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White Rob

[P4A] Yosuke Gliding Explanation

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When you glide, you can use either j.2b or j.3b.

From a normal jump, j.2b brings you to the ground faster. J.3b glides you farther across the screen

Just something to keep in mind. Wanted to share that with you guys

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That's the kara timing. If you delay the air turn after the j2b, you'll move further. If it's tight as possible...you'll hit the ground faster.

I tried using both j2B and j3B and ended up in the same spot (from super jump and normal jump) but I delayed the kara and got your results.

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Dudes, been trying to use this. So far, I've only used it to escape when I'm cornered. I don't dare to use it to offensively approach someone, because for some reason my char always ends up facing backwards lol

Am I doing something wrong or it's normal?

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Yeah, I thought that too, but I also was considering the possibility that I was messing something up.

So, jA can be used to attack. Good enough for me. Thank you :kitty:

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From a normal jump, j.2b brings you to the ground faster. J.3b glides you farther across the screen

Nope thats not true j.3B is just a shortcut for j.2B their the same move so it changes nothing about the glide. people just say j.3B because your already at 6 so its just quicker to go to 3 rather than 2

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Nope thats not true j.3B is just a shortcut for j.2B their the same move so it changes nothing about the glide. people just say j.3B because your already at 6 so its just quicker to go to 3 rather than 2

this is true.

Let's get this FT10 going Woof. I'm ready for some glide on glide, kunai on kunai (lol) action

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