Kriegdrache Report post Posted January 27, 2014 Hey ASW, if you make Aki's hidden move Liver Blow > Gazelle Punch > Dempsey Roll, I'll be satisfied 5eva. Share this post Link to post Share on other sites
Elochai Report post Posted January 27, 2014 The Dempsey Roll is weak. He needs the evolved version if anything . Sent from my SCH-I535 using Tapatalk Share this post Link to post Share on other sites
Lucalibur Report post Posted January 27, 2014 Man fuck that, he needs the Super Low Smash. Anything below Sendo's level of ass whopping is unacceptable. Share this post Link to post Share on other sites
Poultrygeist Report post Posted January 27, 2014 Fair enough, but try to remember that a lot of tech is always being figured out at this stage of the game. Not only are players unaware of each characters full move lists (as shown with these secret supers) but we just don't know what every character can do with their new stuff. All it takes is someone finding a new property of a move or special to change how they are ranked. Much like Makoto from third strike boosted up after people found out more about her and her karakusa loops. That said, I do understand what you are saying and for now people have an idea where characters stand. The game isn't being location tested or anything, it's actually out and is being played by tourney players. Just because we don't have it yet doesn't mean the game isn't "out" and set in stone for now. Share this post Link to post Share on other sites
Torri- Report post Posted January 27, 2014 The game isn't being location tested or anything, it's actually out and is being played by tourney players. Just because we don't have it yet doesn't mean the game isn't "out" and set in stone for now. All I'm saying is I feel it's a bit premature to believe in a tier system a month and change from a games release. As it stands, people are still researching everyone. Share this post Link to post Share on other sites
shoryusatsu999 Report post Posted January 28, 2014 The game isn't being location tested or anything, it's actually out and is being played by tourney players. Just because we don't have it yet doesn't mean the game isn't "out" and set in stone for now. Remember when Labrys couldn't charge her 2B and DP? Japanese launch players probably do. Share this post Link to post Share on other sites
Guymam Report post Posted January 28, 2014 P.Sho is pretty good. -amazing 5A, jump cancellable B normals, pretty good sweep, good j.B -high average damage -utility supers that cover most situations (very fast full screen projectile, very fast reversal, pretty good counter super) -j.2D, 2C, and 2D can appear behind the opponent, punishing badly spaced mashing or the like -Command grab that can be super canceled Among other things. He has a few weaknesses, but if played solid his strengths outweigh them. Bully people with 5A and 2B. Share this post Link to post Share on other sites
RurouniLoneWolf Report post Posted January 28, 2014 Thanks for the P.Sho impressions Guyman. I've noticed the 5A bullying in particular a few times. That's going to make my Labrys sad The game isn't being location tested or anything, it's actually out and is being played by tourney players. Just because we don't have it yet doesn't mean the game isn't "out" and set in stone for now. Just because a game is set in stone doesn't mean people know everything there is to know about said game. People's knowledge and understanding and mastery of that knowledge will continue grow for years for some games. Share this post Link to post Share on other sites
FluxWaveZ Report post Posted February 2, 2014 (edited) Can someone elucidate me on the advantages normal Sho has compared to Persona SHO? It seems that all I see since he was made available is Persona Sho and no one's playing his normal variation. I guess not having to manage Persona cards could be one. Another would be that the Silence status doesn't matter. Those aren't great advantages, though. I don't know if his command dashes are that great, either. Edited February 2, 2014 by FluxWaveZ Share this post Link to post Share on other sites
MegaGrandTale Report post Posted February 2, 2014 I think silence will still matter on normal Sho because it blocks burst until it goes away. Share this post Link to post Share on other sites
FluxWaveZ Report post Posted February 2, 2014 I think silence will still matter on normal Sho because it blocks burst until it goes away. Depends on the kind of Silence, but sure. Share this post Link to post Share on other sites
RurouniLoneWolf Report post Posted February 2, 2014 I think normal Sho might have slightly better pressure too. Half because of his high speed movement and dodge specials and half because Persona Sho having some of normal Sho's specials turned into rekkas instead. But yeah, other than what you talked about already, that seems to be the only advantages of normal Sho over Persona Sho Share this post Link to post Share on other sites
Volt Report post Posted February 3, 2014 How Sho's dodge mechanic work? He just sidesteps or actually dodges stuff? Share this post Link to post Share on other sites
heavymetalmixer Report post Posted February 3, 2014 How Sho's dodge mechanic work? He just sidesteps or actually dodges stuff? For what I see, it's like the Melty Blood Dodge, so it sould have good active frames, but maybe it can be punished by mashing things like 5A or 2A. Share this post Link to post Share on other sites
Strife Report post Posted February 3, 2014 (edited) Can someone elucidate me on the advantages normal Sho has compared to Persona SHO? It seems that all I see since he was made available is Persona Sho and no one's playing his normal variation. I guess not having to manage Persona cards could be one. Another would be that the Silence status doesn't matter. Those aren't great advantages, though. I don't know if his command dashes are that great, either. Couple of Sho matches got uploaded on nico. Take a look at this one. The Sho player uses the "High Speed Movement" and "Dodge" pretty well. Edited February 3, 2014 by Strife Share this post Link to post Share on other sites
Poultrygeist Report post Posted February 3, 2014 It's sad but true that there are always instances in fighters where you have a char that does similar things to another but just not as good (like Iron Man and Magneto in Marvel). Normal Sho will probably not be as good as Persona Sho but I don't think he's going to suck. Share this post Link to post Share on other sites
heavymetalmixer Report post Posted February 3, 2014 (edited) Couple of Sho matches got uploaded on nico. Take a look at this one. The Sho player uses the High Speed Movement and Dodge pretty well. I think in P4U happened the same with Yosuke, Chie and Aigis, these are the fastest characters in the game but Chie and Aigis are superior to Yosuke in most cases. Even considering that, Yosuke doens't "suck", he's just not as easy to use as he looks. Now I think this Sho is interesting . . . new sub for P4U2 Edited February 3, 2014 by heavymetalmixer Share this post Link to post Share on other sites
FluxWaveZ Report post Posted February 3, 2014 (edited) Couple of Sho matches got uploaded on nico. Take a look at this one. The Sho player uses the "High Speed Movement" and "Dodge" pretty well. Damn, that's some intense pressure. Seems this Sho always saves his meter to use those EX cross-up moves (and EX whatever that overhead-looking sword attack is). Haven't looked up how exactly it all works, but it seems that those dodges lead to some cool mix-ups and cross-ups. Guess those might be more important to playing Sho than I had previously thought. Edited February 3, 2014 by FluxWaveZ Share this post Link to post Share on other sites
RurouniLoneWolf Report post Posted February 6, 2014 Looks like we've got another patch coming next Thursday. Looking at it through Google translate seems to be just bug fixes. Pretty sure Chie's level 3 Power Charge SB Air Rampage bug has been dealt with but best to wait for proper translations as always. Share this post Link to post Share on other sites
HoudiniJr100 Report post Posted February 6, 2014 Looks like we've got another patch coming next Thursday. Looking at it through Google translate seems to be just bug fixes. Pretty sure Chie's level 3 Power Charge SB Air Rampage bug has been dealt with but best to wait for proper translations as always. What was that bug? Since I'm unfortunately not in the know...then again I don't use chie Share this post Link to post Share on other sites
FluxWaveZ Report post Posted February 6, 2014 What was that bug? Since I'm unfortunately not in the know...then again I don't use chie She did a million damage when she did EX Air Rampage at lvl 3 power charge. Not the most exciting of updates, but bug fixes are bug fixes. Sounds like Junpei got a small Victory Cry status buff. Share this post Link to post Share on other sites
Kurushii Report post Posted February 6, 2014 What was that bug? Since I'm unfortunately not in the know...then again I don't use chie http://www.nicovideo.jp/watch/sm22718136 Share this post Link to post Share on other sites
HoudiniJr100 Report post Posted February 6, 2014 She did a million damage when she did EX Air Rampage at lvl 3 power charge. Not the most exciting of updates, but bug fixes are bug fixes. Sounds like Junpei got a small Victory Cry status buff. Damn.... Looks like she became Bruce lee if not for a small bit, As for victory cry buff.......HELLZ TO THE YES! Share this post Link to post Share on other sites
heavymetalmixer Report post Posted February 6, 2014 The 1.03 patch Someone could translate this?, please http://www.arcsystemworks.jp/p4u2/important.html#info0206 Share this post Link to post Share on other sites
Strife Report post Posted February 6, 2014 The 1.03 patch Someone could translate this?, please http://www.arcsystemworks.jp/p4u2/important.html#info0206 James translated on Shoryuken. Share this post Link to post Share on other sites