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Tigre

[LM] Konoha

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The EF combo off 2E can be timed in a way that it carries the opponent to the floor and gives you a knockdown into 214E on the floor which provides more mixup potential.

 

2E > jc > j.5D > j.B > j.C > j.E > j.B > dj.B > j.E > j.B > dj.B > j.E |> 214E

 

or if you prefer

 

2E > jc > j.5D > j.BCEB > dj.BEB > dj.BE |> 214E

 

 

Do I still notate them as dj.B if it's a triple jump? >__>

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One of the major stages of transferring information over from homingcancel is collecting the information in the character subsections. After talking with nadakaineko about the best way to do this, I'll be copying the character-specific information that is useful but doesn't belong in the wiki into a series of google docs.

The google doc for Konoha is here. (Not much info at all, but some stuff on Kara and shorthops that could be useful)

You can help by looking through the information in these docs and letting us know what information is relevant to Love Max and what is outdated. That way, we can copy the information into the thread proper so that it's easier for players to find. The docs are open for anyone to edit, but please post here if you make any significant changes or believe that the whole document  has been looked over.

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