Beatrush Report post Posted August 8, 2012 Are you supposed to hit them while they're still in the air after C Bufula, or can you let them land at that point? Cant let them land. Share this post Link to post Share on other sites
Maho Report post Posted August 8, 2012 The can hit them after they land freezed from the C Bufala hit, as long as it's fully charged the sweep will combo. Share this post Link to post Share on other sites
shtkn Report post Posted August 8, 2012 im actually having problems hitting with sweep > C Bufula. is there a trick to this? I know i'm supposed to hit with the sweep as high as possible (around mitsuru's head), but i cant seem to get it consistently. Share this post Link to post Share on other sites
Beatrush Report post Posted August 8, 2012 The can hit them after they land freezed from the C Bufala hit, as long as it's fully charged the sweep will combo. Keep in mind that the opponent can mash out of the freeze so you shouldnt be relying on long freeze times to complete your combos. im actually having problems hitting with sweep > C Bufula. is there a trick to this? I know i'm supposed to hit with the sweep as high as possible (around mitsuru's head), but i cant seem to get it consistently. It is combo specific, they have to be already in the air when the sweep hits to land the C Bufula. You cant raw sweep to C Bufula. Share this post Link to post Share on other sites
onemic Report post Posted August 8, 2012 (edited) For the combo jDD> C Bufula> [6B]> 2B> 2DD> 4B> 2AB> B Coup do you pretty much need to add the 6B? I found that with only using 2B it pretty much almost never works as you need to be relatively close to the opponent for it to connect, and as players aren't just going to stand still for you it pretty much never connects. Edited August 8, 2012 by onemic Share this post Link to post Share on other sites
Maho Report post Posted August 8, 2012 im actually having problems hitting with sweep > C Bufula. is there a trick to this? I know i'm supposed to hit with the sweep as high as possible (around mitsuru's head), but i cant seem to get it consistently. I talked about this in this post, i try to hit with the tip of the B before the sweep and that make the sweep easier to time than if you're too close IMO, but it's not always possible and in some combos it might be easier to do 4B > delay 2B > Bufala C.... Keep in mind that the opponent can mash out of the freeze so you shouldnt be relying on long freeze times to complete your combos. And i don't, there's a freeze recovery option in the options that i use from the start, it's a little tight but you can pretty much always fully charge a B during the guaranteed hitstun of a freeze. Share this post Link to post Share on other sites
Jyosua Report post Posted August 8, 2012 (edited) im actually having problems hitting with sweep > C Bufula. is there a trick to this? I know i'm supposed to hit with the sweep as high as possible (around mitsuru's head), but i cant seem to get it consistently. Start charging right after you input the preceding 4/5/6B move. It works best with 4B, because you barely have to move the stick from 4 to 1 to start charging for the C Bufula. As far as that damn combo, I'll try again tonight. I noticed they had always landed when I tried. I'll try making sure to fully charge the B move and try while they're still in the air.Bufula actually has a decent freeze time, so you could easily fully charge B in that time. As a final question, is there any real technical difference between 5B and 6B? Edited August 8, 2012 by Jyosua Share this post Link to post Share on other sites
Jourdal Report post Posted August 8, 2012 If you can get it to work w/o the 6B and you're more comfortable with that then thats fine you don't have to adhere to the combos in there its just a base. Share this post Link to post Share on other sites
Jyosua Report post Posted August 8, 2012 Oh, I know that, but the 700 damage I would sacrifice by just going into B coup at that point was a lot. I got it now: the advice about the full charge being necessary is what I needed, thanks guys. Only took like 3 tries after that advice. Share this post Link to post Share on other sites
PozerWolf Report post Posted August 8, 2012 What are some good some good mid-screen publishers? Share this post Link to post Share on other sites
Jyosua Report post Posted August 8, 2012 publishers? You posted from a phone, didn't you? Share this post Link to post Share on other sites
onemic Report post Posted August 9, 2012 Is it possible to do 5AA> 5B> 2AB> B Coup ? I've been trying to do it and the 2AB just never seems to connect, it's not even close. Share this post Link to post Share on other sites
excelence Report post Posted August 9, 2012 Did u do 5aa>[6]b instead of 5B? Share this post Link to post Share on other sites
shtkn Report post Posted August 9, 2012 Is it possible to do 5AA> 5B> 2AB> B Coup ? I've been trying to do it and the 2AB just never seems to connect, it's not even close. 5B > sweep only works on crouch or if 5B is fully charged. probably fatal as well? Share this post Link to post Share on other sites
PozerWolf Report post Posted August 9, 2012 (edited) publishers? You posted from a phone, didn't you? lol, yeah that's what I meant ;o But, I'm also confused by Mitsu's damage. Is it random? Doing the combos posted, they're all off in terms of how much damage they do. Or so I thought. Watching videos, seeing Mitsu do 5D, D, 5A, A, 5B, 2B, 2D, D, [4B], B Coup. It did 2.6k. Doing the exact same combo in training mode, does 1.6k. What gives? Another example is this combo posted here. 5AA> 5B> 2AB> B Coup > 2A> 2B> C Bufula> [4B]> 2AB> B Coup [3626/None/35] It does NOT do 3626, but is it because I'm doing something wrong? What can possibly be adding more damage aside from holding 4B? Edited August 9, 2012 by PozerWolf Share this post Link to post Share on other sites
Lord Knight Report post Posted August 9, 2012 you probably have them in awakening Share this post Link to post Share on other sites
PozerWolf Report post Posted August 9, 2012 you probably have them in awakening My life has been a lie this entire time......! Yup, that was it. Didn't know what awakening did, lol. Share this post Link to post Share on other sites
Veteru Report post Posted August 9, 2012 Hi Maho. You PM'd me a long time ago and never talked to me again. You should get in touch with me soon.... for a similar reason. Share this post Link to post Share on other sites
U-Volt Report post Posted August 9, 2012 So what pressure/block strings are you guys going in with? I didn't see full frame data on the wiki, so I'm trying to figure out what is the safest series to go with if they block the whole thing, and what would be the best variation for a good mix up. Thanks in advance for the help! Share this post Link to post Share on other sites
Wing Report post Posted August 9, 2012 So what pressure/block strings are you guys going in with? I didn't see full frame data on the wiki, so I'm trying to figure out what is the safest series to go with if they block the whole thing, and what would be the best variation for a good mix up. Thanks in advance for the help! the sweep fake out is her best mix up. you can go into a grab, a 6b fatal counter, a j.b overhead, or a j.c CH into a bufudyne or you can do play it safe and do coup droit A. but i like the sweep better because it psyches out the opponent when they see you feinting that shit Share this post Link to post Share on other sites
U-Volt Report post Posted August 9, 2012 the sweep fake out is her best mix up. you can go into a grab, a 6b fatal counter, a j.b overhead, or a j.c CH into a bufudyne or you can do play it safe and do coup droit A. but i like the sweep better because it psyches out the opponent when they see you feinting that shit Ah yea, thanks I forgot about the sweep feint. I'm more so wondering what block strings you should approach with. I have combos I can confirm off most of the commonly used normals, but I'm not sure what the best way to approach with strings would be. Share this post Link to post Share on other sites
Jyosua Report post Posted August 9, 2012 Pretty much everything but 2B is safe on block in regards to non persona moves, but you can't cancel into anything after coup unless you do a scrubby super cancel. In addition, pretty much all roads lead to coup. You CAN use D Bufula on someone being super respectful, but unless you've punished all their DPs, I don't see the opportunity for that happening. Share this post Link to post Share on other sites
PozerWolf Report post Posted August 9, 2012 So yeah, what is a good punish mid-screen with no meter? Trying to hurt these fools mashing DP, but I don't know what to do, lol. Share this post Link to post Share on other sites
Kujikawa Report post Posted August 9, 2012 If you bait a DP then generally I'd assume 5B FC into your strongest combo. Share this post Link to post Share on other sites
Jyosua Report post Posted August 9, 2012 (edited) Yeah, 5B fatal counter is probably your best starter. If you're mid screen and have 50 SP, you can push then all the way into the corner with 5B>2AB>OMC>2B>2D>6B>2AB>B coup>2A>2B>C Bufula>6B>2AB> Coup. With no meter, you'd have to do something like 5B>2AB>C Bufula>6B>2AB>B Coup. Edited August 9, 2012 by Jyosua Share this post Link to post Share on other sites