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MikelAL93

[Xrd] May Gameplay Discussion

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Nope. There were no additional balance changes when Xrd first hit console. The next balance change came when they brought the console characters to arcades 2-3 months later with the 1.1 rebalance patch.

Ok Thanks! My misunderstanding then.

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Hello fellow May players, here is a new fuzzy guard setup in the corner (didn't test midscreen correctly yet):

First you need a 2D > P Dolphin Summon oki then...

dash jump > ]P[ > j.S > j.D (fuzzy high) > jumpcancel > late j.S > j.HS > land > j.K > j.HS > Ensenga or
dash jump > ]P[ > j.S > 2K(low) > 2D > P Dolphin Summon

The timing is pretty strict. Does not work on May, Faust, Elphelt and Chipp due to their standing hurtboxes. Enjoy mixing people up!

Edit: Well actually it works on May and Faust, but the timing is even harder. It also works midscreen but you need to j.D > Ensenga > RC for a full combo. A way to counter this setup to use FD: the pushback makes j.D whiff. If you see them going for FD on the j.S, either go low, or go for j.D whiff PRC or YRC shenanigans.

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