Mechanica Report post Posted July 12, 2008 iad P, K, land 2s is so much easier >_> Share this post Link to post Share on other sites
GaijinMo Report post Posted July 12, 2008 there are 3 varients which i beleive are varients because of timing, you have the IAD jK jK you have the Jump Airdash jK jK and you have the SUPER JUMP Airdash jK jK (this height can be different due to air dash timing after super jump) basically there are those 3 difference most heavy weights or big hit boxed characters can get hit by a single rep or 2 of iad jK jK some medium might need to be Super Jump Airdash jK jK, or light weights or some just need a normal jump iad jK jK and can work now not every character can get a 5H to hit all the time, sometimes you have to do a 2S and do a different ender but those are up to see how fast you can tell if they are in the right height or not since some characters are pretty decieving hit boxes. For the latter two variations, is it preferable to jump cancel forward or straight up? In videos there isn't a lot of time to see it so I never noticed. Share this post Link to post Share on other sites
Zaido Report post Posted July 12, 2008 For the latter two variations, is it preferable to jump cancel forward or straight up? In videos there isn't a lot of time to see it so I never noticed. i find it easier to just neutral jump and do the airdash then do jK timing easier.. but its probalby possible to jump forward and do it as well.. also the super jump one lets you dash in further and hit more deep so you can do some other later alteration to the combo.. Share this post Link to post Share on other sites
koogy Report post Posted July 12, 2008 ross: you mean, the colour that Zaido and I use? it's: http://www.dustloop.com/forums/member.php?u=2903 http://www.dustloop.com/forums/member.php?u=3454 honestly i think the worst colour in AC is regular K (sorry kugler), such a weird shade of pink imo. (is it fuchsia?) :gonk: :gonk: :gonk: :gonk: Share this post Link to post Share on other sites
4r5 Report post Posted August 12, 2008 what's the trick to Slayer's Ground Gatlings? first, many of them are links, not gatlings. the trick is to practice. Share this post Link to post Share on other sites
rtl42 Report post Posted August 13, 2008 what have you read over and over? crap, are you referring to the 101 thread? i think i can see your problem, because the first section is labelled "new gatlings and links", but that's ambiguous. the "combo trees" in the (poorly-formatted ) coded text are all links. Share this post Link to post Share on other sites
AleXander Report post Posted August 15, 2008 I have problems with the Links, and practice isn't an issue, I have, I just don't understand the timing. Care to explain? If nothing comes out, you did it too early. If it comes out but doesnt combo, you did it too late. Adjust timing accordingly. Sorry if my advice is obvious. not trying to be an ass. Share this post Link to post Share on other sites
MacArthur Blunts Report post Posted August 17, 2008 Just be patient with them. Wait until you see the move recover before doing the next one. Share this post Link to post Share on other sites
DandyStepper Report post Posted August 17, 2008 Also double tapping...top tier. Share this post Link to post Share on other sites
Zaido Report post Posted August 17, 2008 i am low tier, i dont double tap .. Share this post Link to post Share on other sites
testament101 Report post Posted August 18, 2008 I don't either...only on certain things though Share this post Link to post Share on other sites
ajinkris Report post Posted August 18, 2008 i am low tier, i dont double tap .. Dont listen to anything that Zaido says. His slayer is super low tier. I mean wtf, he drops like all of his Hase combos. As for linking, I hate to say it but it's all practice! If you still can't do them after practice, that just means you haven't done them enough to get the feel for the timing. (I think this is like the 100th time someone has asked about links, sorry if I'm coming off as an ass) Share this post Link to post Share on other sites
deci Report post Posted August 26, 2008 double tapping is super good but it's not magic. you actually have to already know how to do the links in order for double tapping to be useful. double tapping makes links more consistent for sure but it is really only adding 1 more input for normals and 2 more inputs for specials. you still have to know the basic timing for when to hit the button in order to know when to do the double tap. Share this post Link to post Share on other sites
ajinkris Report post Posted August 26, 2008 double tapping is super good but it's not magic. you actually have to already know how to do the links in order for double tapping to be useful. double tapping makes links more consistent for sure but it is really only adding 1 more input for normals and 2 more inputs for specials. you still have to know the basic timing for when to hit the button in order to know when to do the double tap. QFT. I don't double tap and neither does koogy, so it isn't 100% necessary. But if you can, learning to double tap will help out a lot. Share this post Link to post Share on other sites
takumikun Report post Posted October 30, 2008 Two quick questions concerning Slayer's linking. 1. Is it easier to link certain moves with others since there is more frames to allow linking? e.g 6K->K, 6K->2K, 2S->2D vs 2k->2HS 2. Does linking get easier after linking past the 2nd hit? Reason I ask these questions is I'm not consistent at linking just 2K->2HS. But I can link 6K->2K-2HS, 6K->2K->2S->2D better than 2K->2HS. Share this post Link to post Share on other sites
Jais Report post Posted October 30, 2008 well 2S into 2D is a late gatling.. but just practice really. it took me a bit to get used to it. This is MacArthur Blunts, not jais BTW Share this post Link to post Share on other sites
Shazay Report post Posted October 30, 2008 i am low tier, i dont double tap .. I don't either >: 2S-2H feels stupid hard to me. Share this post Link to post Share on other sites
EclipsingBinary Report post Posted October 30, 2008 Someone else posted this a while back, but the easiest way I have found is to watch Slayer's legs. The cancel window for 2K is when his legs are fully extended, right before he pulls them back. 2K 2H is a 2-frame window, so it's one of his harder links (technically a late gatling but it feels like a link). Also, 2S 2H is a late gatling but it doesn't combo on normal hit. The 2S has to hit late. On crouching hit, I believe there's a 1-frame window for it to combo. Share this post Link to post Share on other sites
AleXander Report post Posted July 11, 2009 Two quick questions concerning Slayer's linking. 1. Is it easier to link certain moves with others since there is more frames to allow linking? e.g 6K->K, 6K->2K, 2S->2D vs 2k->2HS 2. Does linking get easier after linking past the 2nd hit? Reason I ask these questions is I'm not consistent at linking just 2K->2HS. But I can link 6K->2K-2HS, 6K->2K->2S->2D better than 2K->2HS. well if you are landing a 6k first then they are probly crouching, which would give you a little more time and make things a bit easier Share this post Link to post Share on other sites
ludwig van Report post Posted April 5, 2010 I didn't see this posted in this topic yet... so what's the general consensus on using pad for Slayer? Share this post Link to post Share on other sites
rtl42 Report post Posted April 5, 2010 stick players will always say stick's better, but there's nothing seriously wrong with using pad. you could argue that, given the fact that much of Slayer's combos involve links, the importance of double-tapping your attack inputs to minimize dropping your combos becomes more noticeable compared to other characters -- so that's one thing the pad is lacking, unless you have a pad that allows you to hold your hand over the buttons (like one of those Sega Saturn pads, I think it was). but imho that's not a strong enough reason to give up on pad; rather, i think that shows personal preference for how much time you're willing to spend practicing your combos (and i'm not saying someone's lazy if they prefer to use stick for that reason, btw!). that's just my 2 cents, though. (i wonder if there is a consensus.) (edit: talk about revival of ancient thread!) Share this post Link to post Share on other sites
MacArthur Blunts Report post Posted April 8, 2010 I switched to stick with Slayer because bdc stuff is a lot easier and less taxing on your thumbs. but whatever, choose what you want it really doesn't matter. Share this post Link to post Share on other sites