share this post Link to post Share on other sites
BANGER Report post Posted August 8, 2010 2c seems to be your best friend during this fight? what are your thoughts guys it worked real well for me When are you using 2C? I don't think it'd work too well unless the hakumen you were fighting did nothing but IAD. Share this post Link to post Share on other sites
Nov Ganon Report post Posted August 8, 2010 listen if haku air dashes in 2c is god like trust me thats all i was saying. i wasnt saying use it all match lol Share this post Link to post Share on other sites
grimWTF Report post Posted August 12, 2010 listen if haku air dashes in 2c is god like trust me thats all i was saying. i wasnt saying use it all match lol Getting a free fatal counter when he tries to 2D is pretty awesome too. Share this post Link to post Share on other sites
LordSpectreX Report post Posted December 21, 2010 I really don't get this. How comes I see Hakumen's J.2c coming out, I do 2C just before it hits me, and yet, the attack is not a Fatal Counter? The move was out for ages. This is not a single event to. It's happened multiple times, but I just cannot counter J.2C. What's going on? Another question. J.2C > 3C. Is it punishable? Share this post Link to post Share on other sites
smooshman Report post Posted December 21, 2010 Another question. J.2C > 3C. Is it punishable? as Jin? yes in general as Haku? yes, if you predict it right you can 6B over the 3C and do some painful things.... just make sure you know they're gonna 3C, if they don't and they see it coming, then bad things happen. Share this post Link to post Share on other sites
LordSpectreX Report post Posted December 21, 2010 So, if I block the j.2c, I can do 6B? Alright, thanks. Appriciated. Share this post Link to post Share on other sites