excelence Report post Posted December 1, 2008 iirc the hit stun/block stun only add when they're on crouching state. When they got launched/standing, the hit/block frame bonus was done Share this post Link to post Share on other sites
woki Report post Posted December 7, 2008 Some stuff related to Dizzy's 66 Share this post Link to post Share on other sites
zaeris Report post Posted December 8, 2008 interesting vids. I'll have to say you're quite an admirable person woki. I knew of its application of dash floor invul dash although in real matches the risk of failing prove to be a deterance in any attempt besides from dashing over slide heads which are reactable. Share this post Link to post Share on other sites
woki Report post Posted January 30, 2009 Stuffs that Dizzy can do when they get hit by 2k in the corner... Share this post Link to post Share on other sites
Oiboi Report post Posted February 1, 2009 As a note, Dizzy's dash goes under nearly every sweep in the game. It also makes her immune to all of zappa's low pokes completely (If you see someone rushin in with 6P or something, just run and grab D: ) Share this post Link to post Share on other sites
Stag.S Report post Posted February 1, 2009 As a note, Dizzy's dash goes under nearly every sweep in the game. It also makes her immune to all of zappa's low pokes completely (If you see someone rushin in with 6P or something, just run and grab D: ) Some stuff related to Dizzy's 66 woki might've already shown us that. Share this post Link to post Share on other sites
woki Report post Posted February 15, 2009 Some fuzzy guard setups in AC Share this post Link to post Share on other sites
Stag.S Report post Posted February 15, 2009 Great video again, lots of things that I can try out now... if I didn't keep leaving my stick at my friends haha Share this post Link to post Share on other sites
woki Report post Posted May 26, 2009 Bubble loops and some other things you can do on Faust Share this post Link to post Share on other sites
W.E.M.P. Report post Posted June 15, 2009 hey i don't mean to be such a n00b, but in the bubble loop how is dizzy's bubble that low, I can not make her get it out that quick, do i just need to practice, or is the bubble jump canceled or am i just dumb? haha. ahead of time thank you for the input <3 Share this post Link to post Share on other sites
Grey Report post Posted June 15, 2009 The bubbles are tiger knee'd, i.e. input as 2137K, refer to guide for more details. Share this post Link to post Share on other sites