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Kurushii

[CP1.1] Kokonoe - Changelog

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BBCP_Header_Changelog.png


Official ASW and Famitsu Changelog

Backdash: Duration decreased 24F -> 22F. Invincibile frames shortened 1F-12F -> 1F-7F. Airborne duration decreased 1F-16F -> 1F-14F. Distance traveled decreased.
Negative Penalty Resistance: Increased 2 -> 4.
Character Combo Rate: Decreased 80% -> 70%.
Hitstun hurtbox: Larger in all directions.
5C: No longer jump-cancelable on block, but still possible on hit. Can no longer cancel into 6A and 6B.
2C: Can no longer cancel into 6A and 6B.
5B, 2B: Can only be canceled into 2 times in a single chain. Can no longer cancel into 6B.
2B: Hurtbox increased (up to the wrench).
3C: Special-cancelable [Error, nothing changed]. The second hit has Attack Level 2.
j.B: Hitbox is now smaller and hurtbox is larger.
6B: The second hit can now cancel into 5C and 3C. The second hit's non-charged version's attack level is now 3 (rather than 5). Now forces crouching on ground hit.
j.C: Can now be blocked while crouching. Attack level decreased to 3 (rather than 4).
j.2C: Damage decreased to 900 (rather than 1000). P1 decreased to 70% (rather than 90%). No longer knocks down on ground hit. Now has the landing recovery of 9 frames. SMP removed.
Graviton Gauge: Now decreases by 2 units per frame and recovers by 6 units per frame (rather than by 1 and 3, respectively; the gauge's total amount is 1500).
Activate: Can now only hit opponents already in hitstun.
A Armament No02 [broken Bunker Assault Ver2.21] (236A): The recovery on hit is increased. The follow-up time in the corner decreased to 5 frames (rather than 8).
Armament No02 [broken Bunker Assault Ver2.21] (Explosion): P1 decreased 100% -> 75. P2 increased 70% -> 92%.
Armament No06 [Planar Haze Ver1.24] (22C): If Kokonoe stands closer to Graviton's back, she teleports in front of it. Can no longer cross-up if the opponent is standing in the corner.
Armament No04α [Flame Cage Ver1.43] (214A/B/C): Number of hits reduced 6 -> 4.
B Armament No05 [banishing Rays Ver3.10] (22B): Trap doesn't activate unless the opponent comes closer than before. Can now be used again (the icon re-lights) 30 frames later (like the A version).
Armament No03 [Absolute Zero Ver4.32] (236C): The freezing gun's chip damage is decreased 100 per hit -> 50 per hit. Shots fired decreased 48 -> 40. Damage per shot decreased 70 -> 60. Total damage decreased 2500 -> 1671.
Armament No04β [Pyro: Flaming Belborg Ver2.73] (214214A/B/C): The projectile's minimum damage decreased 20% -> 10%.
OD Armament No04β [Pyro: Flaming Belborg Ver2.73] (214214A/B/C): The damage is 210x18 (regular version's is 270x12). P2 is 97% (regular version's is 95%). Hit stop is 2F per hit (regular version's is 3F per hit). Minimal damage is 15%.
Armament No07 [Jamming Dark Ver1.65] (632146D): On activation, deployed Graviton disappears and the Graviton gauge stops recovering. When used in the corner, the attack comes out beyond the screen. The heat gauge cooldown is now 240 frames.
OD Armament No07 [Jamming Dark Ver1.65] (632146D): The damage is 1800. When used in the corner, the attack comes out on the screen.
Armament No08 [Hiten Greed Climb Ver1.00]: New super move. Triggers automatically after Absolute Zero hits if Kokonoe has 50 Heat. The OD version deals more damage. Damage values not listed.


Unlisted Changes

Gatlings lost on hit & block:
6A > 6B
6A > 5C
6A > 2C
6A > 3C
6A can only be canceled into 1 time in a single chain.

Frame Adv:
5C: -6 (from -5)
6B: -6 (from -2)
6C: -15 (from -14)
3C: -4 (from -1)
CA: -12 (from -17)
236A: -8 (from -7)
236B: -14 (from -13)
236C: -8 (from -5)

Damage Changes:
2B: 400, 244 to 400, 214
6B: 430, 244 to 430, 214
6: 500, 300 to 500, 263
3C: 450, 288 to 450, 252
j.A: 130, 85, 79 to 130, 66, 61
j.B: 420, 268 to 420, 209
236D: 500 to 280
236D(OD): 750 to 420
236A: 600, 441, 338 to 600, 386, 296
236B: 700, 515, 500 to 700, 450, 500
236C: 500, 1673-2000 to 500, 1064-1171
Collapsed: More Info:

v1.0
Max Range (5C distance):
2173
2197
2221
Mid Range (5A distance):
2221
2245
2269
Close Range (Throw distance):
2411
2454
2459
2475
2480
2495
2500
 
-----
 
v1.1
Max Range (5C distance):
1564
1586
1608
1629
Mid Range (5A distance):
1608
1629
1650
1671
Close Range (Throw distance):
1650
1671

214A/B/C: 240, 140, 129, 119, 109, 100 to 240, 123, 113, 104
22B: 400, 209*5 to 400, 183*5
214214A/B/C: 1000, 100, 96, 91, 86, 82, 78, 74, 70, 67, 63, 60, 57 to 1000, 88, 84, 79, 75, 72, 68, 65, 61, 58, 55, 52, 50
2363214C: 3652-7471 to 3220-6766
j.2363214C: 4295 to 3782
2363214C(OD): 5510-13110 to 4869-12469
j.2363214C(OD): 5176 to 4683

Heat Changes:
2B: 4.6% to 4.4%
6B: 4.8% to 4.6%
6: 5.7% to 5.4%
3C: 5.3% to 5.0%
j.A: 2.1% to 1.8%
j.B: 4.9% to 4.5%
j.2C: 7.2% to 6.4%
236D: Have to figure out how to calculate now.
236D(OD): Have to figure out how to calculate now.
236A: 9.9% to 9.2%
236B: 12.2% to 8.2%
236C: 17.6% to 11.8%
214A/B/C: 5.9% to 4.1%
22B: 10.4% to 9.4%

New Move Info:
Armament No.4β "Pyro: Flaming Belobog v2.73" (214214A/B/C, air OK)
Damage(OD): 1000, 68, 66, 64, 63, 60, 58, 57, 55, 53, 51, 50, 49, 47, 46, 44, 43, 42, 40
 
Armament No.8 "Hiten Greed Climb v1.00" (Automatic after 236C)
Damage: 500, 100*5
Damage(OD): 700, 75*11
Cancel: R
Note: Damage is always the same, and isn't affected by proration in combos. Requires Kokonoe to be facing the opponent to activate. Sometimes will not activate if a graviton is in play.

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