Kujikawa Report post Posted January 8, 2012 FYI Last Tier list I saw Plat was considered B+ tier. With that said I like the new Plat, she feels the same but now she can be played more aggressively. Last one I saw she was top C tier. But no one trusts jbbs... Share this post Link to post Share on other sites
snipingsnipe Report post Posted January 8, 2012 She feels pretty weak still from what Ive played of her. Her items are significantly better, and her new 5b and 632146c ender is nice, but the nerfs to only being able to string 5a three times now is pretty painful. Her normals still feel weak as ever though, which was my biggest problem in CS2. Might just be me, but I wouldn't be surprised if she remained C tier T_T Share this post Link to post Share on other sites
Kujikawa Report post Posted January 8, 2012 She feels pretty weak still from what Ive played of her. Her items are significantly better, and her new 5b and 632146c ender is nice, but the nerfs to only being able to string 5a three times now is pretty painful. Her normals still feel weak as ever though, which was my biggest problem in CS2. Might just be me, but I wouldn't be surprised if she remained C tier T_T That's what jbbs think. I can probably think of only 2 match-ups in Platinum's favor. Arakune and Tsubaki. Share this post Link to post Share on other sites
snipingsnipe Report post Posted January 8, 2012 Yeah, those weren't even tough in CS2. At least fighting noel and makoto wont feel as dumb. Share this post Link to post Share on other sites
Reikomaru Report post Posted January 8, 2012 Disclaimer: I ain't any good, and all I have is netplay. I play much worse than that "Greatest Arcana Heart 3 Round Ever"... so yeah. Don't know how much of what I say'll count. Anyway, compared to CS2, for some reason matches don't seem as hopeless as before. Back at CS2 every time I move or attack I get counter-hit into a horrible and nasty combo. Now in CSEx, with a faster and longer 5B and a buffed j.C, things really seem to be more not-hopeless now. Combo from throws, ch.bat, ch.cat hammer, and controllable bombs also really helped quite a bit. Even with the overall damage nerf, since I can hit more often and have more tools, the trade off is more than worth it. That's just my opinion though. P.S. Is it just me, or are there a LOT more Taos online? Those matches are SERIOUSLY ANNOYING. Share this post Link to post Share on other sites
A.X.I.S. Report post Posted January 8, 2012 She is not C tier, Plat didn't get character raped like Makoto and Tsubaki lol. Also jbbs is pretty funny, they still haven't came to a general agreement yet. Plat feels more solid than ever, I use to try my best to fish for stupid damage, now I am trying to hit people with normals for stupid damage. Share this post Link to post Share on other sites
Moy_X7 Report post Posted January 8, 2012 She looks like a solid B-tier character from what I've seen, B+ might be pushing it though. Edit: Bwahaha, didn't think that throw > Astral would work. Share this post Link to post Share on other sites
A.X.I.S. Report post Posted January 8, 2012 I was so happy to see throw>astral. You don't even know!, Now I am gonna start throwing them out. Share this post Link to post Share on other sites
Chaoschao222 Report post Posted January 8, 2012 throw > Astral Share this post Link to post Share on other sites
Starlight777 Report post Posted January 8, 2012 So throw>astral works now? I'm so gonna get someone with that next month. Share this post Link to post Share on other sites
CakeWasBannedd Report post Posted January 8, 2012 So throw>astral works now? I'm so gonna get someone with that next month. throw>astral worked before, it was just really gimmicky Share this post Link to post Share on other sites
A.X.I.S. Report post Posted January 8, 2012 How could throw astral work in CS2? Share this post Link to post Share on other sites
CakeWasBannedd Report post Posted January 8, 2012 How could throw astral work in CS2? the wallbounce had enough hitstun for astral to connect, but only if you were the right distance away ie close enough for wallbounce, but far enough so that them flying towards the wall gives you time for astral to get out Share this post Link to post Share on other sites
Kujikawa Report post Posted January 8, 2012 the wallbounce had enough hitstun for astral to connect, but only if you were the right distance away ie close enough for wallbounce, but far enough so that them flying towards the wall gives you time for astral to get out You just killed all the hype =( None the less that combo video was so sexy... still waiting on those combo tutorial things they did for CS2. Still don't know my Plat BnBs (Apart from the same shit as CS2). Share this post Link to post Share on other sites
A.X.I.S. Report post Posted January 9, 2012 the wallbounce had enough hitstun for astral to connect, but only if you were the right distance away ie close enough for wallbounce, but far enough so that them flying towards the wall gives you time for astral to get out Sounds a little situational but practical. Share this post Link to post Share on other sites
CakeWasBannedd Report post Posted January 9, 2012 Sounds a little situational but practical. yeah, it just sucks balls if you miss Share this post Link to post Share on other sites
Yggjrasil Report post Posted January 9, 2012 Cake, are you getting Extend soon? Share this post Link to post Share on other sites
CakeWasBannedd Report post Posted January 9, 2012 Cake, are you getting Extend soon? not importing, so whenever it comes out in n.america i'll have it Share this post Link to post Share on other sites
Yggjrasil Report post Posted January 9, 2012 Awesome, we can learn together then. :3 Share this post Link to post Share on other sites
A.X.I.S. Report post Posted January 9, 2012 CDT P2 is freaking high. 5C>3C>CDT>RC stuff got me 6k. It was a no effort combo. D: Share this post Link to post Share on other sites
Kujikawa Report post Posted January 9, 2012 CDT P2 is freaking high. 5C>3C>CDT>RC stuff got me 6k. It was a no effort combo. D: When do you rapid? Share this post Link to post Share on other sites
Moy_X7 Report post Posted January 9, 2012 When do you rapid? The moment the opponent is sent flying by the final hit of CDT. Share this post Link to post Share on other sites
Kujikawa Report post Posted January 9, 2012 Could you do a high damaged combo off 3C > CDT > Rapid in CSII? Share this post Link to post Share on other sites
Moy_X7 Report post Posted January 9, 2012 Nope, CDT prorates way too hard. You can probably get around 4K though. Share this post Link to post Share on other sites
Tari Report post Posted January 9, 2012 Nope, CDT prorates way too hard. You can probably get around 4K though. Rapid on the second hit of CDT for 4-6k in CS2. Share this post Link to post Share on other sites