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Dreize

[CP] Valkenhayn Combo Thread - I'll Shred Your Flesh! (Updated: 04/15/14)

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@sniper Maybe it will help to know 5d is normal cancelable. When I first learned the h2c links I would input 2c after Valk recovers from 5d. You should press 2c immediately after you input 5d. Proper height helps keep things consistent, so make sure they're low enough to the ground to follow up after 2c connects.

Hope this helps you, as Magaki mentioned that's hard to help one with, because you simply have to grind it out and find what works for you. Dreize is the combonaunt so his advice is also legit.

Sent from my SCH-R530M using Tapatalk

Edited by 50-50罠

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Yep, no other trick really, try to input j.A as late as possible when you're training instead of the other way around, and you'll get the timing pretty quickly.

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The 5C > j.A > 5D > h(5B > 2C > 236C) route

Doesn't Work On: Nu-13 (236C whiffs), Tsubaki (236C whiffs), Carl (2C whiffs), Izayoi (236C whiffs), Relius (236C whiffs), Makoto (2C whiffs).

This route works against Tsubaki if you slightly delay the 236C. I have gotten it to work on Izayoi but is very inconsistent.

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Re: > w5C > 6D > j.A > 5B > IAD j.B > j.C

The combo will drop on Terumi if you don't input the commands ASAP. So if you've found it to be inconsistent on Terumi, it's because you're not doing it fast enough.

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Combo thread is missing a few things. I'll get these added later:

Corner

[50%] 5B > 5C > 236B ~ 236B > RC > 6C > 2C > 6B > 2C > 236A > 5B > 2C > j.B > j.B > j.C [4132 DMG, 19 HG]

[50%] 5B > 5C > 236B ~ 236B > RC > 5C > tk.214B > Forward Dash > 2C > 6C > 2C > 6B > 5B > 2C > j.B > j.B > j.C [4225 DMG, 12 HG]

5C CH > 6C > 2C > 6B > 2C > 236A > 2C > tk.214B > 5B > 2C > j.B > dj.B > j.C [4031 DMG, 28 HG]

3C > 236A > 2A > 2C > 6C > 2C > 6B > 5B > 2C > j.B > dj.B > j.C [2923 DMG, 20 HG]

3C > 236A > 2A > 2C > 6C > 2C > 6B > 2C > tk.214B > 5B > 2C > j.B > dj.B > j.C [3090 DMG, 22 HG]

3C CH > (Forward Dash) > 2C > 6B > 2C > tk.214B > 5D > w[5C > 236A > 5D] > 2C > 236A > 5B > 2C > j.B > dj.B > j.C [3855 DMG, 27 HG]

Air Throw > Delay j.214B > (2C) > 6B > 5B > 2C > j.B > dj.B > j.C [3126 DMG, 22 HG]

w[j.A > 5C > 6D > j.A > 5D] > 5B > 2C > 6C > 5B > 2C > j.B > dj.B > j.C [2389 DMG, 17 HG]

w[5C CH > 6D > j.D] > 2C > 6C > 2C > 6B > 2C > tk.214B > 5D > w[5C > 236A > 5D] > 5B > 2C > j.B > dj.B > j.C [4006 DMG, 28 HG]

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Drieze, wanna make the 1.1 combo thread now? 1.1 is available to download for the Vita and I have someone who would like to share combos,

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New combo thread is up. It's still a huge W.I.P but I'll be editing it quite a bit. Feel free to lock this thread.

 

And tell whoever the person is with the Vita version of the game to feel free to post in the new thread, we should get a discussion going. 

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I'm on it Dreize! Working on wj.B starter combos atm. There's a lot to explore, but I'm hoping to get something up before the day ends. x)

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Locking and sending to graveyard. If you need something from here Dreize, lemme know.

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