lxMetalSonicxl Report post Posted November 23, 2010 Just had a scary thought/speculation. If Jin is doing "relatively well" at the loketests, then how well will he actually perform when everyone else is fleshed out with their moveset adjustments and combos. It really doesn't seem like Jin can actually improve as much as the other characters can over time. I guess it's impossible to know the future though. Share this post Link to post Share on other sites
Linear04 Report post Posted November 23, 2010 I'd say something like that is bound to happen, seeing as how loketest litchi was pretty much in the shadows and then she came out on top Some things to remember is that people may be intentionally hiding broken things until after the loke test so that they get a new broken toy to play with, or things may just go unnoticed But i wouldn't really see how ALL of the other characters would develop to the point where jin is bad, considering how good he is right now Share this post Link to post Share on other sites
LimitMyPain Report post Posted November 25, 2010 Looks like Jin was buffed up (in my opinion) pretty well. Looking forward to it. O_o Share this post Link to post Share on other sites
GenoWhirl Report post Posted December 1, 2010 Guys According to Nantoka Jin's jump is 4f now Share this post Link to post Share on other sites
J-KT21 Report post Posted December 1, 2010 Guys According to Nantoka Jin's jump is 4f now How long was it before? I'm sorry for this stupid question. Anyway, logically speaking, 4f is very little, so I guess it's buff, is that it? Share this post Link to post Share on other sites
shtkn Report post Posted December 1, 2010 http://dustloop.com/guides/bbcs/ click on system data and find it. PS: it's 5 frames in CS1. Share this post Link to post Share on other sites
J-KT21 Report post Posted December 1, 2010 http://dustloop.com/guides/bbcs/ click on system data and find it. PS: it's 5 frames in CS1. Well, I took a look before posting my previous post and still checked again. I'm not sure I can see it... And well, I guess we do have a jump buff. Share this post Link to post Share on other sites
Yuushiro Report post Posted December 1, 2010 it was 5f.... do u have the link that say it's 4 now? Share this post Link to post Share on other sites
GenoWhirl Report post Posted December 1, 2010 As always, General Nantoka. he posted exactly this ☆ジャンプ移行Fが4Fに 少佐!足治ったんですか! Share this post Link to post Share on other sites
JammyKuradoberi Report post Posted December 2, 2010 such good changes for jinn imao Share this post Link to post Share on other sites
Ashen Report post Posted December 2, 2010 Always hated his 5f jump. Really good news if this is true. Share this post Link to post Share on other sites
shtkn Report post Posted December 2, 2010 Aginor mentioned soemthing very interesting to me. in this video http://www.youtube.com/watch?v=DFRTlj2fhoE#t=2m04s from the first location test, the 6D looks to be taller than in CS1. So does that mean the hitbox is bigger? was this reverted in later location tests? Share this post Link to post Share on other sites
Neverdone Report post Posted December 2, 2010 we'll find everything out in a week. Share this post Link to post Share on other sites
Seifersythe Report post Posted December 2, 2010 Forgive me, as a layman to advance play, but what exactly is the point of 6A now? If you can't special cancel it, and you can only combo after landing a CH or RC, I don't really see how it's supposed to be useful to, ya know, punish low blocking. Share this post Link to post Share on other sites
shtkn Report post Posted December 2, 2010 it basically means you use it only when you have > 50%. Either that you use the move to pester the opponent. actually one thing i was theorizing was using it as a safe way to primer break airborne opponents. we'll just have to wait and try it for ourselves before we can say anything for sure. Share this post Link to post Share on other sites
Neverdone Report post Posted December 3, 2010 unless it has some crazy invisible frames, it's crap. Share this post Link to post Share on other sites
Feanor Report post Posted December 3, 2010 It's been said 6A is not special cancellable, but is still super cancellable, hasn't it? It might be possible to do 6A>Ice Arrow>aerial combo then. I don't know, maybe in CS2 it won't be a waste of meter. Share this post Link to post Share on other sites
Neverdone Report post Posted December 3, 2010 well we'll see in 6 days. Share this post Link to post Share on other sites
SLiC Report post Posted December 3, 2010 It`s neutral on block, forces crouch, breaks primer, has gatling from 5b. Definitely much more useful move. Also combos on counter or with heat to c, 6c, whatever. Share this post Link to post Share on other sites
Yuushiro Report post Posted December 3, 2010 if 6A forces crouch it might miss some character with small hit box if you do ice arrow. and it's not neutral on block, it should be a little bit positive, if it is neutral then they can't say it is non punishable. Share this post Link to post Share on other sites
xlolxlolx Report post Posted December 3, 2010 looks like 6A doesnt have positive frames on block huh, so much for using it as frame trap, if you actually get 6A to hit might as well just RC>5C stuff to get some meter back Share this post Link to post Share on other sites
Feanor Report post Posted December 4, 2010 looks like 6A doesnt have positive frames on block huh, so much for using it as frame trap, if you actually get 6A to hit might as well just RC>5C stuff to get some meter back You sure? I think I read somewhere in the general CS2 thread it has a frame advantage. If you factor in the new slower meter gain (can't remember if it's slower overall; supposed to be slower after spending the meter for sure) I don't think RC is worth it unless going for the kill. Share this post Link to post Share on other sites
xlolxlolx Report post Posted December 4, 2010 6Aガードさせて反撃を受けないくらい硬直減。ガープラも削る = 6A is safe on block. Guard Plus(positive frames) removed. i didnt see anything about slower meter gain after meter usage on japanese sites so i dunno about that but you'll get ~3.5k-4k from that compared to the ~2.8-3k youll get from 6A>hiyoku Share this post Link to post Share on other sites
Yuushiro Report post Posted December 4, 2010 oh thanks, I didn't see that they change it already by now. Share this post Link to post Share on other sites
shtkn Report post Posted December 4, 2010 ガープラも削る You sure that doesn't mean removes guard primer? The katakana there says "gaapura", which might be shorthand for guard primer. Share this post Link to post Share on other sites