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Urichinan

[CS1] Valkenhayn vs Taokaka

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Just throwing this on here to get some info up. Tao/Valk is an interesting matchup. Both sides have big damage output and high mobility AND low health. Only difference is that Valk's damage output is consistently higher. By a lot. Tao's lack of a DP outside of Hexa-Edge means you can keep pressure on her a lot more than most of the cast. Only BIG problem is Tao's low profile. This will go under a lot of Valk's normals. For the sake of knowledge, I will put up a list of all the Normals and Specials Tao and crawl under:

Normals: 5A, 2A, 5C, 6B, 6C ALL whiff.

Specials: Rozen (236C) and Weiss Jadg(236B~B)

So for pressuring, abuse 5B against her as she can't do anything about it except block. There is only one thing she can actually mess up off of Valk's 5B and thats a blocked 5B into j.C>RC>j.C overhead. If she can IB the 5B, she can duck the j.C and punish the whiff. But on normal block she can't so its something to keep in mind.

Her pressure is just as good as yours so this match comes down to who can get who blocking first. Use 2C to punish an obvious jump attack and take 2/3s of her health. Don't try to IB and mash out as her pressure is very strong on the ground. Obviously given her natural mobility, she will be on a lot so you better be able to block or you will die. If she gets into the habit of baiting 2C, go ahead and jump out of her pressure and it will get you back to neutral which is a lot better than being on defence.

EDIT: I'd say the matchup is 6/4 Tao's favor. Not hard at all. Just gotta be careful :3

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HumanForm overheads are extrememly hard to deal with when you don't have a DP. Tao has no DP. To try and mash out of Valk's FATAL status 6C is retarded. She squeezes a 5A in, she gets like 2k, Valk beats it and Fatals, Tao eat over 6k which more than 2/3s of her health. Risk/Reward is way too off scale for Tao to take that kind of risk on defence.

As for not using Wolf overheads, yeah sure, you can throw one if you want. Problem is that if she reacts to you using WolfDash as an approach, she has no reason to stand when Crawling beats both Normals the Wolf form has. With theTao matchup, its VITAL that you keep Tao on defence and on theground or else she can start to out manuver you which will be an issue.

EDIT: Also don't neglect Valk's instant j.C overhead off of a blocked 2C or 5B. 4 Frame jump with a 12 j.C is a 16 frame overhead and with 50 meter, that means about 4k damage. Rozen is a good overhead too its just telegraphed cause everyone goes 5B>5C>Rozen and calls it mixup. 2B>Rozen is very hard to catch. If they block it, 1D Cancel and put a bit of space between you and the opponent. Valk's Human form overheads are quite difficult especially if you don't make it obvious.

Tao's crawl goes under ALL of valk's human overheads (even 236C). Even if you try to fuzzy her w/ [h]j.C off of any of the jump cancelable normals, she can STILL crawl under you. Valk's human overheads against her are trash. [w]j.b is the ONLY overhead that beats crawl when done after a low 4/5/6C dash. She can crawl 6C and 236C on reaction, then punish you with whatever she wants. The only overhead you might get on her is [h]j.C, which isn't much unless you have 50% meter to cancel or get a super.

If rozen is blocked you can get punished by just about the entire cast, especially if they IB it, even if you do a wolf cancel. 2B into rozen isn't particularly difficult to react to, especially when comparing it to harder overhead strings (i.e Ragna's 6B~Gauntlet Hades, Litchi j.C fuzzy, etc).

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Ok heres the thing, Yes, Tao can Crawl under most of his options. But if you have a good Fuzzy Guard setup, then she won't be able to Crawl cause she won't know which way to block, let alone whether or not Crawl. The point of Fuzzy Guard is to put them in a situation where they don't know where they have to block. 2B is good because of his options after. 2B>3C or 2B>5B>JC>j.C>RC or 2B>Rozen>RC>etc. Also note, you don't NEED to get a big combo to make a point to the opponent. If you hit with an instant j.C overhead, thats instantly one more thing they have to worry about. Its NOT as easy you claim it to be. Also for the record, 5B/2C>JC>j.C overheads are airtight. She can't crawl under the j.C. And Crawling under Rozen is quite hard if its off something like 6B or 2C as there is a very small window where she can crawl. Its not a Frame 1 thing, She doesn't actually Crawl till Frame 4. If she decides to try it at the last second, she'll get hit. And if it isn't telegraphed, you won't react to Rozen right away especially since everyone's gut reaction is to block, NOT Crawl. Rozen is a 21 Frame overhead. Thats rather fast for an overhead when you compare it to Ragna's 24 Frame 6B. Also when the Startup is less obvious since all he does is idle for a second then charge at you, its not so simple. The reason why people block it now is cause they see the same damn blockstring and they know where the overhead is.

Also Note if you think shes gonna try and crawl, stagger your blockstring or end it and punish her for it. Abuse the fact she can't Crawl under Valk's [H] 5B and use it a lot in blockstrings. She'll have a tough time finding the need to Crawl.

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But that's the thing, the only [h]normal you can fuzzy guard is j.C. 6C/236C are really telegraphed, and can be crawled on reaction IF the tao player can see it. (21 frames is NOT fast)

I wasn't comparing ragna's 6B to valk's 6C, I was comparing how hard the mix up is to see off of their respective moves. 2B~rozen is much easier to block than Ragna's 6B~GH.

After some testing, she can in fact crawl under both 6C and 236C after normal blocking 6B (you can't even string 6B to 6C, so any 6C setup can be crawled on reaction). You're right about 5B to 3C/j.C fuzzy not being able to be crawled, but again that doesn't mean much if you don't have 50%.

Anytime you have less than 50%, she can just block low and crawl your 6C/236C on reaction. The strats you posted are good, just not vs a Tao that knows the match up.

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